Exemplo n.º 1
0
/*!
 * \brief Search a node for a point. If its a leaf node, return the element we
 * found it in.
 */
bool Octree::findPointInNode( RCP_Node node,
			      iBase_EntityHandle &found_in_entity,
			      const double coords[3] )
{
    int error = 0;
    bool return_val = false;

    // First check at the node level.
    iBase_EntityHandle *node_elements = 0;
    int node_elements_allocated = 0; 
    int node_elements_size = 0; 
    iMesh_getEntities( d_mesh,
		       node->node_set,
		       d_entity_type,
		       d_entity_topology,
		       &node_elements,
		       &node_elements_allocated,
		       &node_elements_size,
		       &error );
    assert( iBase_SUCCESS == error );

    int i = 0;
    if ( node_elements_size > 0 )
    {
	while ( i < node_elements_size && !return_val )
	{
	    if ( TopologyTools::pointInVolume( d_mesh,
					       node_elements[i],
					       coords ) )
	    {
		return_val = true;
		found_in_entity = node_elements[i];
	    }
	    ++i;
	}
    }

    free( node_elements );

    // If we found the element or we're at a leaf then we're done. Otherwise,
    // recurse through the children if this point is in their bounding box.
    if ( !return_val && !node->is_leaf )
    {
	int j = 0;
	while ( j < 8 && !return_val )
	{
	    if ( isPointInBox( node->children[j]->bounding_box, coords ) )
	    {
		return_val = findPointInNode( node->children[j],
					      found_in_entity,
					      coords );
	    }
	    ++j;
	}
    }

    return return_val;
}
Exemplo n.º 2
0
inline iMesh::Error
iMesh::getEntities( EntitySetHandle set,
                    EntityType type,
                    EntityTopology topo,
                    std::vector<EntityHandle>& entities_out ) const
{
    // if input vect has no allocated space, allocate some so
    // we don't accidentally ask the impl to allocate an array
  if (entities_out.capacity() == 0) {
    Error err2;
    int count;
    if (topo == iMesh_ALL_TOPOLOGIES)
      err2 = getNumOfType( set, type, count );
    else
      err2 = getNumOfTopo( set, topo, count );
    if (err2 != iBase_SUCCESS)
      return err2;
    entities_out.resize( count );
  }
  
    // try getting results using whatever space input vector has allocated
  int err, size = 0, alloc = entities_out.capacity();
  entities_out.resize( entities_out.capacity() );
  EntityHandle* ptr = &entities_out[0];
  iMesh_getEntities( mInstance, set, type, topo, &ptr, &alloc, &size, &err );
  entities_out.resize(size);
  
    // if input vector was too small, try again with increased size
  if (iBase_BAD_ARRAY_DIMENSION == err || iBase_BAD_ARRAY_SIZE == err) {
    alloc = entities_out.size();
    ptr = &entities_out[0];
    iMesh_getEntities( mInstance, set, type, topo, &ptr, &alloc, &size, &err );
  }
  
  return (Error)err;
}
Exemplo n.º 3
0
static dErr doMaterial(iMesh_Instance mesh,iBase_EntitySetHandle root)
{
  static const char matSetName[] = "MAT_SET",matNumName[] = "MAT_NUM";
  dMeshTag matSetTag,matNumTag;
  dMeshESH mat[2];
  dMeshEH *ents;
  MeshListEH r=MLZ,v=MLZ;
  MeshListInt rvo=MLZ;
  MeshListReal x=MLZ;
  dReal fx,center[3],*matnum;
  dInt nents;
  dErr err;

  dFunctionBegin;
  iMesh_createTag(mesh,matSetName,1,iBase_INTEGER,&matSetTag,&err,sizeof(matSetName));dICHK(mesh,err);
  iMesh_createTag(mesh,matNumName,1,iBase_DOUBLE,&matNumTag,&err,sizeof(matNumName));dICHK(mesh,err);
  iMesh_getEntities(mesh,root,iBase_REGION,iMesh_ALL_TOPOLOGIES,MLREF(r),&err);dICHK(mesh,err);
  iMesh_getEntArrAdj(mesh,r.v,r.s,iBase_VERTEX,MLREF(v),MLREF(rvo),&err);dICHK(mesh,err);
  iMesh_getVtxArrCoords(mesh,v.v,v.s,iBase_INTERLEAVED,MLREF(x),&err);dICHK(mesh,err);
  err = dMalloc(r.s*sizeof(ents[0]),&ents);dCHK(err);
  err = dMalloc(r.s*sizeof(matnum[0]),&matnum);dCHK(err);
  for (dInt i=0; i<2; i++) {
    iMesh_createEntSet(mesh,0,&mat[i],&err);dICHK(mesh,err);
    iMesh_setEntSetData(mesh,mat[i],matSetTag,(char*)&i,sizeof(i),&err);dICHK(mesh,err);
    nents = 0;
    for (dInt j=0; j<r.s; j++) {
      dGeomVecMeanI(8,x.v+3*rvo.v[j],center);
      fx = sqrt(dGeomDotProd(center,center)); /* material 0 if inside the unit ball, else material 1 */
      if (i == (fx < 1.0) ? 0 : 1) {
        ents[nents] = r.v[j];
        matnum[nents] = 1.0 * i;
        nents++;
      }
    }
    iMesh_addEntArrToSet(mesh,ents,nents,mat[i],&err);dICHK(mesh,err);
    iMesh_setArrData(mesh,ents,nents,matNumTag,(char*)matnum,nents*(int)sizeof(matnum[0]),&err);dICHK(mesh,err);
  }
  err = dFree(ents);dCHK(err);
  err = dFree(matnum);dCHK(err);
  MeshListFree(r); MeshListFree(v); MeshListFree(rvo); MeshListFree(x);
  dFunctionReturn(0);
}
Exemplo n.º 4
0
static dErr doGlobalNumber(iMesh_Instance mesh,iBase_EntitySetHandle root)
{
  MeshListEH ents=MLZ;
  int owned,offset,*number;
  dMeshTag idTag;
  dErr err;

