Exemplo n.º 1
0
static int buttons_context_path_material(ButsContextPath *path, int for_texture)
{
	Object *ob;
	PointerRNA *ptr= &path->ptr[path->len-1];
	Material *ma;

	/* if we already have a (pinned) material, we're done */
	if(RNA_struct_is_a(ptr->type, &RNA_Material)) {
		return 1;
	}
	/* if we have an object, use the object material slot */
	else if(buttons_context_path_object(path)) {
		ob= path->ptr[path->len-1].data;

		if(ob && ob->type && (ob->type<OB_LAMP)) {
			ma= give_current_material(ob, ob->actcol);
			RNA_id_pointer_create(&ma->id, &path->ptr[path->len]);
			path->len++;

			if(for_texture && give_current_material_texture_node(ma))
				return 1;
			
			ma= give_node_material(ma);
			if(ma) {
				RNA_id_pointer_create(&ma->id, &path->ptr[path->len]);
				path->len++;
			}			
			return 1;
		}
	}

	/* no path to a material possible */
	return 0;
}
Exemplo n.º 2
0
Tex *give_current_object_texture(Object *ob)
{
	Material *ma, *node_ma;
	Tex *tex= NULL;
	
	if(ob==NULL) return NULL;
	if(ob->totcol==0 && !(ob->type==OB_LAMP)) return NULL;
	
	if(ob->type==OB_LAMP) {
		tex= give_current_lamp_texture(ob->data);
	} else {
		ma= give_current_material(ob, ob->actcol);

		if((node_ma=give_node_material(ma)))
			ma= node_ma;

		tex= give_current_material_texture(ma);
	}
	
	return tex;
}
static int buttons_context_path_material(ButsContextPath *path, bool for_texture, bool new_shading)
{
	Object *ob;
	PointerRNA *ptr = &path->ptr[path->len - 1];
	Material *ma;

	/* if we already have a (pinned) material, we're done */
	if (RNA_struct_is_a(ptr->type, &RNA_Material)) {
		return 1;
	}
	/* if we have an object, use the object material slot */
	else if (buttons_context_path_object(path)) {
		ob = path->ptr[path->len - 1].data;

		if (ob && OB_TYPE_SUPPORT_MATERIAL(ob->type)) {
			ma = give_current_material(ob, ob->actcol);
			RNA_id_pointer_create(&ma->id, &path->ptr[path->len]);
			path->len++;

			if (for_texture && give_current_material_texture_node(ma))
				return 1;

			if (!new_shading) {
				/* Only try to get mat from node in case of old shading system (see T40331). */
				ma = give_node_material(ma);
				if (ma) {
					RNA_id_pointer_create(&ma->id, &path->ptr[path->len]);
					path->len++;
				}
			}
			return 1;
		}
	}

	/* no path to a material possible */
	return 0;
}
int buttons_context(const bContext *C, const char *member, bContextDataResult *result)
{
	SpaceButs *sbuts = CTX_wm_space_buts(C);
	ButsContextPath *path = sbuts ? sbuts->path : NULL;

	if (!path)
		return 0;

	/* here we handle context, getting data from precomputed path */
	if (CTX_data_dir(member)) {
		/* in case of new shading system we skip texture_slot, complex python
		 * UI script logic depends on checking if this is available */
		if (sbuts->texuser)
			CTX_data_dir_set(result, buttons_context_dir + 1);
		else
			CTX_data_dir_set(result, buttons_context_dir);
		return 1;
	}
	else if (CTX_data_equals(member, "scene")) {
		/* Do not return one here if scene not found in path, in this case we want to get default context scene! */
		return set_pointer_type(path, result, &RNA_Scene);
	}
	else if (CTX_data_equals(member, "world")) {
		set_pointer_type(path, result, &RNA_World);
		return 1;
	}
	else if (CTX_data_equals(member, "object")) {
		set_pointer_type(path, result, &RNA_Object);
		return 1;
	}
	else if (CTX_data_equals(member, "mesh")) {
		set_pointer_type(path, result, &RNA_Mesh);
		return 1;
	}
	else if (CTX_data_equals(member, "armature")) {
		set_pointer_type(path, result, &RNA_Armature);
		return 1;
	}
	else if (CTX_data_equals(member, "lattice")) {
		set_pointer_type(path, result, &RNA_Lattice);
		return 1;
	}
	else if (CTX_data_equals(member, "curve")) {
		set_pointer_type(path, result, &RNA_Curve);
		return 1;
	}
	else if (CTX_data_equals(member, "meta_ball")) {
		set_pointer_type(path, result, &RNA_MetaBall);
		return 1;
	}
	else if (CTX_data_equals(member, "lamp")) {
		set_pointer_type(path, result, &RNA_Lamp);
		return 1;
	}
	else if (CTX_data_equals(member, "camera")) {
		set_pointer_type(path, result, &RNA_Camera);
		return 1;
	}
	else if (CTX_data_equals(member, "speaker")) {
		set_pointer_type(path, result, &RNA_Speaker);
		return 1;
	}
	else if (CTX_data_equals(member, "material")) {
		set_pointer_type(path, result, &RNA_Material);
		return 1;
	}
	else if (CTX_data_equals(member, "texture")) {
		ButsContextTexture *ct = sbuts->texuser;

