Exemplo n.º 1
0
Arquivo: cave.c Projeto: zu-gabe/Game
/*
 * Retrieve cave table information for the given cave id.
 */
void get_cave_info (db_t *database, int cave_id, struct Cave *cave)
{
  db_result_t *result = db_query(database,
	"SELECT * FROM " DB_TABLE_CAVE " WHERE caveID = %d", cave_id);

  if (!db_result_next_row(result))
    throwf(SQL_EXCEPTION, "get_cave_info: cave %d not found", cave_id);

  cave->result = result;
  cave->cave_id = cave_id;
  cave->xpos = db_result_get_int(result, "xCoord");
  cave->ypos = db_result_get_int(result, "yCoord");
  cave->name = db_result_get_string(result, "name");
  cave->player_id = db_result_get_int(result, "playerID");
  cave->terrain = db_result_get_int(result, "terrain");
  cave->takeoverable = db_result_get_int(result, "takeoverable");
  cave->artefacts = db_result_get_int(result, "artefacts");
  cave->heroID = db_result_get_int(result, "hero");
  cave->monster_id = db_result_get_int(result, "monsterID");
  cave->secure = db_result_get_int(result, "secureCave");
  cave->protect_end = db_result_get_time(result, "protection_end");
  get_resource_list(result, cave->resource);
  get_building_list(result, cave->building);
  get_science_list(result, cave->science);
  get_defense_system_list(result, cave->defense_system);
  get_unit_list(result, cave->unit);
  get_effect_list(result, cave->effect);
}
Exemplo n.º 2
0
/*
 * This function is responsible for all the movement.
 *
 * @params database  the function needs this link to the DB
 * @params result    current movement event (from DB)
 */
void movement_handler (db_t *database, db_result_t *result)
{
  int movementID;
  int target_caveID;
  int source_caveID;
  const char *speed_factor;

  time_t event_start;
  time_t event_end;
  const char *return_start;
  char return_end[TIMESTAMP_LEN];

  struct Cave cave1;
  struct Cave cave2;
  struct Player player1;
  struct Player player2;
  struct Relation relation1;
  struct Relation relation2;

  int i;
  int units[MAX_UNIT];
  int resources[MAX_RESOURCE];
  int takeover_multiplier;
  int change_owner;
  int isFarming = 0;
  
  Battle *battle;
  dstring_t *ds;
  double spy_result;

  /* time related issues */
  const float *battle_bonus;

  /* artefacts */
  int artefact = 0;
  int artefact_def = 0;
  int artefact_id = 0;
  int lostTo = 0;

  int body_count = 0;
  int attacker_lose = 0;
  int defender_lose = 0;
  int defender_va_lose = 0;

  int war_points_attacker = 0;
  int war_points_defender = 0;
  int war_points_sender = 0;
  int war_points_show = 0;

	int  takeover = 0;
  debug(DEBUG_TICKER, "entering function movement_handler()");

  /* get movement id and target/source cave id */
  movementID    = db_result_get_int(result, "movementID");
  target_caveID = db_result_get_int(result, "target_caveID");
  source_caveID = db_result_get_int(result, "source_caveID");
  speed_factor  = db_result_get_string(result, "speedFactor");

  /* get event_start and event_end */
  event_start  = db_result_get_gmtime(result, "start");
  return_start = db_result_get_string(result, "end");
  event_end    = make_time_gm(return_start);
  make_timestamp_gm(return_end, event_end + (event_end - event_start));

  /* get resources, units and artefact id */
  get_resource_list(result, resources);
  get_unit_list(result, units);
  artefact = db_result_get_int(result, "artefactID");

  /* TODO reduce number of queries */
  get_cave_info(database, source_caveID, &cave1);
  get_cave_info(database, target_caveID, &cave2);

  if (cave1.player_id)
    get_player_info(database, cave1.player_id, &player1);
  else{	/* System */
    memset(&player1, 0, sizeof player1);
    player1.tribe = "";
  }
  if (cave2.player_id == cave1.player_id)
    player2 = player1;
  else if (cave2.player_id)
    get_player_info(database, cave2.player_id, &player2);
  else{	/* System */
    memset(&player2, 0, sizeof player2);
    player2.tribe = "";
  }
  debug(DEBUG_TICKER, "caveID = %d, movementID = %d",
	target_caveID, movementID);

  /**********************************************************************/
  /*** THE INFAMOUS GIANT SWITCH ****************************************/
  /**********************************************************************/

  switch (movementID) {

    /**********************************************************************/
    /*** ROHSTOFFE BRINGEN ************************************************/
    /**********************************************************************/
    case ROHSTOFFE_BRINGEN:

      /* record in takeover table */
      ds = dstring_new("UPDATE " DB_TABLE_CAVE_TAKEOVER " SET ");

      for (i = 0; i < MAX_RESOURCE; ++i)
	dstring_append(ds, "%s%s = %s + %d", i > 0 ? "," : "",
		resource_type[i]->dbFieldName,
		resource_type[i]->dbFieldName, resources[i]);

      dstring_append(ds, " WHERE caveID = %d AND playerID = %d",
		     target_caveID, cave1.player_id);

      db_query_dstring(database, ds);
			if(db_affected_rows(database)!=0){
							takeover=1;
			}
	/* put resources into cave */
	dstring_set(ds, "UPDATE " DB_TABLE_CAVE " SET ");

	for (i = 0; i < MAX_RESOURCE; ++i)
	  dstring_append(ds, "%s%s = LEAST(%s + %d, %s)", i > 0 ? "," : "",
		  resource_type[i]->dbFieldName,
		  resource_type[i]->dbFieldName, 
			(takeover==1)?resources[i] * TAKEOVER_RESOURCE_SAVE_PERCENTAGE / 100:resources[i],
		  function_to_sql(resource_type[i]->maxLevel));

	dstring_append(ds, " WHERE caveID = %d", target_caveID);

	db_query_dstring(database, ds);

      if (artefact > 0)
	put_artefact_into_cave(database, artefact, target_caveID);

      /* send all units back */
      dstring_set(ds, "INSERT INTO Event_movement"
		      " (caveID, target_caveID, source_caveID, movementID,"
		      " speedFactor, start, end");

      for (i = 0; i < MAX_UNIT; ++i)
	dstring_append(ds, ",%s", unit_type[i]->dbFieldName);

      dstring_append(ds, ") VALUES (%d, %d, %d, %d, %s, '%s', '%s'",
	      source_caveID, source_caveID, target_caveID, RUECKKEHR,
	      speed_factor, return_start, return_end);

      for (i = 0; i < MAX_UNIT; ++i)
	dstring_append(ds, ",%d", units[i]);

      dstring_append(ds, ")");

      db_query_dstring(database, ds);

      /* generate trade report and receipt for sender */
      trade_report(database, &cave1, &player1, &cave2, &player2,
		   resources, NULL, artefact);
      break;

    /**********************************************************************/
    /*** EINHEITEN/ROHSTOFFE VERSCHIEBEN **********************************/
    /**********************************************************************/
    case VERSCHIEBEN:
      get_relation_info(database, player1.tribe, player2.tribe, &relation1);
      /*überprüfen ob sender und versender eine kriegsbeziehung haben */
      if(!(isVerschiebenAllowed(database, &player1, &player2, &relation1) ||
	      isTakeoverableCave(database, target_caveID))){
        //bewegung umdrehen//
	    /* send remaining units back */
	    ds = dstring_new("INSERT INTO Event_movement"
		  " (caveID, target_caveID, source_caveID, movementID,"
		  " speedFactor, start, end, artefactID");

	    for (i = 0; i < MAX_RESOURCE; ++i)
	      dstring_append(ds, ",%s", resource_type[i]->dbFieldName);
	    for (i = 0; i < MAX_UNIT; ++i)
	      dstring_append(ds, ",%s", unit_type[i]->dbFieldName);

	    dstring_append(ds, ") VALUES (%d, %d, %d, %d, %s, '%s', '%s', %d",
		  source_caveID, source_caveID, target_caveID, RUECKKEHR,
		  speed_factor, return_start, return_end, artefact);

	    for (i = 0; i < MAX_RESOURCE; ++i)
	      dstring_append(ds, ",%d", resources[i]);
	    for (i = 0; i < MAX_UNIT; ++i)
	      dstring_append(ds, ",%d", units[i]);

	    dstring_append(ds, ")");

	    db_query_dstring(database, ds);
	    break;
      }
      /* record in takeover table */
      ds = dstring_new("UPDATE " DB_TABLE_CAVE_TAKEOVER " SET ");

      for (i = 0; i < MAX_RESOURCE; ++i)
	    dstring_append(ds, "%s%s = %s + %d", i > 0 ? "," : "",
		  resource_type[i]->dbFieldName,
		  resource_type[i]->dbFieldName, resources[i]);

      dstring_append(ds, " WHERE caveID = %d AND playerID = %d",
	      target_caveID, cave1.player_id);

      db_query_dstring(database, ds);
      if(db_affected_rows(database)!=0){
              takeover=1;
      }

