Exemplo n.º 1
0
status_t AudioPolicyManager::startOutput(audio_io_handle_t output, AudioSystem::stream_type stream, int session)
{
    LOGV("startOutput() output %d, stream %d", output, stream);
    ssize_t index = mOutputs.indexOfKey(output);
    if (index < 0) {
        LOGW("startOutput() unknow output %d", output);
        return BAD_VALUE;
    }

    AudioOutputDescriptor *outputDesc = mOutputs.valueAt(index);
    routing_strategy strategy = getStrategy((AudioSystem::stream_type)stream);

#ifdef WITH_A2DP
    if (mA2dpOutput != 0  && !a2dpUsedForSonification() &&
            (strategy == STRATEGY_SONIFICATION || strategy == STRATEGY_ENFORCED_AUDIBLE)) {
        setStrategyMute(STRATEGY_MEDIA, true, mA2dpOutput);
    }
#endif

    // incremenent usage count for this stream on the requested output:
    // NOTE that the usage count is the same for duplicated output and hardware output which is
    // necassary for a correct control of hardware output routing by startOutput() and stopOutput()
    outputDesc->changeRefCount(stream, 1);
#ifdef FM_RADIO
#ifdef WITH_QCOM_LPA
    if ((stream == AudioSystem::FM && output == mA2dpOutput) || output == mLPADecodeOutput)
        setOutputDevice(output, AudioPolicyManagerBase::getNewDevice(output), true);
    else
        setOutputDevice(output, AudioPolicyManagerBase::getNewDevice(output));
#else
    if (stream == AudioSystem::FM && output == mA2dpOutput)
        setOutputDevice(output, AudioPolicyManagerBase::getNewDevice(output), true);
    else
        setOutputDevice(output, AudioPolicyManagerBase::getNewDevice(output));
#endif
#else
#ifdef WITH_QCOM_LPA
    if (output == mLPADecodeOutput)
        setOutputDevice(output, AudioPolicyManagerBase::getNewDevice(output), true);
    else
        setOutputDevice(output, AudioPolicyManagerBase::getNewDevice(output));
#else
    setOutputDevice(output, AudioPolicyManagerBase::getNewDevice(output));
#endif
#endif

    // handle special case for sonification while in call
    if (isInCall()) {
        AudioPolicyManagerBase::handleIncallSonification(stream, true, false);
    }

    // apply volume rules for current stream and device if necessary
    checkAndSetVolume(stream, mStreams[stream].mIndexCur, output, outputDesc->device());

    return NO_ERROR;
}
Exemplo n.º 2
0
Arquivo: sword.cpp Projeto: run/luna
Sword::Sword(const std::string& n) :
    name(n),
    strategy(getStrategy(name)),
    //swordSurface(IOManager::getInstance().loadAndSet(Gamedata::getInstance().getXmlStr(name+"File"), true)),
    swordFrame(FrameFactory::getInstance().getFrames(name)),
    frameInterval(Gamedata::getInstance().getXmlInt(name+"SwordInterval")),
    timeSinceLastFrame(0),
    swordList(),
    freeList()
{}
Exemplo n.º 3
0
Bullets::Bullets(const std::string& n):
Sprite(n),
name(n),
strategy(getStrategy(name)),
//bulletSurface(IOManager::getInstance().loadAndSet(Gamedata::getInstance().getXmlStr(name+"/File"),true)),
bulletFrame(FrameFactory::getInstance().getFrame(name)),
frameInterval(Gamedata::getInstance().getXmlInt(name+"/Interval")),
timeSinceLastFrame(0),
bulletList(),
freeList()
{}
uint32_t AudioPolicyManagerBase::getDevicesForStream(AudioSystem::stream_type stream) {
    uint32_t devices;
    // By checking the range of stream before calling getStrategy, we avoid
    // getStrategy's behavior for invalid streams.  getStrategy would do a LOGE
    // and then return STRATEGY_MEDIA, but we want to return the empty set.

    if (stream < (AudioSystem::stream_type) 0 || stream >= AudioSystem::NUM_STREAM_TYPES) {
        devices = 0;
    } else {
        AudioPolicyManagerBase::routing_strategy strategy = getStrategy(stream);
        devices = getDeviceForStrategy(strategy, true);
    }
    return devices;
}
/* LGE_CHANGE_E [email protected] 2010.01.27 */ 
status_t AudioPolicyManagerALSA::stopOutput(audio_io_handle_t output, AudioSystem::stream_type stream)
{
        LOGV("stopOutput() output %d, stream %d", output, stream);
        ssize_t index = mOutputs.indexOfKey(output);
        if (index < 0) {
        LOGW("stopOutput() unknow output %d", output);
        return BAD_VALUE;
        }
        AudioOutputDescriptor *outputDesc = mOutputs.valueAt(index);
        routing_strategy strategy = getStrategy((AudioSystem::stream_type)stream);

