static SDL_Surface * create_text (Font *f, char *s){ Scrd size = get_rendered_size(f, s); SDL_Surface *srf = create_black_surface(size); render_text(srf, f, s, mk_scrd(0, 0)); return(srf); }
std::pair<float,float> Text::get_rendered_size_ratio() { return window->get_ratio_from_pixels(get_rendered_size()); }