      /* put resources and units into cave */
      dstring_set(ds, "UPDATE " DB_TABLE_CAVE " SET ");

      for (i = 0; i < MAX_RESOURCE; ++i)
        dstring_append(ds, "%s%s = LEAST(%s + %d, %s)", i > 0 ? "," : "",
                       resource_type[i]->dbFieldName,
                       resource_type[i]->dbFieldName, 
                      (takeover==1)?resources[i] * TAKEOVER_RESOURCE_SAVE_PERCENTAGE / 100:resources[i],
                      function_to_sql(resource_type[i]->maxLevel));
      for (i = 0; i < MAX_UNIT; ++i){
        war_points_sender += ((struct Unit *)unit_type[i])->warpoints * units[i];
        dstring_append(ds, ",%s = %s + %d",
	               unit_type[i]->dbFieldName,
	               unit_type[i]->dbFieldName, units[i]);
        }
        if(relation1.relationType == RELATION_TYPE_PRE_WAR || relation1.relationType == RELATION_TYPE_WAR){
          war_points_update_verschieben(database, player1.tribe, player2.tribe, -1* war_points_sender);
        }
        dstring_append(ds, " WHERE caveID = %d", target_caveID);

	    db_query_dstring(database, ds);

      if (artefact > 0)
	put_artefact_into_cave(database, artefact, target_caveID);

      /* generate trade report and receipt for sender */
      trade_report(database, &cave1, &player1, &cave2, &player2,
		   resources, units, artefact);
      break;

    /**********************************************************************/
    /*** RUECKKEHR ********************************************************/
    /**********************************************************************/
    case RUECKKEHR:

      /* put resources into cave */
      ds = dstring_new("UPDATE " DB_TABLE_CAVE " SET ");

      for (i = 0; i < MAX_RESOURCE; ++i)
	dstring_append(ds, "%s%s = LEAST(%s + %d, %s)", i > 0 ? "," : "",
		resource_type[i]->dbFieldName,
		resource_type[i]->dbFieldName, resources[i],
		function_to_sql(resource_type[i]->maxLevel));

      for (i = 0; i < MAX_UNIT; ++i)
	dstring_append(ds, ",%s = %s + %d",
		 unit_type[i]->dbFieldName,
		 unit_type[i]->dbFieldName, units[i]);

      dstring_append(ds, " WHERE caveID = %d", target_caveID);

      db_query_dstring(database, ds);

      if (artefact > 0)
	put_artefact_into_cave(database, artefact, target_caveID);

      /* generate return report */
      return_report(database, &cave1, &player1, &cave2, &player2,
		    resources, units, artefact);
      break;

    /**********************************************************************/
    /*** ANGREIFEN ********************************************************/
    /**********************************************************************/
    case ANGREIFEN:

      /* beginner protection active in target cave? */
      if (cave_is_protected(&cave2))
      {
	   debug(DEBUG_BATTLE, "Is protected Cave");
	/* send remaining units back */
	ds = dstring_new("INSERT INTO Event_movement"
			 " (caveID, target_caveID, source_caveID, movementID,"
			 " speedFactor, start, end, artefactID");

	for (i = 0; i < MAX_RESOURCE; ++i)
	  dstring_append(ds, ",%s", resource_type[i]->dbFieldName);
	for (i = 0; i < MAX_UNIT; ++i)
	  dstring_append(ds, ",%s", unit_type[i]->dbFieldName);

	dstring_append(ds, ") VALUES (%d, %d, %d, %d, %s, '%s', '%s', %d",
		       source_caveID, source_caveID, target_caveID, RUECKKEHR,
		       speed_factor, return_start, return_end, artefact);

	for (i = 0; i < MAX_RESOURCE; ++i)
	  dstring_append(ds, ",%d", resources[i]);
	for (i = 0; i < MAX_UNIT; ++i)
	  dstring_append(ds, ",%d", units[i]);

	dstring_append(ds, ")");

	db_query_dstring(database, ds);
     debug(DEBUG_BATTLE,"End Handle Protected Cave attack");
	/* create and send reports */
	protected_report(database, &cave1, &player1, &cave2, &player2);
	break;
      }

      /* get relations between the two players' tribes */
      get_relation_info(database, player1.tribe, player2.tribe, &relation1);
      get_relation_info(database, player2.tribe, player1.tribe, &relation2);
      debug(DEBUG_BATTLE, "Relationtypes: %d and %d", relation1.relationType,
            relation2.relationType);

      battle = battle_create(1, 1);
      battle_bonus = get_battle_bonus();

      debug(DEBUG_BATTLE, "entering prepare_battle");
      /* prepare structs for battle, exceptions are uncaught! */
      prepare_battle(database,
		     battle,
		     &player1,
		     &player2,
		     &cave1, &cave2, battle_bonus, 0,
		     units, resources,
		     &artefact, &artefact_def,
		     &relation1, &relation2);