        // handle special case for sonification while in call
        if (mPhoneState == AudioSystem::MODE_IN_CALL) {
        handleIncallSonification(stream, false, false);
        }
        if (outputDesc->isUsedByStrategy(strategy)) {
        // decrement usage count of this stream on the output
        outputDesc->changeRefCount(stream, -1);
        if (!outputDesc->isUsedByStrategy(strategy)) {
        // if the stream is the last of its strategy to use this output, change routing
        // in the following order or priority:
        // PHONE > SONIFICATION > MEDIA > DTMF
        uint32_t newDevice = 0;
        if (outputDesc->isUsedByStrategy(STRATEGY_PHONE)) {
            newDevice = getDeviceForStrategy(STRATEGY_PHONE);
        } else if (outputDesc->isUsedByStrategy(STRATEGY_SONIFICATION)) {
            newDevice = getDeviceForStrategy(STRATEGY_SONIFICATION);
        } else if (mPhoneState == AudioSystem::MODE_IN_CALL) {
            newDevice = getDeviceForStrategy(STRATEGY_PHONE);
        } else if (outputDesc->isUsedByStrategy(STRATEGY_MEDIA)) {
            newDevice = getDeviceForStrategy(STRATEGY_MEDIA);
        } else if (outputDesc->isUsedByStrategy(STRATEGY_DTMF)) {
            newDevice = getDeviceForStrategy(STRATEGY_DTMF);
        }
              // apply routing change if necessary.
              // insert a delay of 2 times the audio hardware latency to ensure PCM
              // buffers in audio flinger and audio hardware are emptied before the
              // routing change is executed.
              setOutputDevice(mHardwareOutput, newDevice, false, mOutputs.valueFor(mHardwareOutput)->mLatency*2);
        }
        // store time at which the last music track was stopped - see computeVolume()
	   if (stream == AudioSystem::MUSIC) {
               mMusicStopTime = systemTime();
           }
           return NO_ERROR;
           } else {
              LOGW("stopOutput() refcount is already 0 for output %d", output);
              return INVALID_OPERATION;
       }
}
Exemplo n.º 6
0
void PackVmlinuzI386::pack(OutputFile *fo)
{
    readKernel();

    // prepare filter
    Filter ft(ph.level);
    ft.buf_len = ph.u_len;
    ft.addvalue = physical_start;  // saves 4 bytes in unfilter code

    // compress
    upx_compress_config_t cconf; cconf.reset();
    // limit stack size needed for runtime decompression
    cconf.conf_lzma.max_num_probs = 1846 + (768 << 4); // ushort: ~28 KiB stack
    compressWithFilters(&ft, 512, &cconf, getStrategy(ft));

    const unsigned lsize = getLoaderSize();

    defineDecompressorSymbols();
    defineFilterSymbols(&ft);
    linker->defineSymbol("src_for_decompressor", zimage_offset + lsize);
    linker->defineSymbol("original_entry", physical_start);
    linker->defineSymbol("stack_offset", stack_offset_during_uncompression);
    relocateLoader();

    MemBuffer loader(lsize);
    memcpy(loader, getLoader(), lsize);
    patchPackHeader(loader, lsize);

    boot_sect_t * const bs = (boot_sect_t *) ((unsigned char *) setup_buf);
    bs->sys_size = ALIGN_UP(lsize + ph.c_len, 16u) / 16;
    bs->payload_length = ph.c_len;

    fo->write(setup_buf, setup_buf.getSize());
    fo->write(loader, lsize);
    fo->write(obuf, ph.c_len);
#if 0
    printf("%-13s: setup        : %8ld bytes\n", getName(), (long) setup_buf.getSize());
    printf("%-13s: loader       : %8ld bytes\n", getName(), (long) lsize);
    printf("%-13s: compressed   : %8ld bytes\n", getName(), (long) ph.c_len);
#endif

    // verify
    verifyOverlappingDecompression();

    // finally check the compression ratio
    if (!checkFinalCompressionRatio(fo))
        throwNotCompressible();
}
Exemplo n.º 7
0
MultiSprite::MultiSprite(const std::string& name,
                         const Vector2f& pos, const Vector2f& vel,
                         const std::vector<Frame*>& fms) :
    Drawable(name, pos, vel),
    frames(fms),
    worldWidth(Gamedata::getInstance().getXmlInt("worldWidth")),
    worldHeight(Gamedata::getInstance().getXmlInt("worldHeight")),

    dt(0),
    currentFrame(0),
    numberOfFrames( Gamedata::getInstance().getXmlInt(name+"Frames") ),
    frameInterval( Gamedata::getInstance().getXmlInt(name+"FrameInterval") ),
    timeSinceLastFrame( 0 ),
    frameWidth(fms[0]->getWidth()),
    frameHeight(fms[0]->getHeight()),
    STATUS(0),
    strategy(getStrategy(name))
{ }
Exemplo n.º 8
0
audio_io_handle_t AudioPolicyManager::getSession(AudioSystem::stream_type stream,
                                    uint32_t format,
                                    AudioSystem::output_flags flags,
                                    int32_t sessionId)
{
    audio_io_handle_t output = 0;
    uint32_t latency = 0;
    routing_strategy strategy = getStrategy((AudioSystem::stream_type)stream);
    uint32_t device = getDeviceForStrategy(strategy);
    LOGV("getSession() stream %d, format %d, sessionId %x, flags %x device %d", stream, format, sessionId, flags, device);
    AudioOutputDescriptor *outputDesc = new AudioOutputDescriptor();
    outputDesc->mDevice = device;
    outputDesc->mSamplingRate = 0;
    outputDesc->mFormat = format;
    outputDesc->mChannels = 2;
    outputDesc->mLatency = 0;
    outputDesc->mFlags = (AudioSystem::output_flags)(flags | AudioSystem::OUTPUT_FLAG_DIRECT);
    outputDesc->mRefCount[stream] = 0;
    output = mpClientInterface->openSession(&outputDesc->mDevice,
                                    &outputDesc->mFormat,
                                    outputDesc->mFlags,
                                    stream,
                                    sessionId);

