Exemplo n.º 1
0
void mesh_vertex_array_zrus_ati(GAME_MESH_OLD * p_mesh)
{
  VERTEX_ARRAYS *p_varray = &p_mesh->varray;

  if (glIsObjectBufferATI(p_varray->ati_handle)) {
    glFreeObjectBufferATI(p_varray->ati_handle);
    p_varray->ati_handle = 0;
  }
}
Exemplo n.º 2
0
void poly_vertex_array_zrus_ati(EDIT_MESH_POLY * p_poly)
{
  VERTEX_ARRAYS *p_varray = &p_poly->varray;

  if (glIsObjectBufferATI(p_varray->ati_handle)) {
    glFreeObjectBufferATI(p_varray->ati_handle);
    p_varray->ati_handle = 0;
  }
}
JNIEXPORT void JNICALL Java_org_lwjgl_opengl_ATIVertexArrayObject_nglFreeObjectBufferATI(JNIEnv *env, jclass clazz, jint buffer, jlong function_pointer) {
	glFreeObjectBufferATIPROC glFreeObjectBufferATI = (glFreeObjectBufferATIPROC)((intptr_t)function_pointer);
	glFreeObjectBufferATI(buffer);
}