      /* calculate the fame */
      /* Calculatin is diferent if the battle was just pure farming*/
      isFarming = check_farming(database, cave2.artefacts, &player1,
			      &player2, &relation1);
      if( relation1.relationType == RELATION_TYPE_WAR){
	battle->isWar = 1;
      }

      /* calculate battle result */
      calcBattleResult(battle, &cave2, 0);

      /* change artefact ownership */
      debug(DEBUG_BATTLE, "entering change artefact");
      after_battle_change_artefact_ownership(
	database, battle->winner, &artefact, &artefact_id, &artefact_def,
	target_caveID, &cave2, &lostTo);

      /* attackers artefact (if any) is stored in variable artefact,
	 artefact_id is id of the artefact that changed owner (or 0) */

      /* no relation -> attacker get negative fame*/
      debug(DEBUG_BATTLE, "Relation Type %d",relation1.relationType);

      /* construct attacker update */
      debug(DEBUG_BATTLE, "entering attacker update");
      after_battle_attacker_update(database, player1.player_id, battle,
				   source_caveID, target_caveID, speed_factor,
				   return_start, return_end, artefact,
				   &relation1);

      /* defender update: exception still uncaught (better leave) */
      debug(DEBUG_BATTLE, "entering defender update");
      after_battle_defender_update(database, player2.player_id,
				   battle, target_caveID, &relation2);

 
      /* Farming update */
      if(isFarming){
        increaseFarming(database, player1.player_id);
      }

      /* reset DB_TABLE_CAVE_TAKEOVER */
      ds = dstring_new("UPDATE " DB_TABLE_CAVE_TAKEOVER " SET status = 0");

      for (i = 0; i < MAX_RESOURCE; ++i)
	dstring_append(ds, ",%s = 0", resource_type[i]->dbFieldName);

      dstring_append(ds, " WHERE caveID = %d AND playerID = %d",
		  target_caveID, cave1.player_id);

      db_query_dstring(database, ds);

      /* cave takeover by battle */
      if (battle->winner == FLAG_ATTACKER &&
	  ((struct Terrain *)terrain_type[cave2.terrain])->takeoverByCombat) {
	db_query(database, "UPDATE " DB_TABLE_CAVE " SET playerID = %d"
			   " WHERE caveID = %d",
		 cave1.player_id, target_caveID);

	db_query(database, "DELETE FROM Event_science WHERE caveID = %d",
		 target_caveID);

	science_update_caves(database, cave1.player_id);
      }
     //bodycount calculate
      attacker_lose = bodycount_calculate(battle, FLAG_DEFENDER);
      defender_lose = bodycount_calculate(battle, FLAG_ATTACKER);
      defender_va_lose = bodycount_va_calculate(battle);

      bodycount_update( database, player1.player_id, defender_lose);
      bodycount_update( database, player2.player_id, attacker_lose);
      if(relation1.relationType == RELATION_TYPE_PRE_WAR || relation1.relationType == RELATION_TYPE_WAR){
	war_points_show = 1;
        war_points_attacker = (defender_lose>10||defender_va_lose>5?war_points_calculate(battle,FLAG_ATTACKER):0);
        war_points_defender = (attacker_lose>10?war_points_calculate(battle,FLAG_DEFENDER):0);

        war_points_update(database, player1.tribe, player2.tribe, war_points_attacker, war_points_defender);
      }

      /* create and send reports */
      battle_report(database, &cave1, &player1, &cave2, &player2, battle,
		    artefact_id, lostTo, 0, 0, &relation1, &relation2,
		    war_points_show, war_points_attacker, war_points_defender);
      break;

    /**********************************************************************/
    /*** Spionieren *******************************************************/
    /**********************************************************************/
    case SPIONAGE:

      /* generate spy report */
      spy_result = spy_report(database, &cave1, &player1, &cave2, &player2,
			      resources, units, artefact);

      if (spy_result == 1)
      {
	/* send all units back */
	ds = dstring_new("INSERT INTO Event_movement"
			 " (caveID, target_caveID, source_caveID, movementID,"
			 " speedFactor, start, end, artefactID");

	for (i = 0; i < MAX_RESOURCE; ++i)
	  dstring_append(ds, ",%s", resource_type[i]->dbFieldName);
	for (i = 0; i < MAX_UNIT; ++i)
	  dstring_append(ds, ",%s", unit_type[i]->dbFieldName);

	dstring_append(ds, ") VALUES (%d, %d, %d, %d, %s, '%s', '%s', %d",
		source_caveID, source_caveID, target_caveID, RUECKKEHR,
		speed_factor, return_start, return_end, artefact);

	for (i = 0; i < MAX_RESOURCE; ++i)
	  dstring_append(ds, ",%d", resources[i]);
	for (i = 0; i < MAX_UNIT; ++i)
	  dstring_append(ds, ",%d", units[i]);