  dFunctionBegin;
  iMesh_getEntities(mesh,root,iBase_ALL_TYPES,iMesh_ALL_TOPOLOGIES,MLREF(ents),&err);dICHK(mesh,err);
  err = dMalloc(ents.s*sizeof(number[0]),&number);dCHK(err);
  owned = ents.s; offset = 0;
  for (int i=0; i<owned; i++) {
    number[i] = offset + i;
  }
  iMesh_createTag(mesh,"dohp_global_number",1,iBase_INTEGER,&idTag,&err,sizeof("dohp_global_number"));dICHK(mesh,err);
  iMesh_setIntArrData(mesh,ents.v,owned,idTag,number,owned,&err);dICHK(mesh,err);
  err = dFree(number);dCHK(err);
  MeshListFree(ents);
  dFunctionReturn(0);
}
Exemplo n.º 5
0
/**\brief Get the entities copied from a set
 *
 * Given a set and a tag, return the values of the tag set on entities from that
 * set (i.e. the copied entities).
 * \param imeshImpl the iMesh instance handle
 * \param set the set containing the entities we want
 * \param local_tag the tag relating source and target entities
 * \param ents a vector which will hold our copied entities
 */
static
void get_copied_ents(iMesh_Instance imeshImpl, iBase_EntitySetHandle set,
                     iBase_TagHandle local_tag,
                     std::vector<iBase_EntityHandle> &ents)
{
  int err;

  SimpleArray<iBase_EntityHandle> tmp_ents;
  iMesh_getEntities(imeshImpl, set, iBase_ALL_TYPES, iMesh_ALL_TOPOLOGIES,
                    ARRAY_INOUT(tmp_ents), &err);
  check_error(imeshImpl, err);

  ents.reserve(tmp_ents.size());

  // get copied entities
  for (int i = 0; i < tmp_ents.size(); i++) {
    iBase_EntityHandle eh_tag;
    iMesh_getEHData(imeshImpl, tmp_ents[i], local_tag, &eh_tag, &err);
    if (iBase_SUCCESS == err && eh_tag)
      ents.push_back(eh_tag);
  }
}
Exemplo n.º 6
0
static dErr doGlobalID(iMesh_Instance mesh,iBase_EntitySetHandle root)
{
  MeshListEH ents=MLZ;
  MeshListInt type=MLZ;
  int count[4] = {0,0,0,0};
  int owned,*number;
  dMeshTag idTag;
  dErr err;

  dFunctionBegin;
  iMesh_getEntities(mesh,root,iBase_ALL_TYPES,iMesh_ALL_TOPOLOGIES,MLREF(ents),&err);dICHK(mesh,err);
  iMesh_getEntArrType(mesh,ents.v,ents.s,MLREF(type),&err);dICHK(mesh,err);
  err = dMalloc(ents.s*sizeof(number[0]),&number);dCHK(err);
  owned = ents.s;
  for (int i=0; i<owned; i++) {
    number[i] = count[type.v[i]]++;
  }
  iMesh_getTagHandle(mesh,"GLOBAL_ID",&idTag,&err,sizeof("GLOBAL_ID"));dICHK(mesh,err);
  iMesh_setIntArrData(mesh,ents.v,owned,idTag,number,owned,&err);dICHK(mesh,err);
  err = dFree(number);dCHK(err);
  MeshListFree(ents); MeshListFree(type);
  dFunctionReturn(0);
}
Exemplo n.º 7
0
static dErr createUniformTags(iMesh_Instance mesh,iBase_EntitySetHandle root)
{
  dMeshTag itag,rtag;
  MeshListEH ents=MLZ;
  int *idata;
  double *rdata;
  dErr err;

  dFunctionBegin;
  iMesh_getEntities(mesh,root,iBase_ALL_TYPES,iMesh_ALL_TOPOLOGIES,MLREF(ents),&err);dICHK(mesh,err);
  err = dMalloc(ents.s*sizeof(idata[0]),&idata);dCHK(err);
  err = dMalloc(ents.s*sizeof(rdata[0]),&rdata);dCHK(err);
  for (dInt i=0; i<ents.s; i++) {
    idata[i] = -i;
    rdata[i] = -1.0*i;
  }
  iMesh_createTag(mesh,"UNIFORM_INT",1,iBase_INTEGER,&itag,&err,sizeof("UNIFORM_INT"));dICHK(mesh,err);
  iMesh_createTag(mesh,"UNIFORM_REAL",1,iBase_DOUBLE,&rtag,&err,sizeof("UNIFORM_REAL"));dICHK(mesh,err);
  iMesh_setIntArrData(mesh,ents.v,ents.s,itag,idata,ents.s,&err);dICHK(mesh,err);
  iMesh_setDblArrData(mesh,ents.v,ents.s,rtag,rdata,ents.s,&err);dICHK(mesh,err);
  MeshListFree(ents); dFree(idata); dFree(rdata);
  dFunctionReturn(0);
}
Exemplo n.º 8
0
// Generates a mesh of a brick using run-time parameters.
// The new mesh populates the given root set.
// This should be converted to have a useful programmatic API.
dErr dMeshGenerateBlock(dMesh dmesh,dMeshESH root,PetscBool do_geom)
{
  const char pTagName[]="OWNING_PART", pSetName[]="PARALLEL_PARTITION";
  PetscBool  assoc_with_brick=0,do_color_bdy=0,do_material = 1,do_uniform = 1,do_global_number = 0,do_global_id = 1;
  PetscBool  do_partition = 1,do_pressure = 0,do_faces = 1,do_edges = 1;
  dReal rotate_y = 0;
  dInt verbose = 0;
  iMesh_Instance mesh;
  iBase_EntityHandle *entbuf;
  iBase_EntitySetHandle facesets[6];
  iBase_TagHandle pTag;
  MeshListEH v=MLZ,e=MLZ,f=MLZ,r=MLZ,c=MLZ;
  MeshListReal x=MLZ;
  MeshListInt s=MLZ,part=MLZ;
  dInt *face[6],facecount[6]={0};
  int err,i,j,k,m,n,p,M,N,P,I,J,K,order=iBase_INTERLEAVED;
  Box box;
  PetscViewer viewer;

