void HeightMap3DExplorer::setHeightScale(float scale)
{
    if(scale==m_state.heightScale)return;
    m_state.heightScale = scale;
    update();
    heightScaleChanged();
}
Exemplo n.º 2
0
void MyFracWindow::setHeightScale(int scale)
{
	emit heightScaleChanged(0.01 + 0.0099 * scale);
}