	dstring_append(ds, ")");

	db_query_dstring(database, ds);
      }
      else
      {
	/* send remaining units back */
	int count = 0;

	ds = dstring_new("INSERT INTO Event_movement"
			 " (caveID, target_caveID, source_caveID, movementID,"
			 " speedFactor, start, end, artefactID");

	for (i = 0; i < MAX_UNIT; ++i)
	  dstring_append(ds, ",%s", unit_type[i]->dbFieldName);

	dstring_append(ds, ") VALUES (%d, %d, %d, %d, %s, '%s', '%s', %d",
		source_caveID, source_caveID, target_caveID, RUECKKEHR,
		speed_factor, return_start, return_end, artefact);

	for (i = 0; i < MAX_UNIT; ++i)
	{
	  int num = units[i] * spy_result;

	  dstring_append(ds, ",%d", num);
	  count += num;
      body_count += units[i] - num;
	}

	dstring_append(ds, ")");

	if (count)
	  db_query_dstring(database, ds);

	/* put resources into cave */
	ds = dstring_new("UPDATE " DB_TABLE_CAVE " SET ");

	for (i = 0; i < MAX_RESOURCE; ++i)
	  dstring_append(ds, "%s%s = LEAST(%s + %d, %s)", i > 0 ? "," : "",
		  resource_type[i]->dbFieldName,
		  resource_type[i]->dbFieldName, resources[i],
		  function_to_sql(resource_type[i]->maxLevel));

	dstring_append(ds, " WHERE caveID = %d", target_caveID);

	db_query_dstring(database, ds);

	if (artefact > 0)
	  put_artefact_into_cave(database, artefact, target_caveID);
      }
      bodycount_update(database, player2.player_id, body_count);
      break;

    /**********************************************************************/
    /*** UEBERNEHMEN ******************************************************/
    /**********************************************************************/
    case TAKEOVER:

      /* secure or protected target gave? */
      if (cave2.secure || cave_is_protected(&cave2))
      {
	/* send remaining units back */
	ds = dstring_new("INSERT INTO Event_movement"
			 " (caveID, target_caveID, source_caveID, movementID,"
			 " speedFactor, start, end, artefactID");

	for (i = 0; i < MAX_RESOURCE; ++i)
	  dstring_append(ds, ",%s", resource_type[i]->dbFieldName);
	for (i = 0; i < MAX_UNIT; ++i)
	  dstring_append(ds, ",%s", unit_type[i]->dbFieldName);

	dstring_append(ds, ") VALUES (%d, %d, %d, %d, %s, '%s', '%s', %d",
		       source_caveID, source_caveID, target_caveID, RUECKKEHR,
		       speed_factor, return_start, return_end, artefact);

	for (i = 0; i < MAX_RESOURCE; ++i)
	  dstring_append(ds, ",%d", resources[i]);
	for (i = 0; i < MAX_UNIT; ++i)
	  dstring_append(ds, ",%d", units[i]);

	dstring_append(ds, ")");

	db_query_dstring(database, ds);

	/* create and send reports */
	/* FIXME use different message in report (protected -> secure) */
	protected_report(database, &cave1, &player1, &cave2, &player2);
	break;
      }

      get_relation_info(database, player1.tribe, player2.tribe, &relation1);
      get_relation_info(database, player2.tribe, player1.tribe, &relation2);

      battle = battle_create(1, 1);

      battle_bonus = get_battle_bonus();
      takeover_multiplier = get_takeover_multiplier(&cave2);

      /* prepare structs for battle, exceptions are uncaught! */
      prepare_battle(database,
		     battle,
		     &player1,
		     &player2,
		     &cave1, &cave2, battle_bonus, takeover_multiplier,
		     units, resources,
		     &artefact, &artefact_def,
		     &relation1, &relation2);

      /* calculate battle result */
      /*bei ner übernahme kein resi klau möglich*/
      calcBattleResult(battle, &cave2, 1);

      /* change artefact ownership */
      after_battle_change_artefact_ownership(
        database, battle->winner, &artefact, &artefact_id, &artefact_def,
	    target_caveID, &cave2, &lostTo);

      /* attackers artefact (if any) is stored in variable artefact,
	     artefact_id is id of the artefact that changed owner (or 0) */

      /* defender update: exception still uncaught (better leave) */
      after_battle_defender_update(database, player2.player_id,
				   battle, target_caveID, &relation2);


     int war1 = get_tribe_at_war(database,player1.tribe);
     int war2 = get_tribe_at_war(database,player2.tribe);