  dFunctionBegin;
  dValidHeader(dmesh,dMESH_CLASSID,1);
  err = PetscViewerASCIIGetStdout(((PetscObject)dmesh)->comm,&viewer);dCHK(err);
  err = PetscOptionsBegin(((PetscObject)dmesh)->comm,((PetscObject)dmesh)->prefix,"dMeshGenerate Block: generate cartesian meshes",NULL);dCHK(err);
  {
    char boxstr[256] = "-1:1,-1:1,-1:1",mnp[256] = "5,5,5",MNP[256] = "2,2,2";
    err = PetscOptionsInt("-dmeshgen_block_verbose","verbosity of output","none",verbose,&verbose,NULL);dCHK(err);
    if (do_geom) {
      err = PetscOptionsBool("-dmeshgen_block_assoc_with_brick","associate boundaries with brick","none",assoc_with_brick,&assoc_with_brick,NULL);dCHK(err);
    }
    err = PetscOptionsBool("-dmeshgen_block_color_bdy","color boundary sets","none",do_color_bdy,&do_color_bdy,NULL);dCHK(err);
    err = PetscOptionsBool("-dmeshgen_block_material","create material sets","none",do_material,&do_material,NULL);dCHK(err);
    err = PetscOptionsBool("-dmeshgen_block_uniform","create uniform sets","none",do_uniform,&do_uniform,NULL);dCHK(err);
    err = PetscOptionsBool("-dmeshgen_block_global_number","create global_number tags","none",do_global_number,&do_global_number,NULL);dCHK(err);
    err = PetscOptionsBool("-dmeshgen_block_global_id","create GLOBAL_ID tags","none",do_global_id,&do_global_id,NULL);dCHK(err);
    err = PetscOptionsBool("-dmeshgen_block_partition","create partition sets","none",do_partition,&do_partition,NULL);dCHK(err);
    err = PetscOptionsBool("-dmeshgen_block_pressure","create pressure sets","none",do_pressure,&do_pressure,NULL);dCHK(err);
    err = PetscOptionsBool("-dmeshgen_block_faces","create face entities","none",do_faces,&do_faces,NULL);dCHK(err);
    err = PetscOptionsBool("-dmeshgen_block_edges","create face entities","none",do_edges,&do_edges,NULL);dCHK(err);
    err = PetscOptionsReal("-dmeshgen_block_rotate_y","rotate domain by given angle (degrees) around y axis)","none",rotate_y,&rotate_y,NULL);dCHK(err); rotate_y *= PETSC_PI/180.;
    err = PetscOptionsString("-dmeshgen_block_box","box x0:x1,y0:y1,z0:z1","none",boxstr,boxstr,sizeof(boxstr),NULL);dCHK(err);
    err = PetscOptionsString("-dmeshgen_block_mnp","number of points m,n,p","none",mnp,mnp,sizeof(mnp),NULL);dCHK(err);
    err = PetscOptionsString("-dmeshgen_block_procs_mnp","number of procs M,N,P","none",MNP,MNP,sizeof(MNP),NULL);dCHK(err);

    i = sscanf(boxstr,"%lf:%lf,%lf:%lf,%lf:%lf",&box.x0,&box.x1,&box.y0,&box.y1,&box.z0,&box.z1);
    if (i != 6) dERROR(PETSC_COMM_SELF,1,"Failed to parse bounding box.");
    i = sscanf(mnp,"%d,%d,%d",&m,&n,&p);
    if (i != 3) dERROR(PETSC_COMM_SELF,1,"Failed to parse size.");
    i = sscanf(MNP,"%d,%d,%d",&M,&N,&P);
    if (i != 3) dERROR(PETSC_COMM_SELF,1,"Failed to parse partition size.");
  }
  err = PetscOptionsEnd();
  err = dMeshGetInstance(dmesh,&mesh);dCHK(err);

  /* Allocate buffers */
  err = dMallocA(m*n*p*3,&entbuf);dCHK(err); /* More than enough to hold all entities of any given type */
  for (i=0; i<6; i++) {
    int n2max = dSqrInt(dMaxInt(m,dMaxInt(n,p)));
    err = dMallocA(2*n2max,&face[i]);dCHK(err);
    iMesh_createEntSet(mesh,0,&facesets[i],&err);dICHK(mesh,err);
  }

  /* Create vertices */
  x.a = x.s = m*n*p*3; x.v = malloc(x.a*sizeof(double));
  for (i=0; i<m; i++) {
    for (j=0; j<n; j++) {
      for (k=0; k<p; k++) {
        dReal X,Y,Z;
        I = (i*n+j)*p+k;
        if (i==0) AddToFace(face,facecount,3,I);
        else if (i==m-1) AddToFace(face,facecount,1,I);
        else if (j==0) AddToFace(face,facecount,0,I);
        else if (j==n-1) AddToFace(face,facecount,2,I);
        else if (k==0) AddToFace(face,facecount,4,I);
        else if (k==p-1) AddToFace(face,facecount,5,I);
        X = box.x0 + (box.x1-box.x0)*(1.*i/(m-1));
        Y = box.y0 + (box.y1-box.y0)*(1.*j/(n-1));
        Z = box.z0 + (box.z1-box.z0)*(1.*k/(p-1));
        x.v[3*I+0] = cos(rotate_y) * X - sin(rotate_y) * Z;
        x.v[3*I+1] = Y;
        x.v[3*I+2] = sin(rotate_y) * X + cos(rotate_y) * Z;
      }
    }
  }
  iMesh_createVtxArr(mesh,m*n*p,order,x.v,x.s,&v.v,&v.a,&v.s,&err);dICHK(mesh,err);
  err = CommitToFaceSets(mesh,v.v,face,facecount,facesets,entbuf);
  MeshListFree(x);