		if (ct) {
			/* new shading system */
			CTX_data_pointer_set(result, &ct->texture->id, &RNA_Texture, ct->texture);
		}
		else {
			/* old shading system */
			set_pointer_type(path, result, &RNA_Texture);
		}

		return 1;
	}
	else if (CTX_data_equals(member, "material_slot")) {
		PointerRNA *ptr = get_pointer_type(path, &RNA_Object);

		if (ptr) {
			Object *ob = ptr->data;

			if (ob && OB_TYPE_SUPPORT_MATERIAL(ob->type) && ob->totcol) {
				/* a valid actcol isn't ensured [#27526] */
				int matnr = ob->actcol - 1;
				if (matnr < 0) matnr = 0;
				CTX_data_pointer_set(result, &ob->id, &RNA_MaterialSlot, &ob->mat[matnr]);
			}
		}

		return 1;
	}
	else if (CTX_data_equals(member, "texture_user")) {
		ButsContextTexture *ct = sbuts->texuser;

		if (!ct)
			return -1;  /* old shading system (found but not available) */

		if (ct->user && ct->user->ptr.data) {
			ButsTextureUser *user = ct->user;
			CTX_data_pointer_set(result, user->ptr.id.data, user->ptr.type, user->ptr.data);
		}

		return 1;
	}
	else if (CTX_data_equals(member, "texture_user_property")) {
		ButsContextTexture *ct = sbuts->texuser;

		if (!ct)
			return -1;  /* old shading system (found but not available) */

		if (ct->user && ct->user->ptr.data) {
			ButsTextureUser *user = ct->user;
			CTX_data_pointer_set(result, NULL, &RNA_Property, user->prop);
		}

		return 1;
	}
	else if (CTX_data_equals(member, "texture_node")) {
		ButsContextTexture *ct = sbuts->texuser;

		if (ct) {
			/* new shading system */
			if (ct->user && ct->user->node) {
				CTX_data_pointer_set(result, &ct->user->ntree->id, &RNA_Node, ct->user->node);
			}

			return 1;
		}
		else {
			/* old shading system */
			PointerRNA *ptr;

			if ((ptr = get_pointer_type(path, &RNA_Material))) {
				Material *ma = ptr->data;

				if (ma) {
					bNode *node = give_current_material_texture_node(ma);
					CTX_data_pointer_set(result, &ma->nodetree->id, &RNA_Node, node);
				}
			}

			return 1;
		}
	}
	else if (CTX_data_equals(member, "texture_slot")) {
		ButsContextTexture *ct = sbuts->texuser;
		PointerRNA *ptr;

		/* Particles slots are used in both old and new textures handling. */
		if ((ptr = get_pointer_type(path, &RNA_ParticleSystem))) {
			ParticleSettings *part = ((ParticleSystem *)ptr->data)->part;

			if (part)
				CTX_data_pointer_set(result, &part->id, &RNA_ParticleSettingsTextureSlot, part->mtex[(int)part->texact]);
		}
		else if (ct) {
			return 0;  /* new shading system */
		}
		else if ((ptr = get_pointer_type(path, &RNA_Material))) {
			Material *ma = ptr->data;