    // only accept an output with the requeted parameters
    if ((format != 0 && format != outputDesc->mFormat) || !output) {
        LOGE("openSession() failed opening a session: format %d, sessionId %d output %d",
                format, sessionId, output);
        if(output) {
            mpClientInterface->closeSession(output);
        }
        delete outputDesc;
        return 0;
    }

    //reset it here, it will get updated in startoutput
    outputDesc->mDevice = 0;

    mOutputs.add(output, outputDesc);
    mLPADecodeOutput = output;
    mLPAStreamType   = stream;
    return output;
}
Exemplo n.º 9
0
MultiSprite::MultiSprite( const std::string& name) :
    Drawable(name,
             Vector2f(Gamedata::getInstance().getXmlInt(name+"X"),
                      Gamedata::getInstance().getXmlInt(name+"Y")),
             Vector2f(Gamedata::getInstance().getXmlInt(name+"SpeedX"),
                      Gamedata::getInstance().getXmlInt(name+"SpeedY"))
            ),
    frames( FrameFactory::getInstance().getFrames(name) ),
    worldWidth(Gamedata::getInstance().getXmlInt("worldWidth")),
    worldHeight(Gamedata::getInstance().getXmlInt("worldHeight")),

    dt(0),
    currentFrame(0),
    numberOfFrames( Gamedata::getInstance().getXmlInt(name+"Frames") ),
    frameInterval( Gamedata::getInstance().getXmlInt(name+"FrameInterval") ),
    timeSinceLastFrame( 0 ),
    frameWidth(frames[0]->getWidth()),
    frameHeight(frames[0]->getHeight()),
    STATUS(0),
    strategy(getStrategy(name))
{ }
Exemplo n.º 10
0
//单击“添加旅客”按钮,开始运行
void Widget::addTravelerButtonClicked()
{
    //添加旅客,初始化旅客信息
    qDebug() << "Add new traveler, reset all elements in widget";
    std::vector<bool> temp(12, false);
    throughcity = temp;
    qDebug() << "throughcity creat success.";
    travelers.push_back(Traveler(addtravelertimes-1, getStartTime(), getDeadline(),
                                 getStrategy(), getStart(), getDestination(),
                                 ui->ThroughCityCheckBox->isChecked(), throughcity));
    qDebug() << "travelers.pushback...";
    startclicked.push_back(false);
    addtravelertimes += 1;
    startclickedtimes = 0;

    //将界面右侧各栏初始化显示
    ui->TravelerComboBox->addItem(QString::number(addtravelertimes));
    ui->TravelerComboBox->setCurrentText(QString::number(addtravelertimes));

    ui->StartButton->setText(QString::fromWCharArray(L"开始"));
    ui->TravelerComboBox->setEnabled(true);
    ui->StartComboBox->setEnabled(true);
    ui->StrategyComboBox->setEnabled(true);
    ui->DestinationComboBox->setEnabled(true);
    ui->StrategyComboBox->setCurrentIndex(0);
    ui->StartComboBox->setCurrentIndex(0);
    ui->DestinationComboBox->setCurrentIndex(1);
    ui->ThroughCityCheckBox->setEnabled(true);
    ui->DeadlineDateTimeEdit->setEnabled(false);
    ui->StartDateTimeEdit->setEnabled(true);
    ui->StartButton->setEnabled(true);

    ui->StartDateTimeEdit->setDateTime(QDateTime::currentDateTime());
    int deaDay = QDateTime::currentDateTime().date().day();
    deaDay += 1;
    QDateTime deadlineDateTime;
    deadlineDateTime.setDate(QDate(QDateTime::currentDateTime().date().year(), QDateTime::currentDateTime().date().month(), deaDay));
    deadlineDateTime.setTime(QTime(QDateTime::currentDateTime().time()));
    ui->DeadlineDateTimeEdit->setDateTime(deadlineDateTime);
}
 //-----------------------------------------------------------------------
 void LodStrategyManager::setDefaultStrategy(const String& name)
 {
     // Lookup by name and set default strategy
     setDefaultStrategy(getStrategy(name));
 }
Exemplo n.º 12
0
void PackUnix::packExtent(
    const Extent &x,
    unsigned &total_in,
    unsigned &total_out,
    Filter *ft,
    OutputFile *fo,
    unsigned hdr_u_len
)
{
    unsigned const init_u_adler = ph.u_adler;
    unsigned const init_c_adler = ph.c_adler;
    MemBuffer hdr_ibuf;
    if (hdr_u_len) {
        hdr_ibuf.alloc(hdr_u_len);
        fi->seek(0, SEEK_SET);
        int l = fi->readx(hdr_ibuf, hdr_u_len);
        (void)l;
    }
    fi->seek(x.offset, SEEK_SET);
    for (off_t rest = x.size; 0 != rest; ) {
        int const filter_strategy = ft ? getStrategy(*ft) : 0;
        int l = fi->readx(ibuf, UPX_MIN(rest, (off_t)blocksize));
        if (l == 0) {
            break;
        }
        rest -= l;