  /* Create regions */
  c.a = c.s = (m-1)*(n-1)*(p-1)*8; c.v = malloc(c.a*sizeof(iBase_EntityHandle)); /* connectivity */
  I=0;
  for (i=0; i<m-1; i++) {
    for (j=0; j<n-1; j++) {
      for (k=0; k<p-1; k++) {
        c.v[I++] = v.v[((i+0)*n+(j+0))*p+(k+0)];
        c.v[I++] = v.v[((i+1)*n+(j+0))*p+(k+0)];
        c.v[I++] = v.v[((i+1)*n+(j+1))*p+(k+0)];
        c.v[I++] = v.v[((i+0)*n+(j+1))*p+(k+0)];
        c.v[I++] = v.v[((i+0)*n+(j+0))*p+(k+1)];
        c.v[I++] = v.v[((i+1)*n+(j+0))*p+(k+1)];
        c.v[I++] = v.v[((i+1)*n+(j+1))*p+(k+1)];
        c.v[I++] = v.v[((i+0)*n+(j+1))*p+(k+1)];
      }
    }
  }
  if (I != c.s) dERROR(PETSC_COMM_SELF,1,"Wrong number of regions.");
  iMesh_createEntArr(mesh,iMesh_HEXAHEDRON,c.v,c.s,&r.v,&r.a,&r.s,&s.v,&s.a,&s.s,&err);dICHK(mesh,err);
  if (r.s != (m-1)*(n-1)*(p-1)) dERROR(PETSC_COMM_SELF,1,"Wrong number of regions created.");
  if (verbose > 0) {err = PetscViewerASCIIPrintf(viewer,"region size %d, status size %d\n",r.s,s.s);dCHK(err);}

  if (do_global_number) {err = doGlobalNumber(mesh,root);dCHK(err);}
  if (do_global_id) {err = doGlobalID(mesh,root);dCHK(err);}

  if (do_partition) {           /* Partition tags */
    /* Create partition. */
    part.a = part.s = r.s; part.v = malloc(part.a*sizeof(int));
    for (i=0; i<m-1; i++) {
      for (j=0; j<n-1; j++) {
        for (k=0; k<p-1; k++) {
          I = i*M/(m-1); J = j*N/(n-1); K = k*P/(p-1);
          part.v[(i*(n-1)+j)*(p-1)+k] = (I*N+J)*P+K;
        }
      }
    }
    /* MATERIAL_SET is a special name associated with all iMesh instances
    * If we are using a different name, we can assume it is not special. */
    if (strcmp(pTagName,"MATERIAL_SET")) {
      iMesh_createTag(mesh,pTagName,1,iBase_INTEGER,&pTag,&err,sizeof(pTagName));dICHK(mesh,err);
    } else {
      iMesh_getTagHandle(mesh,"MATERIAL_SET",&pTag,&err,sizeof("MATERIAL_SET"));dICHK(mesh,err);
    }
    iMesh_setIntArrData(mesh,r.v,r.s,pTag,part.v,part.s,&err);dICHK(mesh,err);
    MeshListFree(part);
  }

  if (do_partition)             /* Partition sets */
  {
    int ii,jj,kk;
    iBase_EntitySetHandle partset;
    iBase_EntityHandle *entp;
    /* reuse some stuff, set up the a partition set */
    iMesh_createTag(mesh,pSetName,1,iBase_INTEGER,&pTag,&err,sizeof(pSetName));dICHK(mesh,err);
    for (i=0; i<M; i++) {
      for (j=0; j<N; j++) {
        for (k=0; k<P; k++) {
          iMesh_createEntSet(mesh,0,&partset,&err);dICHK(mesh,err);
          entp = entbuf;
          for (ii=i*(m-1)/M; ii<(i+1)*(m-1)/M; ii++) {
            for (jj=j*(n-1)/N; jj<(j+1)*(n-1)/N; jj++) {
              for (kk=k*(p-1)/P; kk<(k+1)*(p-1)/P; kk++) {
                *entp++ = r.v[(ii*(n-1)+jj)*(p-1)+kk];
              }
            }
          }
          if (verbose > 0) {err = PetscViewerASCIIPrintf(viewer,"part[%d (%d,%d,%d)] has %d regions\n",(i*N+j)*P+k,i,j,k,(int)(entp-entbuf));dCHK(err);}
          iMesh_addEntArrToSet(mesh,entbuf,(int)(entp-entbuf),partset,&err);dICHK(mesh,err);
          iMesh_setEntSetIntData(mesh,partset,pTag,(i*N+j)*P+k,&err);dICHK(mesh,err);
        }
      }
    }
  }
  MeshListFree(r); MeshListFree(s); MeshListFree(c);

  if (do_faces)
  {
    /* Create faces */
    c.a = c.s = 4*((m-1)*(n-1)*p + (m-1)*n*(p-1) + m*(n-1)*(p-1)); c.v = malloc(c.a*sizeof(iBase_EntityHandle));
    I = 0;
    for (i=0; i<m-1; i++) {     /* Faces with normal pointing in positive z direction */
      for (j=0; j<n-1; j++) {
        for (k=0; k<p; k++) {
          if (k==0) AddToFace(face,facecount,4,I/4);
          if (k==p-1) AddToFace(face,facecount,5,I/4);
          c.v[I++] = v.v[((i+0)*n+(j+0))*p+k];
          c.v[I++] = v.v[((i+1)*n+(j+0))*p+k];
          c.v[I++] = v.v[((i+1)*n+(j+1))*p+k];
          c.v[I++] = v.v[((i+0)*n+(j+1))*p+k];
        }
      }
    }
    for (i=0; i<m-1; i++) {     /* Faces with normal pointing in negative y direction */
      for (j=0; j<n; j++) {
        for (k=0; k<p-1; k++) {
          if (j==0) AddToFace(face,facecount,0,I/4);
          if (j==n-1) AddToFace(face,facecount,2,I/4);
          c.v[I++] = v.v[((i+0)*n+j)*p+(k+0)];
          c.v[I++] = v.v[((i+1)*n+j)*p+(k+0)];
          c.v[I++] = v.v[((i+1)*n+j)*p+(k+1)];
          c.v[I++] = v.v[((i+0)*n+j)*p+(k+1)];
        }
      }
    }
    for (i=0; i<m; i++) {       /* Faces with normal pointing in positive x direction */
      for (j=0; j<n-1; j++) {
        for (k=0; k<p-1; k++) {
          if (i==0) AddToFace(face,facecount,3,I/4);
          if (i==m-1) AddToFace(face,facecount,1,I/4);
          c.v[I++] = v.v[(i*n+(j+0))*p+(k+0)];
          c.v[I++] = v.v[(i*n+(j+1))*p+(k+0)];
          c.v[I++] = v.v[(i*n+(j+1))*p+(k+1)];
          c.v[I++] = v.v[(i*n+(j+0))*p+(k+1)];
        }
      }
    }
    if (I != c.s) dERROR(PETSC_COMM_SELF,1, "Wrong number of faces.");
    iMesh_createEntArr(mesh,iMesh_QUADRILATERAL,c.v,c.s,&f.v,&f.a,&f.s,&s.v,&s.a,&s.s,&err);dICHK(mesh,err);
    err = CommitToFaceSets(mesh,f.v,face,facecount,facesets,entbuf);dCHK(err);
    if (verbose > 0) {err = PetscViewerASCIIPrintf(viewer,"face size %d, status size %d\n",f.s,s.s);dCHK(err);}
    MeshListFree(f); MeshListFree(s); MeshListFree(c);
  }