      /* attacker won:  put survivors into cave, change owner
       * attacker lost: send back survivors */
      change_owner =
          battle->winner == FLAG_ATTACKER && cave2.player_id != PLAYER_SYSTEM &&
          player1.max_caves > get_number_of_caves(database, player1.player_id) &&
          ((relation1.relationType == RELATION_TYPE_WAR &&
 	    relation2.relationType == RELATION_TYPE_WAR) ||
	    (!war1 && !war2) ||
           (strcasecmp(player1.tribe, player2.tribe) == 0)); // Spieler im selben stamm
     //bodycount calculate
      attacker_lose = bodycount_calculate(battle, FLAG_DEFENDER);
      defender_lose = bodycount_calculate(battle, FLAG_ATTACKER);
      defender_va_lose = bodycount_va_calculate(battle);

      bodycount_update( database, player1.player_id, defender_lose);
      bodycount_update( database, player2.player_id, attacker_lose);
      if(relation1.relationType == RELATION_TYPE_PRE_WAR || relation1.relationType == RELATION_TYPE_WAR){
        war_points_show = 1;
        war_points_attacker = (defender_lose>10||defender_va_lose>5?war_points_calculate(battle,FLAG_ATTACKER):0);
        war_points_defender = (attacker_lose>10?war_points_calculate(battle,FLAG_DEFENDER):0);

      }

      if (change_owner){
        debug(DEBUG_TAKEOVER, "change owner of cave %d to new owner %d",
	          target_caveID, cave1.player_id);
        takeover_cave(database, target_caveID, cave1.player_id,return_start);
        after_takeover_attacker_update(database, player1.player_id,
		                               battle, target_caveID,
                                       artefact, &relation1);
        if(relation1.relationType == RELATION_TYPE_PRE_WAR || relation1.relationType == RELATION_TYPE_WAR){
          war_points_attacker += WAR_POINTS_FOR_TAKEOVER;
        }
      } else { /* send survivors back */
        debug(DEBUG_TAKEOVER, "send back attacker's suvivors");
        after_battle_attacker_update(database, player1.player_id, battle,
				     source_caveID, target_caveID, speed_factor,
				     return_start, return_end, artefact,
				     &relation1);
      }
      if(relation1.relationType == RELATION_TYPE_PRE_WAR || relation1.relationType == RELATION_TYPE_WAR){
        war_points_update(database, player1.tribe, player2.tribe, war_points_attacker, war_points_defender);
      }

      /* create and send reports */
      battle_report(database, &cave1, &player1, &cave2, &player2, battle,
		    artefact_id, lostTo, change_owner, 1 + takeover_multiplier,
		    &relation1, &relation2,war_points_show, war_points_attacker, war_points_defender);
     //bodycount calculate


      bodycount_update( database, player1.player_id, defender_lose);
      bodycount_update( database, player2.player_id, attacker_lose);
      break;

    default:
      throw(BAD_ARGUMENT_EXCEPTION, "movement_handler: unknown movementID");
  }

  /**********************************************************************/
  /*** END OF THE INFAMOUS GIANT SWITCH *********************************/
  /**********************************************************************/

  debug(DEBUG_TICKER, "leaving function movement_handler()");
}
Exemplo n.º 3
0
int rls_handle_subscribe(struct sip_msg* msg, char* s1, char* s2)
{
	struct to_body *pto, *pfrom = NULL; 
	subs_t subs;
	pres_ev_t* event= NULL;
	str* contact= NULL;
	xmlDocPtr doc= NULL;
	xmlNodePtr service_node= NULL;
	unsigned int hash_code= 0;
	event_t* parsed_event;
	param_t* ev_param= NULL;
	int init_req;
	int reply_code;
	str reply_str;

	/*** filter: 'For me or for presence server?' */

	reply_code = 400;
	reply_str = pu_400_rpl;

	memset(&subs, 0, sizeof(subs_t));

	if ( parse_headers(msg,HDR_EOH_F, 0)==-1 )
	{
		LM_ERR("parsing headers\n");
		goto error;
	}

	/* check for Support: eventlist header */
	if(!msg->supported)
	{
		LM_DBG("no supported header found\n");
		return to_presence_code;
	}
	
	if(parse_supported(msg) < 0)
	{
		LM_ERR("failed to parse supported headers\n");
		reply_code = 500;
		reply_str = pu_500_rpl;
		goto error;
	}

	if(!(get_supported(msg) & F_SUPPORTED_EVENTLIST))
	{
		LM_DBG("No 'Support: eventlist' header found\n");
		return to_presence_code;
	}

	/* inspecting the Event header field */
	if(msg->event && msg->event->body.len > 0)
	{
		if (!msg->event->parsed && (parse_event(msg->event) < 0))
		{
			LM_ERR("cannot parse Event header\n");
			reply_code = 500;
			reply_str = pu_500_rpl;
			goto error;
		}
		if(! ( ((event_t*)msg->event->parsed)->parsed & rls_events) )
		{
			return to_presence_code;
		}
	}
	else
	{
		goto bad_event;
	}