        // Note: compression for a block can fail if the
        //       file is e.g. blocksize + 1 bytes long

        // compress
        ph.c_len = ph.u_len = l;
        ph.overlap_overhead = 0;
        unsigned end_u_adler = 0;
        if (ft) {
            // compressWithFilters() updates u_adler _inside_ compress();
            // that is, AFTER filtering.  We want BEFORE filtering,
            // so that decompression checks the end-to-end checksum.
            end_u_adler = upx_adler32(ibuf, ph.u_len, ph.u_adler);
            ft->buf_len = l;

                // compressWithFilters() requirements?
            ph.filter = 0;
            ph.filter_cto = 0;
            ft->id = 0;
            ft->cto = 0;

            compressWithFilters(ft, OVERHEAD, NULL_cconf, filter_strategy,
                                0, 0, 0, hdr_ibuf, hdr_u_len);
        }
        else {
            (void) compress(ibuf, ph.u_len, obuf);    // ignore return value
        }

        if (ph.c_len < ph.u_len) {
            const upx_bytep tbuf = NULL;
            if (ft == NULL || ft->id == 0) tbuf = ibuf;
            ph.overlap_overhead = OVERHEAD;
            if (!testOverlappingDecompression(obuf, tbuf, ph.overlap_overhead)) {
                // not in-place compressible
                ph.c_len = ph.u_len;
            }
        }
        if (ph.c_len >= ph.u_len) {
            // block is not compressible
            ph.c_len = ph.u_len;
            memcpy(obuf, ibuf, ph.c_len);
            // must update checksum of compressed data
            ph.c_adler = upx_adler32(ibuf, ph.u_len, ph.saved_c_adler);
        }

        // write block sizes
        b_info tmp;
        if (hdr_u_len) {
            unsigned hdr_c_len = 0;
            MemBuffer hdr_obuf;
            hdr_obuf.allocForCompression(hdr_u_len);
            int r = upx_compress(hdr_ibuf, hdr_u_len, hdr_obuf, &hdr_c_len, 0,
                ph.method, 10, NULL, NULL);
            if (r != UPX_E_OK)
                throwInternalError("header compression failed");
            if (hdr_c_len >= hdr_u_len)
                throwInternalError("header compression size increase");
            ph.saved_u_adler = upx_adler32(hdr_ibuf, hdr_u_len, init_u_adler);
            ph.saved_c_adler = upx_adler32(hdr_obuf, hdr_c_len, init_c_adler);
            ph.u_adler = upx_adler32(ibuf, ph.u_len, ph.saved_u_adler);
            ph.c_adler = upx_adler32(obuf, ph.c_len, ph.saved_c_adler);
            end_u_adler = ph.u_adler;
            memset(&tmp, 0, sizeof(tmp));
            set_te32(&tmp.sz_unc, hdr_u_len);
            set_te32(&tmp.sz_cpr, hdr_c_len);
            tmp.b_method = (unsigned char) ph.method;
            fo->write(&tmp, sizeof(tmp));
            b_len += sizeof(b_info);
            fo->write(hdr_obuf, hdr_c_len);
            total_out += hdr_c_len;
            total_in  += hdr_u_len;
            hdr_u_len = 0;  // compress hdr one time only
        }
        memset(&tmp, 0, sizeof(tmp));
        set_te32(&tmp.sz_unc, ph.u_len);
        set_te32(&tmp.sz_cpr, ph.c_len);
        if (ph.c_len < ph.u_len) {
            tmp.b_method = (unsigned char) ph.method;
            if (ft) {
                tmp.b_ftid = (unsigned char) ft->id;
                tmp.b_cto8 = ft->cto;
            }
        }
        fo->write(&tmp, sizeof(tmp));
        b_len += sizeof(b_info);

        if (ft) {
            ph.u_adler = end_u_adler;
        }
        // write compressed data
        if (ph.c_len < ph.u_len) {
            fo->write(obuf, ph.c_len);
            // Checks ph.u_adler after decompression, after unfiltering
            verifyOverlappingDecompression(ft);
        }
        else {
            fo->write(ibuf, ph.u_len);
        }

        total_in += ph.u_len;
        total_out += ph.c_len;
    }
}
Exemplo n.º 13
0
int PackUnix::pack2(OutputFile *fo, Filter &ft)
{
    // compress blocks
    unsigned total_in = 0;
    unsigned total_out = 0;

// FIXME: ui_total_passes is not correct with multiple blocks...
//    ui_total_passes = (file_size + blocksize - 1) / blocksize;
//    if (ui_total_passes == 1)
//        ui_total_passes = 0;

    unsigned remaining = file_size;
    unsigned n_block = 0;
    while (remaining > 0)
    {
        // FIXME: disable filters if we have more than one block.
        // FIXME: There is only 1 un-filter in the stub [as of 2002-11-10].
        // So the next block really has no choice!
        // This merely prevents an assert() in compressWithFilters(),
        // which assumes it has free choice on each call [block].
        // And if the choices aren't the same on each block,
        // then un-filtering will give incorrect results.
        int filter_strategy = getStrategy(ft);
        if (file_size > (off_t)blocksize)
            filter_strategy = -3;      // no filters

        int l = fi->readx(ibuf, UPX_MIN(blocksize, remaining));
        remaining -= l;