  if (do_edges)
  {
    /* Create edges */
    c.a = c.s = 2*(m*n*(p-1) + m*(n-1)*p + (m-1)*n*p); c.v = malloc(c.a*sizeof(iBase_EntityHandle));
    I = 0;
    for (i=0; i<m; i++) {
      for (j=0; j<n; j++) {
        for (k=0; k<p-1; k++) {
          if (i==0) AddToFace(face,facecount,0,I/2);
          else if (i==m-1) AddToFace(face,facecount,2,I/2);
          else if (j==0) AddToFace(face,facecount,3,I/2);
          else if (j==n-1) AddToFace(face,facecount,1,I/2);
          c.v[I++] = v.v[(i*n+j)*p+(k+0)];
          c.v[I++] = v.v[(i*n+j)*p+(k+1)];
        }
      }
    }
    for (i=0; i<m; i++) {
      for (j=0; j<n-1; j++) {
        for (k=0; k<p; k++) {
          if (i==0) AddToFace(face,facecount,0,I/2);
          else if (i==m-1) AddToFace(face,facecount,2,I/2);
          else if (k==0) AddToFace(face,facecount,4,I/2);
          else if (k==p-1) AddToFace(face,facecount,5,I/2);
          c.v[I++] = v.v[(i*n+(j+0))*p+k];
          c.v[I++] = v.v[(i*n+(j+1))*p+k];
        }
      }
    }
    for (i=0; i<m-1; i++) {
      for (j=0; j<n; j++) {
        for (k=0; k<p; k++) {
          if (j==0) AddToFace(face,facecount,3,I/2);
          else if (j==n-1) AddToFace(face,facecount,1,I/2);
          else if (k==0) AddToFace(face,facecount,4,I/2);
          else if (k==p-1) AddToFace(face,facecount,5,I/2);
          c.v[I++] = v.v[((i+0)*n+j)*p+k];
          c.v[I++] = v.v[((i+1)*n+j)*p+k];
        }
      }
    }
    if (I != c.s) dERROR(PETSC_COMM_SELF,1, "Wrong number of edges.");
    iMesh_createEntArr(mesh,iMesh_LINE_SEGMENT,c.v,c.s, &e.v,&e.a,&e.s, &s.v,&s.a,&s.s,&err);dICHK(mesh,err);
    err = CommitToFaceSets(mesh,e.v,face,facecount,facesets,entbuf);dCHK(err);
    if (verbose > 0) {err = PetscViewerASCIIPrintf(viewer,"edge size %d, status size %d\n",e.s,s.s);dCHK(err);}
    MeshListFree(e); MeshListFree(s); MeshListFree(c);
  }

  /* We are done with the master vertex record. */
  MeshListFree(v);

  /* Create boundary sets, these are not related to geometry here */
  {
    dMeshESH wallset,topset,bottomset,senseSet;
    iBase_TagHandle bdyTag,senseTag;
    iMesh_getTagHandle(mesh,"NEUMANN_SET",&bdyTag,&err,sizeof("NEUMANN_SET"));dICHK(mesh,err);
    iMesh_createTag(mesh,"SENSE",1,iBase_INTEGER,&senseTag,&err,sizeof "SENSE");dICHK(mesh,err);
    iMesh_createEntSet(mesh,0,&wallset,&err);dICHK(mesh,err);
    iMesh_createEntSet(mesh,0,&topset,&err);dICHK(mesh,err);
    iMesh_createEntSet(mesh,0,&bottomset,&err);dICHK(mesh,err);
    iMesh_setEntSetIntData(mesh,wallset,bdyTag,100,&err);dICHK(mesh,err);
    iMesh_setEntSetIntData(mesh,topset,bdyTag,200,&err);dICHK(mesh,err);
    iMesh_setEntSetIntData(mesh,bottomset,bdyTag,300,&err);dICHK(mesh,err);
    for (i=0; i<4; i++) {iMesh_addEntSet(mesh,facesets[i],wallset,&err);dICHK(mesh,err);}
    iMesh_addEntSet(mesh,facesets[5],topset,&err);dICHK(mesh,err);
    iMesh_addEntSet(mesh,facesets[4],bottomset,&err);dICHK(mesh,err);

    /* Deal with SENSE on the walls */
    iMesh_createEntSet(mesh,0,&senseSet,&err);dICHK(mesh,err);
    iMesh_addEntSet(mesh,facesets[2],senseSet,&err);dICHK(mesh,err);
    iMesh_addEntSet(mesh,facesets[3],senseSet,&err);dICHK(mesh,err);
    iMesh_setEntSetIntData(mesh,senseSet,senseTag,-1,&err);dICHK(mesh,err);
    iMesh_addEntSet(mesh,senseSet,wallset,&err);dICHK(mesh,err);