			/* if we have a node material, get slot from material in material node */
			if (ma && ma->use_nodes && ma->nodetree) {
				/* if there's an active texture node in the node tree,
				 * then that texture is in context directly, without a texture slot */
				if (give_current_material_texture_node(ma))
					return 0;

				ma = give_node_material(ma);
				if (ma)
					CTX_data_pointer_set(result, &ma->id, &RNA_MaterialTextureSlot, ma->mtex[(int)ma->texact]);
				else
					return 0;
			}
			else if (ma) {
				CTX_data_pointer_set(result, &ma->id, &RNA_MaterialTextureSlot, ma->mtex[(int)ma->texact]);
			}
		}
		else if ((ptr = get_pointer_type(path, &RNA_Lamp))) {
			Lamp *la = ptr->data;

			if (la)
				CTX_data_pointer_set(result, &la->id, &RNA_LampTextureSlot, la->mtex[(int)la->texact]);
		}
		else if ((ptr = get_pointer_type(path, &RNA_World))) {
			World *wo = ptr->data;

			if (wo)
				CTX_data_pointer_set(result, &wo->id, &RNA_WorldTextureSlot, wo->mtex[(int)wo->texact]);
		}
		else if ((ptr = get_pointer_type(path, &RNA_FreestyleLineStyle))) {
			FreestyleLineStyle *ls = ptr->data;

			if (ls)
				CTX_data_pointer_set(result, &ls->id, &RNA_LineStyleTextureSlot, ls->mtex[(int)ls->texact]);
		}

		return 1;
	}
	else if (CTX_data_equals(member, "bone")) {
		set_pointer_type(path, result, &RNA_Bone);
		return 1;
	}
	else if (CTX_data_equals(member, "edit_bone")) {
		set_pointer_type(path, result, &RNA_EditBone);
		return 1;
	}
	else if (CTX_data_equals(member, "pose_bone")) {
		set_pointer_type(path, result, &RNA_PoseBone);
		return 1;
	}
	else if (CTX_data_equals(member, "particle_system")) {
		set_pointer_type(path, result, &RNA_ParticleSystem);
		return 1;
	}
	else if (CTX_data_equals(member, "particle_system_editable")) {
		if (PE_poll((bContext *)C))
			set_pointer_type(path, result, &RNA_ParticleSystem);
		else
			CTX_data_pointer_set(result, NULL, &RNA_ParticleSystem, NULL);
		return 1;
	}
	else if (CTX_data_equals(member, "particle_settings")) {
		/* only available when pinned */
		PointerRNA *ptr = get_pointer_type(path, &RNA_ParticleSettings);
		
		if (ptr && ptr->data) {
			CTX_data_pointer_set(result, ptr->id.data, &RNA_ParticleSettings, ptr->data);
			return 1;
		}
		else {
			/* get settings from active particle system instead */
			ptr = get_pointer_type(path, &RNA_ParticleSystem);
			
			if (ptr && ptr->data) {
				ParticleSettings *part = ((ParticleSystem *)ptr->data)->part;
				CTX_data_pointer_set(result, ptr->id.data, &RNA_ParticleSettings, part);
				return 1;
			}
		}
		set_pointer_type(path, result, &RNA_ParticleSettings);
		return 1;
	}
	else if (CTX_data_equals(member, "cloth")) {
		PointerRNA *ptr = get_pointer_type(path, &RNA_Object);

		if (ptr && ptr->data) {
			Object *ob = ptr->data;
			ModifierData *md = modifiers_findByType(ob, eModifierType_Cloth);
			CTX_data_pointer_set(result, &ob->id, &RNA_ClothModifier, md);
			return 1;
		}
	}
	else if (CTX_data_equals(member, "soft_body")) {
		PointerRNA *ptr = get_pointer_type(path, &RNA_Object);

		if (ptr && ptr->data) {
			Object *ob = ptr->data;
			ModifierData *md = modifiers_findByType(ob, eModifierType_Softbody);
			CTX_data_pointer_set(result, &ob->id, &RNA_SoftBodyModifier, md);
			return 1;
		}
	}
	else if (CTX_data_equals(member, "fluid")) {
		PointerRNA *ptr = get_pointer_type(path, &RNA_Object);

		if (ptr && ptr->data) {
			Object *ob = ptr->data;
			ModifierData *md = modifiers_findByType(ob, eModifierType_Fluidsim);
			CTX_data_pointer_set(result, &ob->id, &RNA_FluidSimulationModifier, md);
			return 1;
		}
	}
	
	else if (CTX_data_equals(member, "smoke")) {
		PointerRNA *ptr = get_pointer_type(path, &RNA_Object);

		if (ptr && ptr->data) {
			Object *ob = ptr->data;
			ModifierData *md = modifiers_findByType(ob, eModifierType_Smoke);
			CTX_data_pointer_set(result, &ob->id, &RNA_SmokeModifier, md);
			return 1;
		}
	}
	else if (CTX_data_equals(member, "collision")) {
		PointerRNA *ptr = get_pointer_type(path, &RNA_Object);