        // Note: compression for a block can fail if the
        //       file is e.g. blocksize + 1 bytes long

        // compress
        ph.overlap_overhead = 0;
        ph.c_len = ph.u_len = l;
        ft.buf_len = l;

        // compressWithFilters() updates u_adler _inside_ compress();
        // that is, AFTER filtering.  We want BEFORE filtering,
        // so that decompression checks the end-to-end checksum.
        unsigned const end_u_adler = upx_adler32(ibuf, ph.u_len, ph.u_adler);
        compressWithFilters(&ft, OVERHEAD, NULL_cconf, filter_strategy,
            !!n_block++);  // check compression ratio only on first block

        if (ph.c_len < ph.u_len) {
            const upx_bytep tbuf = NULL;
            if (ft.id == 0) tbuf = ibuf;
            ph.overlap_overhead = OVERHEAD;
            if (!testOverlappingDecompression(obuf, tbuf, ph.overlap_overhead)) {
                // not in-place compressible
                ph.c_len = ph.u_len;
            }
        }
        if (ph.c_len >= ph.u_len) {
            // block is not compressible
            ph.c_len = ph.u_len;
            // must manually update checksum of compressed data
            ph.c_adler = upx_adler32(ibuf, ph.u_len, ph.saved_c_adler);
        }

        // write block header
        b_info blk_info;
        memset(&blk_info, 0, sizeof(blk_info));
        set_te32(&blk_info.sz_unc, ph.u_len);
        set_te32(&blk_info.sz_cpr, ph.c_len);
        if (ph.c_len < ph.u_len) {
            blk_info.b_method = (unsigned char) ph.method;
            blk_info.b_ftid = (unsigned char) ph.filter;
            blk_info.b_cto8 = (unsigned char) ph.filter_cto;
        }
        fo->write(&blk_info, sizeof(blk_info));
        b_len += sizeof(b_info);

        // write compressed data
        if (ph.c_len < ph.u_len) {
            fo->write(obuf, ph.c_len);
            verifyOverlappingDecompression();  // uses ph.u_adler
        }
        else {
            fo->write(ibuf, ph.u_len);
        }
        ph.u_adler = end_u_adler;

        total_in += ph.u_len;
        total_out += ph.c_len;
    }

    // update header with totals
    ph.u_len = total_in;
    ph.c_len = total_out;

    if ((off_t)total_in != file_size) {
        throwEOFException();
    }

    return 1;  // default: write end-of-compression bhdr next
}
Exemplo n.º 14
0
void PackBvmlinuzI386::pack(OutputFile *fo)
{
    readKernel();

    // prepare filter
    Filter ft(ph.level);
    ft.buf_len = (filter_len ? filter_len : (ph.u_len * 3)/5);
    // May 2008: 3/5 is heuristic to cover most .text but avoid non-instructions.
    // Otherwise "call trick" filter cannot find a free marker byte,
    // especially when it searches over tables of data.
    ft.addvalue = 0;  // The destination buffer might be relocated at runtime.

    upx_compress_config_t cconf; cconf.reset();
    // LINUZ001 allows most of low memory as stack for Bvmlinuz
    cconf.conf_lzma.max_num_probs = (0x90000 - 0x10000)>>1; // ushort: 512 KiB stack

    compressWithFilters(&ft, 512, &cconf, getStrategy(ft));

    // align everything to dword boundary - it is easier to handle
    unsigned c_len = ph.c_len;
    memset(obuf + c_len, 0, 4);
    c_len = ALIGN_UP(c_len, 4u);

    const unsigned lsize = getLoaderSize();

    if (M_IS_LZMA(ph.method)) {
        const lzma_compress_result_t *res = &ph.compress_result.result_lzma;
        upx_uint32_t properties = // lc, lp, pb, dummy
            (res->lit_context_bits << 0) |
            (res->lit_pos_bits << 8) |
            (res->pos_bits << 16);
        if (linker->bele->isBE()) // big endian - bswap32
            acc_swab32s(&properties);
        linker->defineSymbol("lzma_properties", properties);
        // -2 for properties
        linker->defineSymbol("lzma_c_len", ph.c_len - 2);
        linker->defineSymbol("lzma_u_len", ph.u_len);
        unsigned const stack = getDecompressorWrkmemSize();
        linker->defineSymbol("lzma_stack_adjust", 0u - stack);
    }

    const int e_len = getLoaderSectionStart("LZCUTPOI");
    assert(e_len > 0);

    if (0==page_offset) {  // not relocatable kernel
        const unsigned d_len4 = ALIGN_UP(lsize - e_len, 4u);
        const unsigned decompr_pos = ALIGN_UP(ph.u_len + ph.overlap_overhead, 16u);
        const unsigned copy_size = c_len + d_len4;
        const unsigned edi = decompr_pos + d_len4 - 4;          // copy to
        const unsigned esi = ALIGN_UP(c_len + lsize, 4u) - 4;   // copy from

        linker->defineSymbol("decompressor", decompr_pos - bzimage_offset + physical_start);
        linker->defineSymbol("src_for_decompressor", physical_start + decompr_pos - c_len);
        linker->defineSymbol("words_to_copy", copy_size / 4);
        linker->defineSymbol("copy_dest", physical_start + edi);
        linker->defineSymbol("copy_source", bzimage_offset + esi);
    }

    defineFilterSymbols(&ft);
    defineDecompressorSymbols();
    if (0==page_offset) {
        linker->defineSymbol("original_entry", physical_start);
    }
    linker->defineSymbol("stack_offset", stack_offset_during_uncompression);
    relocateLoader();