    /* Deal with SENSE on the bottom */
    iMesh_createEntSet(mesh,0,&senseSet,&err);dICHK(mesh,err);
    iMesh_addEntSet(mesh,facesets[4],senseSet,&err);dICHK(mesh,err);
    iMesh_setEntSetIntData(mesh,senseSet,senseTag,-1,&err);dICHK(mesh,err);
    iMesh_addEntSet(mesh,senseSet,bottomset,&err);dICHK(mesh,err);

    for (i=0; i<6; i++) {err = dFree(face[i]);}
    err = dFree(entbuf);dCHK(err);
  }

  if (do_material) {err = doMaterial(mesh,root);dCHK(err);}

  /* Add a real valued tag over the vertices. */
  if (do_pressure) {
    static const char *myTagName = "pressure";
    iBase_TagHandle myTag;
    double *myData;

    iMesh_getEntities(mesh,root,iBase_VERTEX,iMesh_POINT,&v.v,&v.a,&v.s,&err);dICHK(mesh,err);
    iMesh_createTag(mesh,myTagName,1,iBase_DOUBLE,&myTag,&err,(int)strlen(myTagName));dICHK(mesh,err);
    err = PetscMalloc(v.s*sizeof(double),&myData);dCHK(err);
    for (i=0; i<v.s; i++) { myData[i] = 1.0 * i; }
    iMesh_setDblArrData(mesh,v.v,v.s,myTag,myData,v.s,&err);dICHK(mesh,err);
    err = PetscFree(myData);dCHK(err);
    MeshListFree(v);
  }

  if (do_uniform) {err = createUniformTags(mesh,root);dCHK(err);}

  if (do_geom)
#ifndef dHAVE_ITAPS_REL
    dERROR(((dObject)dmesh)->comm,PETSC_ERR_ARG_UNKNOWN_TYPE,"Dohp has not been configured with support for geometry");
#else
  {
    const char geom_options[] = ";ENGINE=OCC;";
    const char rel_options[] = "";
    iGeom_Instance geom;
    iRel_Instance assoc;
    iRel_PairHandle pair;
    iBase_EntityHandle brick;
    iGeom_newGeom(geom_options,&geom,&err,sizeof geom_options);dIGCHK(geom,err);
    iRel_create(rel_options,&assoc,&err,sizeof rel_options);dIRCHK(assoc,err);
    iRel_createPair(assoc,geom,0,iRel_IGEOM_IFACE,iRel_ACTIVE,mesh,1,iRel_IMESH_IFACE,iRel_ACTIVE,&pair,&err);dIGCHK(assoc,err);
    iGeom_createBrick(geom,box.x1-box.x0,box.y1-box.y0,box.z1-box.z0,&brick,&err);dIGCHK(geom,err);
    iGeom_moveEnt(geom,brick,0.5*(box.x0+box.x1),0.5*(box.y0+box.y1),0.5*(box.z0+box.z1),&err);dIGCHK(geom,err);
    if (verbose > 0) {err = BoundingBoxView(geom,brick,"brick",viewer);dCHK(err);}
    {
      iBase_EntityHandle gface[6],*gface_p=gface;
      int gface_a=6,gface_s;
      iGeom_getEntAdj(geom,brick,2,&gface_p,&gface_a,&gface_s,&err);dIGCHK(geom,err);
      for (i=0; i<6; i++) {
        char name[20];
        sprintf(name,"face_%d",i);
        err = BoundingBoxView(geom,gface[i],name,viewer);dCHK(err);
      }
      if (assoc_with_brick) {
        for (i=0; i<6; i++) {
          iRel_setEntSetRelation(assoc,pair,brick,facesets[i],&err);dIRCHK(assoc,err);
        }
      } else {
        /* Set associations.  With the current Lasso implementation, these will not be saved */
        iRel_setEntSetRelation(assoc,pair,gface[0],facesets[3],&err);dIRCHK(assoc,err);
        iRel_setEntSetRelation(assoc,pair,gface[1],facesets[1],&err);dIRCHK(assoc,err);
        iRel_setEntSetRelation(assoc,pair,gface[2],facesets[0],&err);dIRCHK(assoc,err);
        iRel_setEntSetRelation(assoc,pair,gface[3],facesets[2],&err);dIRCHK(assoc,err);
        iRel_setEntSetRelation(assoc,pair,gface[4],facesets[4],&err);dIRCHK(assoc,err);
        iRel_setEntSetRelation(assoc,pair,gface[5],facesets[5],&err);dIRCHK(assoc,err);
      }
    }
    {
      dMeshTag meshGlobalIDTag,meshGeomDimTag,geomGlobalIDTag;
      /* Manually set association tags, these are set so that the associations above can be inferred. */
      iMesh_getTagHandle(mesh,"GLOBAL_ID",&meshGlobalIDTag,&err,sizeof "GLOBAL_ID");dICHK(mesh,err);
      iMesh_getTagHandle(mesh,"GEOM_DIMENSION",&meshGeomDimTag,&err,sizeof "GEOM_DIMENSION");dICHK(mesh,err);
      iGeom_getTagHandle(geom,"GLOBAL_ID",&geomGlobalIDTag,&err,sizeof "GLOBAL_ID");dIGCHK(geom,err);
      for (i=0; i<6; i++) {
        iBase_EntityHandle gface;
        int gid,gdim;
        iRel_getSetEntRelation(assoc,pair,facesets[i],1,&gface,&err);dIRCHK(assoc,err);
        iGeom_getEntType(geom,gface,&gdim,&err);dIGCHK(geom,err);
        if (gdim != 2) dERROR(PETSC_COMM_SELF,1,"Geometric dimension is %d, expected 2",gdim);
        iGeom_getIntData(geom,gface,geomGlobalIDTag,&gid,&err);dIGCHK(geom,err);
        iMesh_setEntSetIntData(mesh,facesets[i],meshGeomDimTag,2,&err);dICHK(mesh,err);
        /* If the following line is disabled, Lasso will pick up the wrong relations, but at least they will still be with
        * surfaces.  Wouldn't it be better to not find relations? */
        iMesh_setEntSetIntData(mesh,facesets[i],meshGlobalIDTag,gid,&err);dICHK(mesh,err);
      }
    }
    err = dMeshSetGeometryRelation(dmesh,geom,assoc);dCHK(err);
  }
#endif
  dFunctionReturn(0);
}
Exemplo n.º 9
0
/*! 
 * \brief Build a tree node.
 */
void Octree::buildTreeNode( RCP_Node node )
{
    int error = 0;