		if (ptr && ptr->data) {
			Object *ob = ptr->data;
			ModifierData *md = modifiers_findByType(ob, eModifierType_Collision);
			CTX_data_pointer_set(result, &ob->id, &RNA_CollisionModifier, md);
			return 1;
		}
	}
	else if (CTX_data_equals(member, "brush")) {
		set_pointer_type(path, result, &RNA_Brush);
		return 1;
	}
	else if (CTX_data_equals(member, "dynamic_paint")) {
		PointerRNA *ptr = get_pointer_type(path, &RNA_Object);

		if (ptr && ptr->data) {
			Object *ob = ptr->data;
			ModifierData *md = modifiers_findByType(ob, eModifierType_DynamicPaint);
			CTX_data_pointer_set(result, &ob->id, &RNA_DynamicPaintModifier, md);
			return 1;
		}
	}
	else if (CTX_data_equals(member, "line_style")) {
		set_pointer_type(path, result, &RNA_FreestyleLineStyle);
		return 1;
	}
	else {
		return 0; /* not found */
	}

	return -1; /* found but not available */
}
Exemplo n.º 5
0
int buttons_context(const bContext *C, const char *member, bContextDataResult *result)
{
	SpaceButs *sbuts= CTX_wm_space_buts(C);
	ButsContextPath *path= sbuts?sbuts->path:NULL;

	if(!path)
		return 0;

	/* here we handle context, getting data from precomputed path */
	if(CTX_data_dir(member)) {
		CTX_data_dir_set(result, buttons_context_dir);
		return 1;
	}
	else if(CTX_data_equals(member, "world")) {
		set_pointer_type(path, result, &RNA_World);
		return 1;
	}
	else if(CTX_data_equals(member, "object")) {
		set_pointer_type(path, result, &RNA_Object);
		return 1;
	}
	else if(CTX_data_equals(member, "mesh")) {
		set_pointer_type(path, result, &RNA_Mesh);
		return 1;
	}
	else if(CTX_data_equals(member, "armature")) {
		set_pointer_type(path, result, &RNA_Armature);
		return 1;
	}
	else if(CTX_data_equals(member, "lattice")) {
		set_pointer_type(path, result, &RNA_Lattice);
		return 1;
	}
	else if(CTX_data_equals(member, "curve")) {
		set_pointer_type(path, result, &RNA_Curve);
		return 1;
	}
	else if(CTX_data_equals(member, "meta_ball")) {
		set_pointer_type(path, result, &RNA_MetaBall);
		return 1;
	}
	else if(CTX_data_equals(member, "lamp")) {
		set_pointer_type(path, result, &RNA_Lamp);
		return 1;
	}
	else if(CTX_data_equals(member, "camera")) {
		set_pointer_type(path, result, &RNA_Camera);
		return 1;
	}
	else if(CTX_data_equals(member, "speaker")) {
		set_pointer_type(path, result, &RNA_Speaker);
		return 1;
	}
	else if(CTX_data_equals(member, "material")) {
		set_pointer_type(path, result, &RNA_Material);
		return 1;
	}
	else if(CTX_data_equals(member, "texture")) {
		set_pointer_type(path, result, &RNA_Texture);
		return 1;
	}
	else if(CTX_data_equals(member, "material_slot")) {
		PointerRNA *ptr= get_pointer_type(path, &RNA_Object);

		if(ptr) {
			Object *ob= ptr->data;

			if(ob && ob->type && (ob->type<OB_LAMP) && ob->totcol)
				CTX_data_pointer_set(result, &ob->id, &RNA_MaterialSlot, ob->mat+ob->actcol-1);
		}

		return 1;
	}
	else if(CTX_data_equals(member, "texture_node")) {
		PointerRNA *ptr;

		if((ptr=get_pointer_type(path, &RNA_Material))) {
			Material *ma= ptr->data;

			if(ma) {
				bNode *node= give_current_material_texture_node(ma);
				CTX_data_pointer_set(result, &ma->id, &RNA_Node, node);
			}
		}

		return 1;
	}
	else if(CTX_data_equals(member, "texture_slot")) {
		PointerRNA *ptr;

		if((ptr=get_pointer_type(path, &RNA_Material))) {
			Material *ma= ptr->data;