    MemBuffer loader(lsize);
    memcpy(loader, getLoader(), lsize);
    patchPackHeader(loader, lsize);

    boot_sect_t * const bs = (boot_sect_t *) ((unsigned char *) setup_buf);
    bs->sys_size = (ALIGN_UP(lsize + c_len, 16u) / 16);

    fo->write(setup_buf, setup_buf.getSize());

    unsigned const e_pfx = (0==page_offset) ? 0 : getLoaderSectionStart("LINUZ110");
    if (0!=page_offset) {
        fo->write(loader, e_pfx);
    }
    else {
        fo->write(loader, e_len);
    }
    fo->write(obuf, c_len);
    if (0!=page_offset) {
        fo->write(loader + e_pfx, e_len - e_pfx);
    }
    fo->write(loader + e_len, lsize - e_len);
#if 0
    printf("%-13s: setup        : %8ld bytes\n", getName(), (long) setup_buf.getSize());
    printf("%-13s: entry        : %8ld bytes\n", getName(), (long) e_len);
    printf("%-13s: compressed   : %8ld bytes\n", getName(), (long) c_len);
    printf("%-13s: decompressor : %8ld bytes\n", getName(), (long) (lsize - e_len));
#endif

    // verify
    verifyOverlappingDecompression();

    // finally check the compression ratio
    if (!checkFinalCompressionRatio(fo))
        throwNotCompressible();
}
Exemplo n.º 15
0
//单击“开始”按钮,获取用户输入信息
void Widget::startButtonClicked()
{
    QDateTime startDateTime;
    //对于当前旅客,初次点击开始按钮
    if (startclicked[ui->TravelerComboBox->currentIndex()] == false)
    {
        qDebug() << "StartButton clicked 1st time for CurrentTraveler";
        strategy = getStrategy();
        start = getStart();
        destination = getDestination();
        //始发地和目的地相同则弹框报错,不作操作
        if (start == destination)
        {
            qDebug() << "Start and Dedtination is the same one, wait for  another command";
            QMessageBox::information(this, "Error", QString::fromWCharArray(L"出发地和目的地相同"));
            return;
        }
        //(策略三的情况下)截止时间早于当前时间报错,不作操作
        if (!(ui->StartDateTimeEdit->dateTime() < ui->DeadlineDateTimeEdit->dateTime()))
        {
            qDebug() << "Deadline ahead of StratTime, wait for another command";
            QMessageBox::information(this, "Error", QString::fromWCharArray(L"截止时间早于当前时间"));
            return;
        }

        startDateTime = getStartTime();

        travelers[ui->TravelerComboBox->currentIndex()] = (Traveler(addtravelertimes-1, startDateTime,
                                                                    getDeadline(), strategy, start, destination, ui->ThroughCityCheckBox->isChecked(), throughcity));
        std::vector<Attribute> path = travelers[ui->TravelerComboBox->currentIndex()].getPlan();
        if (path.size() == 0)
        {
            qDebug() << "No legal path";
            QMessageBox::information(this, "Error", QString::fromWCharArray(L"无有效路径"));
            startclicked[ui->TravelerComboBox->currentIndex()] = false;
            return;
        }

        startclicked[ui->TravelerComboBox->currentIndex()] = true;
        currentTraveler = ui->TravelerComboBox->currentIndex();

        displayTotalTime();
        displayFare(path);
        displayPath(path);

        qDebug() << "StartButton rename as ChangePlan for CurrentTraveler";
        ui->StartButton->setText(QString::fromWCharArray(L"更改"));
        ui->StartComboBox->setEnabled(false);
        ui->StartDateTimeEdit->setEnabled(false);
        startclickedtimes += 1;
        startclicked[ui->TravelerComboBox->currentIndex()] = true;
        return;
    }
    //对于当前旅客,执行更改计划操作
    if (startclicked[ui->TravelerComboBox->currentIndex()] == true)
    {
        qDebug() << "StartButton clicked for CurrentTraveler";
        strategy = getStrategy();
        destination = getDestination();

        if (!(ui->StartDateTimeEdit->dateTime() < ui->DeadlineDateTimeEdit->dateTime()))
        {
            qDebug() << "Deadline ahead of StartTime, reset the DeadlineDateTimeEdit,wait for another command";
            QMessageBox::information(this, "Error", QString::fromWCharArray(L"截止时间早于当前时间"));