    // Create the children.
    for ( int i = 0; i < 8; ++i )
    {
	node->children[i] = Teuchos::rcp( new OctreeNode );

	iMesh_createEntSet( d_mesh,
			    1,
			    &(node->children[i]->node_set),
			    &error );
	assert( iBase_SUCCESS == error );
    }

    // Create the new bounding boxes and assign them to the children.
    sliceBox( node );

    // Add the elements in the parent set to the child sets.
    std::vector<iBase_EntityHandle> root_list;
    int node_elements_allocated = 0;
    int node_elements_size = 0;
    iBase_EntityHandle *node_elements;
    iMesh_getEntities( d_mesh,
		       node->node_set,
		       d_entity_type,
		       d_entity_topology,
		       &node_elements,
		       &node_elements_allocated,
		       &node_elements_size,
		       &error );
    assert( iBase_SUCCESS == error );

    bool element_found = false;
    for (int n = 0; n < node_elements_size; ++n )
    {
	element_found = false;

	for ( int m = 0; m < 8; ++m )
	{
	    if ( !element_found )
	    {
		if ( isEntInBox( node->children[m]->bounding_box, 
				 node_elements[n] ) )
		{
		    iMesh_addEntToSet( d_mesh,
				       node_elements[n],
				       node->children[m]->node_set,
				       &error );
		    assert( iBase_SUCCESS == error );

		    if ( node != d_root_node )
		    {
			iMesh_rmvEntFromSet( d_mesh,
					     node_elements[n],
					     node->node_set,
					     &error );
			assert( iBase_SUCCESS == error );
		    }

		    element_found = true;
		}
	    }

	}

	if ( !element_found )
	{
	    root_list.push_back( node_elements[n] );
	}
    }

    free( node_elements );

    // Special case for the root node.
    if ( node == d_root_node )
    {
	iBase_EntitySetHandle new_root_set;
	iMesh_createEntSet( d_mesh,
			    1,
			    &new_root_set,
			    &error );
	assert( iBase_SUCCESS == error );

	iMesh_addEntArrToSet( d_mesh,
			      &root_list[0],
			      (int) root_list.size(),
			      new_root_set,
			      &error );
	assert( iBase_SUCCESS == error );

	node->node_set = new_root_set;
    }

    // See if we have any child entities.
    Teuchos::Tuple<int,8> num_child_ents;
    int total_child_ents = 0;
    for (int i = 0; i < 8; ++i )
    {
	iMesh_getNumOfTopo( d_mesh,
			    node->children[i]->node_set,
			    d_entity_topology,
			    &num_child_ents[i],
			    &error );
	assert( iBase_SUCCESS == error );

	total_child_ents += num_child_ents[i];
    }
    
    // Recurse.
    if ( total_child_ents == 0 )
    {
	node->is_leaf = true;
    }
    else
    {
	for (int i = 0; i < 8; ++i)
	{
	    if ( num_child_ents[i] == 0 )
	    {
		node->children[i]->is_leaf = true;
	    }
	    else 
	    {
		buildTreeNode( node->children[i] );
	    }
	}
    }
}
Exemplo n.º 10
0
/*!
 * \brief Get the bounding box of a set of entities.
 */
void Octree::getEntSetBox( iBase_EntitySetHandle entity_set,
			   Box &bounding_box )
{
    int error = 0;
    
    int num_set_vertices = 0;
    iMesh_getNumOfTopo( d_mesh,
			entity_set,
			iMesh_POINT,
			&num_set_vertices,
			&error );
    assert( iBase_SUCCESS == error );

    iBase_EntityHandle *set_vertices = 0;
    int set_vertices_allocated = 0;
    int set_vertices_size = 0;
    iMesh_getEntities( d_mesh,
		       entity_set,
		       iBase_VERTEX,
		       iMesh_POINT,
		       &set_vertices,
		       &set_vertices_allocated,
		       &set_vertices_size,
		       &error );
    assert( iBase_SUCCESS == error );

    int set_coords_allocated = 3*set_vertices_size;
    int set_coords_size = 0;
    double *coords = 0;
    iMesh_getVtxArrCoords( d_mesh,
			   set_vertices,
			   set_vertices_size,
			   iBase_BLOCKED,
			   &coords,
			   &set_coords_allocated,
			   &set_coords_size,
			   &error );
    assert( iBase_SUCCESS == error );

    Teuchos::ArrayView<double> set_coords( coords, set_coords_size );

    Teuchos::ArrayView<double>::const_iterator set_x_it_begin 
	= set_coords.begin();

    Teuchos::ArrayView<double>::const_iterator set_x_it_end 
	= set_x_it_begin + set_vertices_size;

    Teuchos::ArrayView<double>::const_iterator set_y_it_begin 
	= set_x_it_end;
    Teuchos::ArrayView<double>::const_iterator set_y_it_end 
	= set_y_it_begin + set_vertices_size;
    
    Teuchos::ArrayView<double>::const_iterator set_z_it_begin 
	= set_y_it_end;
    Teuchos::ArrayView<double>::const_iterator set_z_it_end 
	= set_z_it_begin + set_vertices_size;

    bounding_box[0] = *(std::min_element( set_x_it_begin, set_x_it_end ));
    bounding_box[1] = *(std::max_element( set_x_it_begin, set_x_it_end ));
    bounding_box[2] = *(std::min_element( set_y_it_begin, set_y_it_end ));
    bounding_box[3] = *(std::max_element( set_y_it_begin, set_y_it_end ));
    bounding_box[4] = *(std::min_element( set_z_it_begin, set_z_it_end ));
    bounding_box[5] = *(std::max_element( set_z_it_begin, set_z_it_end ));

    free( set_vertices );
    free( coords );
}
Exemplo n.º 11
0
int ProjectShell::getMeshData()
{
 
  // get original coordinates of mesh
  iBase_EntityHandle *verts = NULL;
  int verts_alloc = 0;
  
  int vert_coords_alloc = 0;
  int vertex_coord_size;

  /* check storage order */
  int result;
  int this_order;
  iMesh_getDfltStorage(m_mesh, &this_order, &result);
  if (iBase_SUCCESS != result) {
    printf("failed to get preferred storage order in getMesh.\n");
    return 1;
  }
  

