/* *************************************************************************** * Get number of fan sensors. * * IN: * @a Activity structure. * * RETURNS: * Number of fan sensors. Number cannot exceed MAX_NR_FANS. *************************************************************************** */ __nr_t wrap_get_fan_nr(struct activity *a) { __nr_t n; if ((n = get_fan_nr()) > MAX_NR_FANS) return MAX_NR_FANS; else return n; }
/* *************************************************************************** * Get number of fan structures to allocate. * * IN: * @a Activity structure. * * RETURNS: * Number of structures. *************************************************************************** */ __nr_t wrap_get_fan_nr(struct activity *a) { return (get_fan_nr()); }