Exemplo n.º 1
0
static void buf4_to_integer(char *buf, int *x)
{ 
	int x1, x2, x3, x4, ret = 0;
	x1 = hex_to_i(buf[2]);
	x2 = hex_to_i(buf[3]);
	x3 = hex_to_i(buf[0]);
	x4 = hex_to_i(buf[1]);
	*x = x1*4096+x2*256+x3*16+x4;

	/*x = x1*1000+x2*100+x3*10+x4;  */
}
Exemplo n.º 2
0
void	add_cylinder(t_env *env, char **tab)
{
	t_point		p;
	t_list		*list;
	char		**split;

	split = ft_strsplit(tab[1], ',');
	p.x = ft_atoi(split[0] + 1);
	p.y = ft_atoi(split[1]);
	p.z = ft_atoi(split[2]);
	list = new_list(p, hex_to_i(tab[4]));
	list->name = "cylinder";
	ft_strsplit_clr(split);
	split = ft_strsplit(tab[2], ',');
	list->ori.x = ft_atoi(split[0] + 1);
	list->ori.y = ft_atoi(split[1]);
	list->ori.z = ft_atoi(split[2]);
	list->ori = norm(list->ori);
	list->radius = ft_atoi(tab[3]);
	list->diffuse = ft_atoi(tab[5]) / 100.0;
	list->specular = ft_atoi(tab[6]) / 100.0;
	list->phong = ft_atoi(tab[7]);
	list->fun = &(keyword[3]);
	env->object = add_list_list(env->object, list);
	ft_strsplit_clr(split);
}
Exemplo n.º 3
0
void	add_light(t_env *env, char **tab)
{
	t_point		p;
	t_list		*list;
	char		**split;

	split = ft_strsplit(tab[1], ',');
	p.x = ft_atoi(split[0] + 1);
	p.y = ft_atoi(split[1]);
	p.z = ft_atoi(split[2]);
	ft_strsplit_clr(split);
	list = new_list(p, hex_to_i(tab[2]));
	list->name = "light";
	list->intensity = ft_atoi(tab[3]) / 100;
	env->light = add_list_list(env->light, list);
}
Exemplo n.º 4
0
void	fill_color(t_env *env, char **tab)
{
	env->color = hex_to_i(tab[1]);
	env->intensity = ft_atoi(tab[2]) / 100.0;
}