  /* now get the vertex coordinates from a vertex array */
  /* need to get the vertices in the model */
  verts = NULL;
  verts_alloc = 0;
  iMesh_getEntities(m_mesh, m_hRootSet, iBase_VERTEX, 
                    iMesh_POINT, &verts, &verts_alloc, &m_numNodes, &result);
  if (iBase_SUCCESS != result) {
    printf("failed to get vertices.\n");
    return 1;
  }
  /*
    iMesh_getNumOfType  	(  	iMesh_Instance   	 instance,
    const iBase_EntitySetHandle  	entity_set_handle,
    const int  	entity_type,
    int *  	num_type,
    int *  	err	 
    ) */
  int numEdges=0;
  iMesh_getNumOfType 	(m_mesh, m_hRootSet, iBase_EDGE, 
			 &numEdges, &result);
  		
  // get the triangles and the vertices in one shot
  iBase_EntityHandle *triangles = NULL;
  int triangles_alloc = 0;
  iBase_EntityHandle *vert_adj = NULL;
  int  vert_adj_alloc = 0, vert_adj_size;
  int * offsets = NULL, offsets_alloc = 0, indices_size;
  int * indices = NULL, indices_alloc = 0, offsets_size;
  iMesh_getAdjEntIndices( m_mesh, m_hRootSet, 
			  iBase_FACE, iMesh_TRIANGLE, iBase_VERTEX,
			  &triangles, &triangles_alloc, &m_numTriangles,
			  &vert_adj, &vert_adj_alloc, &vert_adj_size,
			  &indices, &indices_alloc, &indices_size,
			  &offsets, &offsets_alloc, &offsets_size,
			  &result );
  if (iBase_SUCCESS != result) {
    printf("failed to get triangles and vertices.\n");
    return 1;
  }
  

  /* get the coordinates in one array */
   
  vert_coords_alloc = 0;

  iMesh_getVtxArrCoords(m_mesh, vert_adj, vert_adj_size, iBase_INTERLEAVED, 
                        &m_xyz, &vert_coords_alloc, &vertex_coord_size, &result);
  if (iBase_SUCCESS != result || 3*m_numNodes!=vertex_coord_size) {
    printf("failed to get vertex coordinates of entities in getMeshData.\n");
    return 1;
  }
 

  // build list of edges; we cannot rely on iMesh to give them to us
  // can we force imesh to give the edges? It does not seem like that

  // the vertices are identified as the index in vert_adj 
  // indices are the triangles
  // i is index in triangles
  //  offsets[i], offsets[i+1] are offsets in indices
  // vertices of triangle [i] have indices  indices[offsets[i]+j], j=0:(offsets[i+1]-offsets[i])-1

  // first, determine the edges of triangle i
  if (offsets_size - 1 != m_numTriangles)
    {
      std::cerr<<"bad indexing\n";
      return 1;
    }
  int i=0;// index used everywhere
  for (i=0; i<m_numTriangles; i++)
    {
      if (offsets[i+1]-offsets[i] !=3)
	{
	  std::cerr<< "not a triangle\n";
	  return 1;
	}
    }
  // build edges from triangle information
  ps_edges = new PSEdge [m_numTriangles*3];// overestimate; probably only half will be created
  ps_nodes = new PSNode [m_numNodes];
  ps_triangles = new PS3DTriangle [m_numTriangles];
  //
  for (i=0; i<m_numNodes; i++)
    {
      PSNode & psn = ps_nodes[i];
      psn.id = i;// this can be found by address in the array, but why bother
      for (int j=0; j<3; j++)
	{
	  psn.xyz[j] = m_xyz[3*i+j];
	}
    }
  // index in edge: 
  int edgeIndex = 0;
  int j=0;
  for (j=0; j<m_numTriangles; j++)
    {
      PS3DTriangle & curTria = ps_triangles[j];
      int ii=0;
      for (ii=0; ii<3; ii++)
        curTria.v[ii]=indices[offsets[j]+ii];
      for (ii=0; ii<3; ii++)
	{
	  PSNode & v1= ps_nodes[curTria.v[ii]];
          int nextii = ii+1;
	  if (ii==2)
	    nextii=0;
          PSNode & v2= ps_nodes[curTria.v[nextii]];
	  // is there an edge from v1 to v2, or from v2 to v1
          int edgeId;
	  int exi = getEdge(v1, v2, edgeId, ps_edges, edgeIndex);// will be created if not existing already
          if (exi)
	    {
	      curTria.e[ii] = edgeId;
              PSEdge & foundEdge = ps_edges[abs(edgeId)-1];
	      foundEdge.used++;
	      if(foundEdge.used>2)
		{
		  std::cerr<< " bad indexing in ps_edge; exit\n";
		  exit(1);
		}
	      foundEdge.t[1]=j; // mark the triangle it belongs to
	    }
	  else
	    {
	      int cId = curTria.e[ii]=edgeIndex+1;
	      PSEdge & newEdge = ps_edges[edgeIndex];
	      newEdge.v[0] = curTria.v[ii];
	      newEdge.v[1]=curTria.v[nextii];
	      v1.edges.push_back(cId); // positive means starts at vertex
	      v2.edges.push_back(-cId);// negative means incident to the vertex
	      edgeIndex++;
	      newEdge.used=1;
	      newEdge.t[0] = j; // index for triangles
	    }
	}
    }
  m_numEdges = edgeIndex;
  // fill up now the triangle neighbor information
  for (j=0; j<m_numTriangles; j++)
    {
      PS3DTriangle & tri = ps_triangles[j];
      for (int k=0; k<3; k++)
	{
	  int edgeId = tri.e[k];
	  int ae = abs(edgeId);
	  PSEdge & edge = ps_edges[ae-1];
	  int t0 = edge.t[0], t1 = edge.t[1];
	  if (t0==j)
	    tri.t[k] = t1;
	  else if (t1==j)
	    tri.t[k] = t0;
	}
    }

  free(verts);
  free(triangles);
  free(vert_adj);
  free (indices);
  free (offsets);

  //free(vert_coords);
  

  return 0;
}