obj make_bucket( obj bucket_class, int bucket_bits ) { obj x; assert( CLASS_P(bucket_class) ); x = gvec_alloc( (3 * BUCKET_CAPACITY) + 2, bucket_class ); gvec_write_fresh_non_ptr( x, SLOT(0), int2fx( bucket_bits ) ); return x; }
static obj get_bytecode_correlation( void ) { return gvec_alloc( SLOT(0), vector_class ); }