            int deaDay = ui->StartDateTimeEdit->dateTime().date().day();
            deaDay += 1;
            QDateTime deadlineDateTime;
            deadlineDateTime.setDate(QDate(ui->StartDateTimeEdit->dateTime().date().year(), ui->StartDateTimeEdit->dateTime().date().month(), deaDay));
            deadlineDateTime.setTime(QTime(ui->StartDateTimeEdit->dateTime().time()));
            ui->DeadlineDateTimeEdit->setDateTime(deadlineDateTime);

            return;
        }

        //获得新计划的始发地,即原计划的当前停留地/运行途中即将到达地
        int nextCity2Arrive = ui->LeftWidget->nextCity();
        if (nextCity2Arrive != -1)
        {
            std::vector<Attribute> path = travelers[ui->TravelerComboBox->currentIndex()].changePlan(nextCity2Arrive, strategy, destination, getDeadline(),
                                                                                                     ui->ThroughCityCheckBox->isChecked(),throughcity);
            if (path.size() == 0)
            {
                qDebug() << "No legal path";
                QMessageBox::information(this, "Error", QString::fromWCharArray(L"无有效路径"));
                return;
            }
            qDebug() << "Change plan success.";
            currentTraveler = ui->TravelerComboBox->currentIndex();
            displayTotalTime();
            displayFare(path);
            displayPath(path);
        }
    }
}
status_t AudioPolicyManagerALSA::setDeviceConnectionState(AudioSystem::audio_devices device,
                                                  AudioSystem::device_connection_state state,
                                                  const char *device_address)
{

    LOGV("setDeviceConnectionState() device: %x, state %d, address %s", device, state, device_address);

    // connect/disconnect only 1 device at a time
    if (AudioSystem::popCount(device) != 1) return BAD_VALUE;

    if (strlen(device_address) >= MAX_DEVICE_ADDRESS_LEN) {
        LOGE("setDeviceConnectionState() invalid address: %s", device_address);
        return BAD_VALUE;
    }

    // handle output devices
    if (AudioSystem::isOutputDevice(device)) {

#ifndef WITH_A2DP
        if (AudioSystem::isA2dpDevice(device)) {
            LOGE("setDeviceConnectionState() invalid device: %x", device);
            return BAD_VALUE;
        }
#endif

        switch (state)
        {
        // handle output device connection
        case AudioSystem::DEVICE_STATE_AVAILABLE:
            if (mAvailableOutputDevices & device) {
                LOGW("setDeviceConnectionState() device already connected: %x", device);
                return INVALID_OPERATION;
            }
            LOGV("setDeviceConnectionState() connecting device %x", device);

            // register new device as available
            mAvailableOutputDevices |= device;

#ifdef WITH_A2DP
            // handle A2DP device connection
            if (AudioSystem::isA2dpDevice(device)) {
                status_t status = handleA2dpConnection(device, device_address);
                if (status != NO_ERROR) {
                    mAvailableOutputDevices &= ~device;
                    return status;
                }
            } else
#endif
            {
                if (AudioSystem::isBluetoothScoDevice(device)) {
                    LOGV("setDeviceConnectionState() BT SCO  device, address %s", device_address);
                    // keep track of SCO device address
                    mScoDeviceAddress = String8(device_address, MAX_DEVICE_ADDRESS_LEN);
#ifdef WITH_A2DP
                    if (mA2dpOutput != 0 &&
                        mPhoneState != AudioSystem::MODE_NORMAL) {
                        mpClientInterface->suspendOutput(mA2dpOutput);
                    }
#endif
                }
            }
            break;
        // handle output device disconnection
        case AudioSystem::DEVICE_STATE_UNAVAILABLE: {
            if (!(mAvailableOutputDevices & device)) {
                LOGW("setDeviceConnectionState() device not connected: %x", device);
                return INVALID_OPERATION;
            }


            LOGV("setDeviceConnectionState() disconnecting device %x", device);
            // remove device from available output devices
            mAvailableOutputDevices &= ~device;

#ifdef WITH_A2DP
            // handle A2DP device disconnection
            if (AudioSystem::isA2dpDevice(device)) {
                status_t status = handleA2dpDisconnection(device, device_address);
                if (status != NO_ERROR) {
                    mAvailableOutputDevices |= device;
                    return status;
                }
            } else
#endif
            {
                if (AudioSystem::isBluetoothScoDevice(device)) {
                    mScoDeviceAddress = "";
#ifdef WITH_A2DP
                    if (mA2dpOutput != 0 &&
                        mPhoneState != AudioSystem::MODE_NORMAL) {
                        mpClientInterface->restoreOutput(mA2dpOutput);
                    }
#endif
                }
            }
            } break;

        default:
            LOGE("setDeviceConnectionState() invalid state: %x", state);
            return BAD_VALUE;
        }

        // request routing change if necessary
        uint32_t newDevice = getNewDevice(mHardwareOutput, false);

        // force routing if device disconnection occurs when stream is stopped
        if ((newDevice == 0) && (state == AudioSystem::DEVICE_STATE_UNAVAILABLE))
            newDevice = getDeviceForStrategy(STRATEGY_MEDIA, false);

#ifdef WITH_A2DP
		//+++ KBNAM_PORTING
		/* org
        checkOutputForAllStrategies(newDevice);
		*/
        checkOutputForAllStrategies();
		//---