			/* if we have a node material, get slot from material in material node */
			if(ma && ma->use_nodes && ma->nodetree) {
				/* if there's an active texture node in the node tree,
				 * then that texture is in context directly, without a texture slot */
				if (give_current_material_texture_node(ma))
					return 0;
				
				ma= give_node_material(ma);
				if (ma)
					CTX_data_pointer_set(result, &ma->id, &RNA_MaterialTextureSlot, ma->mtex[(int)ma->texact]);
				else
					return 0;
			} else if(ma) {
				CTX_data_pointer_set(result, &ma->id, &RNA_MaterialTextureSlot, ma->mtex[(int)ma->texact]);
			}
		}
		else if((ptr=get_pointer_type(path, &RNA_Lamp))) {
			Lamp *la= ptr->data;

			if(la)
				CTX_data_pointer_set(result, &la->id, &RNA_LampTextureSlot, la->mtex[(int)la->texact]);
		}
		else if((ptr=get_pointer_type(path, &RNA_World))) {
			World *wo= ptr->data;

			if(wo)
				CTX_data_pointer_set(result, &wo->id, &RNA_WorldTextureSlot, wo->mtex[(int)wo->texact]);
		}
		else if((ptr=get_pointer_type(path, &RNA_Brush))) { /* how to get this into context? */
			Brush *br= ptr->data;

			if(br)
				CTX_data_pointer_set(result, &br->id, &RNA_BrushTextureSlot, &br->mtex);
		}
		else if((ptr=get_pointer_type(path, &RNA_ParticleSystem))) {
			ParticleSettings *part= ((ParticleSystem *)ptr->data)->part;

			if(part)
				CTX_data_pointer_set(result, &part->id, &RNA_ParticleSettingsTextureSlot, part->mtex[(int)part->texact]);
		}

		return 1;
	}
	else if(CTX_data_equals(member, "bone")) {
		set_pointer_type(path, result, &RNA_Bone);
		return 1;
	}
	else if(CTX_data_equals(member, "edit_bone")) {
		set_pointer_type(path, result, &RNA_EditBone);
		return 1;
	}
	else if(CTX_data_equals(member, "pose_bone")) {
		set_pointer_type(path, result, &RNA_PoseBone);
		return 1;
	}
	else if(CTX_data_equals(member, "particle_system")) {
		set_pointer_type(path, result, &RNA_ParticleSystem);
		return 1;
	}
	else if(CTX_data_equals(member, "particle_system_editable")) {
		if(PE_poll((bContext*)C))
			set_pointer_type(path, result, &RNA_ParticleSystem);
		else
			CTX_data_pointer_set(result, NULL, &RNA_ParticleSystem, NULL);
		return 1;
	}	
	else if(CTX_data_equals(member, "cloth")) {
		PointerRNA *ptr= get_pointer_type(path, &RNA_Object);

		if(ptr && ptr->data) {
			Object *ob= ptr->data;
			ModifierData *md= modifiers_findByType(ob, eModifierType_Cloth);
			CTX_data_pointer_set(result, &ob->id, &RNA_ClothModifier, md);
			return 1;
		}
	}
	else if(CTX_data_equals(member, "soft_body")) {
		PointerRNA *ptr= get_pointer_type(path, &RNA_Object);

		if(ptr && ptr->data) {
			Object *ob= ptr->data;
			ModifierData *md= modifiers_findByType(ob, eModifierType_Softbody);
			CTX_data_pointer_set(result, &ob->id, &RNA_SoftBodyModifier, md);
			return 1;
		}
	}
	else if(CTX_data_equals(member, "fluid")) {
		PointerRNA *ptr= get_pointer_type(path, &RNA_Object);

		if(ptr && ptr->data) {
			Object *ob= ptr->data;
			ModifierData *md= modifiers_findByType(ob, eModifierType_Fluidsim);
			CTX_data_pointer_set(result, &ob->id, &RNA_FluidSimulationModifier, md);
			return 1;
		}
	}
	
	else if(CTX_data_equals(member, "smoke")) {
		PointerRNA *ptr= get_pointer_type(path, &RNA_Object);

		if(ptr && ptr->data) {
			Object *ob= ptr->data;
			ModifierData *md= modifiers_findByType(ob, eModifierType_Smoke);
			CTX_data_pointer_set(result, &ob->id, &RNA_SmokeModifier, md);
			return 1;
		}
	}
	else if(CTX_data_equals(member, "collision")) {
		PointerRNA *ptr= get_pointer_type(path, &RNA_Object);

		if(ptr && ptr->data) {
			Object *ob= ptr->data;
			ModifierData *md= modifiers_findByType(ob, eModifierType_Collision);
			CTX_data_pointer_set(result, &ob->id, &RNA_CollisionModifier, md);
			return 1;
		}
	}
	else if(CTX_data_equals(member, "brush")) {
		set_pointer_type(path, result, &RNA_Brush);
		return 1;
	}
	else {
		return 0; /* not found */
	}

	return -1; /* found but not available */
}