Exemplo n.º 1
0
/*
 * Just display an item's properties (debug-info)
 * Originally by David Reeve Sward <*****@*****.**>
 * Verbose item flags by -Bernd-
 */
static void wiz_display_item(const object_type *o_ptr)
{
	int i, j = 13;
	u32b f1, f2, f3, f4, f5, f6;
	char buf[256];

	/* Extract the flags */
	object_flags(o_ptr, &f1, &f2, &f3, &f4, &f5, &f6);

	/* Clear the screen */
	for (i = 1; i <= 23; i++) prt("", i, j - 2);

	/* Describe fully */
	object_desc_store(buf, o_ptr, TRUE, 3);

	prt(buf, 2, j);

	prt(format("kind = %-5d  level = %-4d  tval = %-5d  sval = %-5d",
	           o_ptr->k_idx, get_object_level(o_ptr),
	           o_ptr->tval, o_ptr->sval), 4, j);

	prt(format("number = %-3d  wgt = %-6d  ac = %-5d    damage = %dd%d",
	           o_ptr->number, o_ptr->weight,
	           o_ptr->ac, o_ptr->dd, o_ptr->ds), 5, j);

	prt(format("pval = %-5d  toac = %-5d  tohit = %-4d  todam = %-4d",
	           o_ptr->pval, o_ptr->to_a, o_ptr->to_h, o_ptr->to_d), 6, j);

	prt(format("activate = %-4d  cost = %ld",
	           o_ptr->activate, (long)object_value_real(o_ptr)), 7, j);

	prt(format("ident = %04x  timeout = %-d",
	           o_ptr->ident, o_ptr->timeout), 8, j);

	prt("+------------FLAGS1------------+", 10, j);
	prt("AFFECT........SLAY........BRAND.", 11, j);
	prt("              cvae      xsqpaefc", 12, j);
	prt("siwdcc  ssidsahanvudotgddhuoclio", 13, j);
	prt("tnieoh  trnipttmiinmrrnrrraiierl", 14, j);
	prt("rtsxna..lcfgdkcpmldncltggpksdced", 15, j);
	prt_binary(f1, 16, j);

	prt("+------------FLAGS2------------+", 17, j);
	prt("SUST...IMMUN..RESIST............", 18, j);
	prt("        aefctrpsaefcpfldbc sn   ", 19, j);
	prt("siwdcc  clioheatcliooeialoshtncd", 20, j);
	prt("tnieoh  ierlrfraierliatrnnnrhehi", 21, j);
	prt("rtsxna..dcedwlatdcedsrekdfddrxss", 22, j);
	prt_binary(f2, 23, j);

	prt("+------------FLAGS3------------+", 10, j+32);
	prt("fe      ehsi  st    iiiiadta  hp", 11, j+32);
	prt("il   n taihnf ee    ggggcregb vr", 12, j+32);
	prt("re  no ysdose eld   nnnntalrl ym", 13, j+32);
	prt("ec  om cyewta ieirmsrrrriieaeccc", 14, j+32);
	prt("aa  ta uktmatlnpgeihaefcvnpvsuuu", 15, j+32);
	prt("uu  eg rnyoahivaeggoclioaeoasrrr", 16, j+32);
	prt("rr  li sopdretitsehtierltxrtesss", 17, j+32);
	prt("aa  ec ewestreshtntsdcedeptedeee", 18, j+32);
	prt_binary(f3, 19, j+32);
}
Exemplo n.º 2
0
static void do_cmd_eat_food_aux(int item)
{
	int ident, lev;
	object_type *o_ptr;

	/* Get the item (in the pack) */
	if (item >= 0)
	{
		o_ptr = &inventory[item];
	}

	/* Get the item (on the floor) */
	else
	{
		o_ptr = &o_list[0 - item];
	}

	/* Sound */
	sound(SOUND_EAT);

	/* Take a turn */
	energy_use = 100;

	/* Identity not known yet */
	ident = FALSE;

	/* Object level */
	lev = get_object_level(o_ptr);

	/* Analyze the food */
	switch (o_ptr->sval)
	{
#ifdef JP
		/* それぞれの食べ物の感想をオリジナルより細かく表現 */
		case SV_FOOD_SLIME_MOLD:
		{
			msg_print("これはなんとも形容しがたい味だ。");
			ident = TRUE;
			break;
		}

		case SV_FOOD_RATION:
		{
			msg_print("これはおいしい。");
			ident = TRUE;
			break;
		}
#else
		case SV_FOOD_RATION:
		case SV_FOOD_SLIME_MOLD:
		{
			msg_print("That tastes good.");
			ident = TRUE;
			break;
		}
#endif

		case SV_FOOD_WAYBREAD:
		{
#ifdef JP
			msg_print("これはひじょうに美味だ。");
#else
			msg_print("That tastes good.");
#endif
			(void)set_poisoned(0);
			(void)hp_player(damroll(4, 8));
			ident = TRUE;
			break;
		}
	}

	/* Combine / Reorder the pack (later) */
	p_ptr->notice |= (PN_COMBINE | PN_REORDER);

	/* We have tried it */
	object_tried(o_ptr);

	/* The player is now aware of the object */
	if (ident && !object_aware_p(o_ptr))
	{
		object_aware(o_ptr);
		gain_exp((lev + (p_ptr->lev >> 1)) / p_ptr->lev);
	}