        // A2DP outputs must be closed after checkOutputForAllStrategies() is executed
        if (state == AudioSystem::DEVICE_STATE_UNAVAILABLE && AudioSystem::isA2dpDevice(device)) {
            closeA2dpOutputs();
        }
#endif
        updateDeviceForStrategy();
        setOutputDevice(mHardwareOutput, newDevice);

        if (device == AudioSystem::DEVICE_OUT_WIRED_HEADSET) {
            device = AudioSystem::DEVICE_IN_WIRED_HEADSET;
        } else if (device == AudioSystem::DEVICE_OUT_BLUETOOTH_SCO ||
                   device == AudioSystem::DEVICE_OUT_BLUETOOTH_SCO_HEADSET ||
                   device == AudioSystem::DEVICE_OUT_BLUETOOTH_SCO_CARKIT) {
            device = AudioSystem::DEVICE_IN_BLUETOOTH_SCO_HEADSET;
        } else {
            return NO_ERROR;
        }
    }
    // handle input devices
    if (AudioSystem::isInputDevice(device)) {

        switch (state)
        {
        // handle input device connection
        case AudioSystem::DEVICE_STATE_AVAILABLE: {
            if (mAvailableInputDevices & device) {
                LOGW("setDeviceConnectionState() device already connected: %d", device);
                return INVALID_OPERATION;
            }
            mAvailableInputDevices |= device;
            }
            break;

        // handle input device disconnection
        case AudioSystem::DEVICE_STATE_UNAVAILABLE: {
            if (!(mAvailableInputDevices & device)) {
                LOGW("setDeviceConnectionState() device not connected: %d", device);
                return INVALID_OPERATION;
            }
            mAvailableInputDevices &= ~device;
            } break;

        default:
            LOGE("setDeviceConnectionState() invalid state: %x", state);
            return BAD_VALUE;
        }

        audio_io_handle_t activeInput = getActiveInput();
        if (activeInput != 0) {
            AudioInputDescriptor *inputDesc = mInputs.valueFor(activeInput);
            uint32_t newDevice = getDeviceForInputSource(inputDesc->mInputSource);
            if (newDevice != inputDesc->mDevice) {
                LOGV("setDeviceConnectionState() changing device from %x to %x for input %d",
                        inputDesc->mDevice, newDevice, activeInput);
                inputDesc->mDevice = newDevice;
                AudioParameter param = AudioParameter();
                param.addInt(String8(AudioParameter::keyRouting), (int)newDevice);
                mpClientInterface->setParameters(activeInput, param.toString());
            }
        }
        else {
/* LGE_CHANGE_S [email protected] 2010.01.27 */        	
#ifdef SUPPORT_FM_ANALOG
           if (device == AudioSystem::DEVICE_IN_FM_ANALOG) {
               routing_strategy strategy = getStrategy((AudioSystem::stream_type)3);
               uint32_t curOutdevice = getDeviceForStrategy(strategy);
               /* If A2DP headset is connected then route FM to Headset */
               if (curOutdevice == AudioSystem::DEVICE_OUT_BLUETOOTH_A2DP ||
                     curOutdevice == AudioSystem::DEVICE_OUT_BLUETOOTH_SCO) {
                  curOutdevice = AudioSystem::DEVICE_OUT_WIRED_HEADSET;
               }

               if (state) {
                   // routing_strategy strategy = getStrategy((AudioSystem::stream_type)3);
                   // uint32_t curOutdevice = getDeviceForStrategy(strategy);

                   /* Get the new input descriptor for FM Rx In */
                    mfmInput = getFMInput(AUDIO_SOURCE_FM_ANALOG,8000,1,
                           AudioSystem::CHANNEL_IN_MONO,(AudioSystem::audio_in_acoustics)7);

                   /* Forcely open the current output device again for
                    * FM Rx playback path to open
                    */
                    LOGV("curOutdevice = %x",curOutdevice);
                    setOutputDevice(mHardwareOutput, curOutdevice, true);

                   /* Tell the audio flinger playback thread that
                    * FM Rx is active
                    */
                    mpClientInterface->setFMRxActive(true);
               } else {
                    int newDevice=0;
                    AudioParameter param = AudioParameter();
                    param.addInt(String8(AudioParameter::keyRouting), (int)newDevice);

                   /* Change the input device from FM to default before releasing Input */
                    mpClientInterface->setParameters(mfmInput, param.toString());
                    param.addInt(String8("fm_off"), (int)newDevice);

                   /* Close the capture handle */
                    mpClientInterface->setParameters(mfmInput, param.toString());

                   /* Release the input descriptor for FM Rx In */
                    releaseInput(mfmInput);

                   /* Close the playback handle */
                    mpClientInterface->setParameters(mHardwareOutput, param.toString());

                   /* Tell the audio flinger playback thread that
                    * FM Rx is not active now.
                    */
                    mpClientInterface->setFMRxActive(false);
                }
             }
#endif // SUPPORT_FM_ANALOG
/* LGE_CHANGE_E [email protected] 2010.01.27 */   
      }
        return NO_ERROR;
    }

    LOGW("setDeviceConnectionState() invalid device: %x", device);
    return BAD_VALUE;
}