Exemplo n.º 1
0
static Bool 
_glamor_put_image(DrawablePtr drawable, GCPtr gc, int depth, int x, int y,
		 int w, int h, int left_pad, int image_format, char *bits, Bool fallback)
{
	PixmapPtr pixmap = glamor_get_drawable_pixmap(drawable);
	glamor_pixmap_private *pixmap_priv =
	    glamor_get_pixmap_private(pixmap);
	RegionPtr clip;
	int x_off, y_off;
	Bool ret = FALSE;
	PixmapPtr temp_pixmap, sub_pixmap;
	glamor_pixmap_private *temp_pixmap_priv;
	BoxRec box;
	int stride;

	glamor_get_drawable_deltas(drawable, pixmap, &x_off, &y_off);
	clip = fbGetCompositeClip(gc);
	if (image_format == XYBitmap) {
		assert(depth == 1);
		goto fail;
	}

	if (!GLAMOR_PIXMAP_PRIV_HAS_FBO(pixmap_priv)) {
		glamor_fallback("has no fbo.\n");
		goto fail;
	}

	if (image_format != ZPixmap) {
		glamor_fallback("non-ZPixmap\n");
		goto fail;
	}

	if (!glamor_set_planemask(pixmap, gc->planemask)) {
		goto fail;
	}
	/* create a temporary pixmap and upload the bits to that
	 * pixmap, then apply clip copy it to the destination pixmap.*/
	stride = PixmapBytePad(w, depth);
	box.x1 = x + drawable->x;
	box.y1 = y + drawable->y;
	box.x2 = x + w + drawable->x;
	box.y2 = y + h + drawable->y;

	if ((clip != NULL && RegionContainsRect(clip, &box) != rgnIN)
	     || gc->alu != GXcopy) {
		temp_pixmap = glamor_create_pixmap(drawable->pScreen, w, h, depth, 0);
		if (temp_pixmap == NULL)
			goto fail;

		temp_pixmap_priv = glamor_get_pixmap_private(temp_pixmap);

		if (GLAMOR_PIXMAP_PRIV_IS_PICTURE(pixmap_priv)) {
			temp_pixmap_priv->base.picture = pixmap_priv->base.picture;
			temp_pixmap_priv->base.is_picture = pixmap_priv->base.is_picture;
		}

		glamor_upload_sub_pixmap_to_texture(temp_pixmap, 0, 0, w, h,
		                                    stride, bits, 0);
		glamor_copy_area(&temp_pixmap->drawable, drawable, gc, 0, 0, w, h, x, y);
		glamor_destroy_pixmap(temp_pixmap);
	} else {
		glamor_upload_sub_pixmap_to_texture(pixmap, x + drawable->x + x_off, y + drawable->y + y_off,
		                                    w, h, stride, bits, 0);
	}
	ret = TRUE;
	goto done;

fail:
	glamor_set_planemask(pixmap, ~0);

	if (!fallback
	    && glamor_ddx_fallback_check_pixmap(&pixmap->drawable))
		goto done;

	glamor_fallback("to %p (%c)\n",
			drawable, glamor_get_drawable_location(drawable));

	sub_pixmap = glamor_get_sub_pixmap(pixmap, x + x_off + drawable->x,
					   y + y_off + drawable->y, w, h,
					   GLAMOR_ACCESS_RW);
	if (sub_pixmap) {
		if (clip != NULL)
			pixman_region_translate (clip, -x - drawable->x, -y - drawable->y);

		fbPutImage(&sub_pixmap->drawable, gc, depth, 0, 0, w, h,
			   left_pad, image_format, bits);

		glamor_put_sub_pixmap(sub_pixmap, pixmap,
				      x + x_off + drawable->x,
				      y + y_off + drawable->y,
				      w, h, GLAMOR_ACCESS_RW);
		if (clip != NULL)
			pixman_region_translate (clip, x + drawable->x, y + drawable->y);
	} else
		fbPutImage(drawable, gc, depth, x, y, w, h,
			   left_pad, image_format, bits);
	ret = TRUE;

done:
	return ret;
}
Exemplo n.º 2
0
/** @file glamor_fillspans.c
 *
 * GC fill implementation, based loosely on fb_fill.c
 */
Bool
glamor_fill(DrawablePtr drawable,
            GCPtr gc, int x, int y, int width, int height, Bool fallback)
{
    PixmapPtr dst_pixmap = glamor_get_drawable_pixmap(drawable);
    int off_x, off_y;
    PixmapPtr sub_pixmap = NULL;
    glamor_access_t sub_pixmap_access;
    DrawablePtr saved_drawable = NULL;
    int saved_x = x, saved_y = y;

    glamor_get_drawable_deltas(drawable, dst_pixmap, &off_x, &off_y);

    switch (gc->fillStyle) {
    case FillSolid:
        if (!glamor_solid(dst_pixmap,
                          x + off_x,
                          y + off_y,
                          width, height, gc->alu, gc->planemask, gc->fgPixel))
            goto fail;
        break;
    case FillStippled:
    case FillOpaqueStippled:
        if (!glamor_stipple(dst_pixmap,
                            gc->stipple,
                            x + off_x,
                            y + off_y,
                            width,
                            height,
                            gc->alu,
                            gc->planemask,
                            gc->fgPixel,
                            gc->bgPixel, gc->patOrg.x, gc->patOrg.y))
            goto fail;
        break;
    case FillTiled:
        if (!glamor_tile(dst_pixmap,
                         gc->tile.pixmap,
                         x + off_x,
                         y + off_y,
                         width,
                         height,
                         gc->alu,
                         gc->planemask,
                         x - drawable->x - gc->patOrg.x,
                         y - drawable->y - gc->patOrg.y))
            goto fail;
        break;
    }
    return TRUE;

 fail:
    if (!fallback) {
        if (glamor_ddx_fallback_check_pixmap(&dst_pixmap->drawable)
            && glamor_ddx_fallback_check_gc(gc))
            return FALSE;
    }
    /* Is it possible to set the access as WO? */

    sub_pixmap_access = GLAMOR_ACCESS_RW;

    sub_pixmap = glamor_get_sub_pixmap(dst_pixmap, x + off_x,
                                       y + off_y, width, height,
                                       sub_pixmap_access);

    if (sub_pixmap != NULL) {
        if (gc->fillStyle != FillSolid) {
            gc->patOrg.x += (drawable->x - x);
            gc->patOrg.y += (drawable->y - y);
        }
        saved_drawable = drawable;
        drawable = &sub_pixmap->drawable;
        saved_x = x;
        saved_y = y;
        x = 0;
        y = 0;
    }
    if (glamor_prepare_access(drawable, GLAMOR_ACCESS_RW)) {
        if (glamor_prepare_access_gc(gc)) {
            fbFill(drawable, gc, x, y, width, height);
            glamor_finish_access_gc(gc);
        }
        glamor_finish_access(drawable, GLAMOR_ACCESS_RW);
    }

    if (sub_pixmap != NULL) {
        if (gc->fillStyle != FillSolid) {
            gc->patOrg.x -= (saved_drawable->x - saved_x);
            gc->patOrg.y -= (saved_drawable->y - saved_y);
        }

        x = saved_x;
        y = saved_y;

        glamor_put_sub_pixmap(sub_pixmap, dst_pixmap,
                              x + off_x, y + off_y,
                              width, height, sub_pixmap_access);
    }

    return TRUE;
}