	/* search event in the list */
	parsed_event= (event_t*)msg->event->parsed;
	event= pres_search_event(parsed_event);
	if(event== NULL)
	{
		goto bad_event;
	}
	subs.event= event;
	
	/* extract the id if any*/
	ev_param= parsed_event->params;
	while(ev_param)
	{
		if(ev_param->name.len== 2 && strncasecmp(ev_param->name.s, "id", 2)== 0)
		{
			subs.event_id= ev_param->body;
			break;
		}
		ev_param= ev_param->next;
	}

	pto = get_to(msg);
	if (pto == NULL || pto->error != PARSE_OK)
	{
		LM_ERR("parsing 'To' header failed\n");
		goto error;
	}

	if(parse_from_uri(msg)<0)
	{
		LM_ERR("failed to parse From header\n");
		goto error;
	}

	pfrom = (struct to_body*)msg->from->parsed;
	if(pfrom->tag_value.s ==NULL || pfrom->tag_value.len == 0)
	{
		LM_ERR("no from tag value present\n");
		goto error;
	}

	/* verify if the presentity URI is a resource list */
	if(pto->tag_value.s== NULL || pto->tag_value.len==0)
		/* if an initial Subscribe */
	{
		struct sip_uri fu = ((struct to_body*)msg->from->parsed)->parsed_uri;
		if( parse_sip_msg_uri(msg)< 0)
		{
			LM_ERR("parsing Request URI failed\n");
			goto error;
		}

		/*verify if Request URI represents a list by asking xcap server*/	
		if(uandd_to_uri(msg->parsed_uri.user, msg->parsed_uri.host,
					&subs.pres_uri)< 0)
		{
			LM_ERR("while constructing uri from user and domain\n");
			reply_code = 500;
			reply_str = pu_500_rpl;
			goto error;
		}
		
		if( get_resource_list(&subs.pres_uri, fu.user, fu.host,
					&service_node, &doc) < 0)
		{
			LM_ERR("failed to get resource list document\n");
			reply_code = 500;
			reply_str = pu_500_rpl;
			goto error;
		}
		
		if(doc== NULL|| service_node==NULL)
		{
			LM_DBG("list not found - search for uri = %.*s\n",subs.pres_uri.len,
				subs.pres_uri.s);
			pkg_free(subs.pres_uri.s);
			return to_presence_code;
		}
	}
	else  /* if request inside a dialog */
	{
		if( msg->callid==NULL || msg->callid->body.s==NULL)
		{
			LM_ERR("cannot parse callid header\n");
			goto error;
		}

		/* search if a stored dialog */
		hash_code= core_hash(&msg->callid->body, &pto->tag_value, hash_size);
		lock_get(&rls_table[hash_code].lock);

		if(pres_search_shtable(rls_table,msg->callid->body,
					pto->tag_value,	pfrom->tag_value, hash_code)== NULL)
		{
			lock_release(&rls_table[hash_code].lock);
			/* reply with Call/Transaction Does Not Exist */
			LM_DBG("No dialog match found\n");
			return to_presence_code;
		}
		lock_release(&rls_table[hash_code].lock);
	}

	/* extract dialog information from message headers */
	if(pres_extract_sdialog_info(&subs, msg, rls_max_expires, &init_req,
				server_address)< 0)
	{
		LM_ERR("bad Subscribe request\n");
		goto error;
	}

	reply_code = 500;
	reply_str = pu_500_rpl;


	if(init_req) /* if an initial subscribe */
	{
		/** reply with 200 OK*/
		if(reply_200(msg, &subs.local_contact, subs.expires, &subs.to_tag)< 0)
			goto error_free;
		hash_code= core_hash(&subs.callid, &subs.to_tag, hash_size);

		subs.local_cseq= 0;

		if(subs.expires!= 0)
		{
			subs.version= 1;
			if(pres_insert_shtable(rls_table, hash_code, &subs)< 0)
			{
				LM_ERR("while adding new subscription\n");
				goto error_free;
			}
		}
	}
	else
	{
		if(update_rlsubs(&subs, hash_code, &reply_code, &reply_str) < 0)
		{
			LM_ERR("while updating resource list subscription\n");
			goto error;
		}

		if(get_resource_list(&subs.pres_uri, subs.from_user,
					subs.from_domain, &service_node, &doc)< 0)
		{
			LM_ERR("when getting resource list\n");
			goto error;
		}
		if(doc== NULL || service_node== NULL)
		{
			LM_DBG("list not found( in-dialog request)- search for uri = %.*s\n",
					subs.pres_uri.len, subs.pres_uri.s);
			reply_code = 404;
			reply_str = pu_404_rpl;
			goto error;
		}

		/** reply with 200 OK*/
		if(reply_200(msg, &subs.local_contact, subs.expires, 0)< 0)
			goto error_free;
	}
/*** send Subscribe requests for all in the list */

	/* call sending Notify with full state */
	if(send_full_notify(&subs, service_node, subs.version,
				&subs.pres_uri,hash_code)< 0)
	{
		LM_ERR("while sending full state Notify\n");
		goto error_free;
	}

	if(resource_subscriptions(&subs, service_node)< 0)
	{
		LM_ERR("while sending Subscribe requests to resources in a list\n");
		goto error_free;
	}

	if(contact)
	{	
		if(contact->s)
			pkg_free(contact->s);
		pkg_free(contact);
	}
		
	pkg_free(subs.pres_uri.s);
	if(subs.record_route.s)
		pkg_free(subs.record_route.s);
	xmlFreeDoc(doc);
	return 1;


bad_event:
	if(reply_489(msg)< 0)
		LM_ERR("failed to send 489 reply\n");
	goto error_free;

error:
	if (rls_sigb.reply(msg, reply_code, &reply_str, 0) == -1)
	{
		LM_ERR("failed to send 400 reply\n");
		return -1;
	}


error_free:
	if(contact)
	{	
		if(contact->s)
			pkg_free(contact->s);
		pkg_free(contact);
	}
	if(subs.pres_uri.s)
		pkg_free(subs.pres_uri.s);
		
	if(subs.record_route.s)
			pkg_free(subs.record_route.s);	
	if(doc)
		xmlFreeDoc(doc);
	return -1;
}
Exemplo n.º 4
0
static inline int oma_match_external_list_condition(xmlNodePtr condition, subs_t *subs, str *w_uri)
{
        int found = 0;
        str anchor, uri;
        str *normalized_uri;
	struct sip_uri sip_uri;
        xcap_uri_t anchor_uri;
        xmlNodePtr entry_node = NULL;
        xmlNodePtr rl_node = NULL, rl_entry = NULL;
        xmlDocPtr rl_doc = NULL;

        if(!integrated_xcap_server)
        {
	        LM_ERR("<external-list> is not supported in non integrated mode\n");
	        return 0;
        }

        if(parse_uri(subs->pres_uri.s, subs->pres_uri.len, &sip_uri) < 0)
        {
                LM_ERR("failed to parse uri\n");
                return 0;
        }

	for(entry_node = condition->children; entry_node; entry_node = entry_node->next)
	{
		if(xmlStrcasecmp(entry_node->name, (unsigned char*)"entry") != 0)
		        continue;

		rl_node = NULL;
		rl_doc = NULL;
		anchor.s = NULL;
		uri.s = NULL;

                anchor.s = xmlNodeGetAttrContentByName(entry_node, "anc");
                if(anchor.s == NULL)
                {
                        LM_ERR("cannot get external-list entry anchor\n");
                        continue;
                }
                anchor.len = strlen(anchor.s);
		if(xcapParseUri(&anchor, &anchor_uri) != 0)
                {
		        LM_ERR("unable to parse URI for external-list entry anchor\n");
			xmlFree(anchor.s);
			continue;
                }
		xmlFree(anchor.s);
                /* TODO: validate XUI? */
		if(get_resource_list(&sip_uri.user, &sip_uri.host, &anchor_uri.filename, &anchor_uri.selector, &rl_node, &rl_doc) < 0)
                {
		        LM_ERR("error getting resource-list list pointed by external list anchor\n");
			continue;
                }
                for(rl_entry = rl_node->children; rl_entry; rl_entry = rl_entry->next)
                {
                        if(xmlStrcasecmp(rl_entry->name, (unsigned char*)"entry") != 0)
                                continue;
			uri.s = xmlNodeGetAttrContentByName(rl_entry, "uri");
			if(uri.s == NULL)
			{
				LM_ERR("when extracting entry uri attribute\n");
				continue;
			}
                        uri.len = strlen(uri.s);

                        normalized_uri = normalizeSipUri(&uri);
                        if (normalized_uri->s == NULL || normalized_uri->len == 0)
                        {
                                LM_ERR("normalizing URI\n");
                                xmlFree(uri.s);
                                continue;
                        }
                        xmlFree(uri.s);

                        if (normalized_uri->len == w_uri->len && strncmp(normalized_uri->s, w_uri->s, w_uri->len) == 0)
                        {
                                found = 1;
                                break;
                        }
                }
		xmlFreeDoc(rl_doc);
                if (found)
                        break;
	}

	return found;

}