/** * Group ID -> group level lookup. A way to provide backward compatibility with GM level system. * @param group id * @return group level * @public */ int pc_group_id2level(int group_id) { GroupSettings *group = id2group(group_id); if (group == NULL) return 0; return group->level; }
/** * Checks commands used by player group should be logged * @param group_id ID of the group */ bool pc_group_should_log_commands(int group_id) { GroupSettings *group = NULL; if ((group = id2group(group_id)) == NULL) return false; return group->log_commands; }
/** * Group ID -> group name lookup. Used only in @who atcommands. * @param group_id group id * @return group name * @public */ const char* pc_group_id2name(int group_id) { GroupSettings *group = id2group(group_id); if (group == NULL) return "Non-existent group!"; return group->name; }
/** * Checks if player group has a permission * @param group_id ID of the group * @param permission permission to check */ bool pc_group_has_permission(int group_id, int permission) { GroupSettings *group = NULL; if ((group = id2group(group_id)) == NULL) return false; return ((group->e_permissions&permission) != 0); }
/** * Checks if player group can use @/#command * @param group_id ID of the group * @param command Command name without @/# and params * @param type enum AtCommanndType { COMMAND_ATCOMMAND = 1, COMMAND_CHARCOMMAND = 2 } */ bool pc_group_can_use_command(int group_id, const char *command, AtCommandType type) { int result = 0; config_setting_t *commands = NULL; GroupSettings *group = NULL; if (pc_group_has_permission(group_id, PC_PERM_USE_ALL_COMMANDS)) return true; if ((group = id2group(group_id)) == NULL) return false; commands = group->commands; if (commands != NULL) { config_setting_t *cmd = NULL; // <commandname> : <bool> (only atcommand) if (type == COMMAND_ATCOMMAND && config_setting_lookup_bool(commands, command, &result)) return (bool)result; // <commandname> : [ <bool>, <bool> ] ([ atcommand, charcommand ]) if ((cmd = config_setting_get_member(commands, command)) != NULL && config_setting_is_aggregate(cmd) && config_setting_length(cmd) == 2) return (bool)config_setting_get_bool_elem(cmd, AtCommandType2idx(type)); } return false; }
/** * Load permission for player based on group id * @param sd Player */ void pc_group_pc_load(struct map_session_data * sd) { GroupSettings *group = NULL; if ((group = id2group(sd->group_id)) == NULL) { ShowWarning("pc_group_pc_load: %s (AID:%d) logged in with unknown group id (%d)! kicking...\n", sd->status.name, sd->status.account_id, sd->group_id); set_eof(sd->fd); return; } sd->permissions = group->e_permissions; sd->group_pos = group->group_pos; sd->group_level = group->level; }
/** * Loads group configuration from config file into memory. * @private */ static void read_config(void) { config_setting_t *groups = NULL; const char *config_filename = "conf/groups.conf"; // FIXME hardcoded name int group_count = 0; if (conf_read_file(&pc_group_config, config_filename)) return; groups = config_lookup(&pc_group_config, "groups"); if (groups != NULL) { GroupSettings *group_settings = NULL; DBIterator *iter = NULL; int i, loop = 0; group_count = config_setting_length(groups); for (i = 0; i < group_count; ++i) { int id = 0, level = 0; const char *groupname = NULL; int log_commands = 0; config_setting_t *group = config_setting_get_elem(groups, i); if (!config_setting_lookup_int(group, "id", &id)) { ShowConfigWarning(group, "pc_groups:read_config: \"groups\" list member #%d has undefined id, removing...", i); config_setting_remove_elem(groups, i); --i; --group_count; continue; } if (id2group(id) != NULL) { ShowConfigWarning(group, "pc_groups:read_config: duplicate group id %d, removing...", i); config_setting_remove_elem(groups, i); --i; --group_count; continue; } config_setting_lookup_int(group, "level", &level); config_setting_lookup_bool(group, "log_commands", &log_commands); if (!config_setting_lookup_string(group, "name", &groupname)) { char temp[20]; config_setting_t *name = NULL; snprintf(temp, sizeof(temp), "Group %d", id); if ((name = config_setting_add(group, "name", CONFIG_TYPE_STRING)) == NULL || !config_setting_set_string(name, temp)) { ShowError("pc_groups:read_config: failed to set missing group name, id=%d, skipping... (%s:%d)\n", id, config_setting_source_file(group), config_setting_source_line(group)); continue; } config_setting_lookup_string(group, "name", &groupname); // Retrieve the pointer } if (name2group(groupname) != NULL) { ShowConfigWarning(group, "pc_groups:read_config: duplicate group name %s, removing...", groupname); config_setting_remove_elem(groups, i); --i; --group_count; continue; } CREATE(group_settings, GroupSettings, 1); group_settings->id = id; group_settings->level = level; group_settings->name = groupname; group_settings->log_commands = (bool)log_commands; group_settings->inherit = config_setting_get_member(group, "inherit"); group_settings->commands = config_setting_get_member(group, "commands"); group_settings->permissions = config_setting_get_member(group, "permissions"); group_settings->inheritance_done = false; group_settings->root = group; group_settings->group_pos = i; strdb_put(pc_groupname_db, groupname, group_settings); idb_put(pc_group_db, id, group_settings); } group_count = config_setting_length(groups); // Save number of groups // Check if all commands and permissions exist iter = db_iterator(pc_group_db); for (group_settings = dbi_first(iter); dbi_exists(iter); group_settings = dbi_next(iter)) { config_setting_t *commands = group_settings->commands, *permissions = group_settings->permissions; int count = 0, j; // Make sure there is "commands" group if (commands == NULL) commands = group_settings->commands = config_setting_add(group_settings->root, "commands", CONFIG_TYPE_GROUP); count = config_setting_length(commands); for (j = 0; j < count; ++j) { config_setting_t *command = config_setting_get_elem(commands, j); const char *name = config_setting_name(command); if (!atcommand_exists(name)) { ShowConfigWarning(command, "pc_groups:read_config: non-existent command name '%s', removing...", name); config_setting_remove(commands, name); --j; --count; } } // Make sure there is "permissions" group if (permissions == NULL) permissions = group_settings->permissions = config_setting_add(group_settings->root, "permissions", CONFIG_TYPE_GROUP); count = config_setting_length(permissions); for(j = 0; j < count; ++j) { config_setting_t *permission = config_setting_get_elem(permissions, j); const char *name = config_setting_name(permission); int p; ARR_FIND(0, ARRAYLENGTH(pc_g_permission_name), p, strcmp(pc_g_permission_name[p].name, name) == 0); if (p == ARRAYLENGTH(pc_g_permission_name)) { ShowConfigWarning(permission, "pc_groups:read_config: non-existent permission name '%s', removing...", name); config_setting_remove(permissions, name); --p; --count; } } } dbi_destroy(iter); // Apply inheritance i = 0; // counter for processed groups while (i < group_count) { iter = db_iterator(pc_group_db); for (group_settings = dbi_first(iter); dbi_exists(iter); group_settings = dbi_next(iter)) { config_setting_t *inherit = NULL, *commands = group_settings->commands, *permissions = group_settings->permissions; int j, inherit_count = 0, done = 0; if (group_settings->inheritance_done) // group already processed continue; if ((inherit = group_settings->inherit) == NULL || (inherit_count = config_setting_length(inherit)) <= 0) { // this group does not inherit from others ++i; group_settings->inheritance_done = true; continue; } for (j = 0; j < inherit_count; ++j) { GroupSettings *inherited_group = NULL; const char *groupname = config_setting_get_string_elem(inherit, j); if (groupname == NULL) { ShowConfigWarning(inherit, "pc_groups:read_config: \"inherit\" array member #%d is not a name, removing...", j); config_setting_remove_elem(inherit,j); continue; } if ((inherited_group = name2group(groupname)) == NULL) { ShowConfigWarning(inherit, "pc_groups:read_config: non-existent group name \"%s\", removing...", groupname); config_setting_remove_elem(inherit,j); continue; } if (!inherited_group->inheritance_done) continue; // we need to do that group first // Copy settings (commands/permissions) that are not defined yet if (inherited_group->commands != NULL) { int l = 0, commands_count = config_setting_length(inherited_group->commands); for (l = 0; l < commands_count; ++l) config_setting_copy(commands, config_setting_get_elem(inherited_group->commands, l)); } if (inherited_group->permissions != NULL) { int l = 0, permissions_count = config_setting_length(inherited_group->permissions); for (l = 0; l < permissions_count; ++l) config_setting_copy(permissions, config_setting_get_elem(inherited_group->permissions, l)); } ++done; // copied commands and permissions from one of inherited groups } if (done == inherit_count) { // copied commands from all of inherited groups ++i; group_settings->inheritance_done = true; // we're done with this group } } dbi_destroy(iter); if (++loop > group_count) { ShowWarning("pc_groups:read_config: Could not process inheritance rules, check your config '%s' for cycles...\n", config_filename); break; } } // while(i < group_count) // Pack permissions into GroupSettings.e_permissions for faster checking iter = db_iterator(pc_group_db); for (group_settings = dbi_first(iter); dbi_exists(iter); group_settings = dbi_next(iter)) { config_setting_t *permissions = group_settings->permissions; int c, count = config_setting_length(permissions); for (c = 0; c < count; ++c) { config_setting_t *perm = config_setting_get_elem(permissions, c); const char *name = config_setting_name(perm); int val = config_setting_get_bool(perm); int j; if (val == 0) // does not have this permission continue; ARR_FIND(0, ARRAYLENGTH(pc_g_permission_name), j, strcmp(pc_g_permission_name[j].name, name) == 0); group_settings->e_permissions |= pc_g_permission_name[j].permission; } } dbi_destroy(iter); } ShowStatus("Done reading '"CL_WHITE"%d"CL_RESET"' groups in '"CL_WHITE"%s"CL_RESET"'.\n", group_count, config_filename); if( ( pc_group_max = group_count ) ) { DBIterator *iter = db_iterator(pc_group_db); GroupSettings *group_settings = NULL; int* group_ids = aMalloc( pc_group_max * sizeof(int) ); int i = 0; for (group_settings = dbi_first(iter); dbi_exists(iter); group_settings = dbi_next(iter)) { group_ids[i++] = group_settings->id; } atcommand_db_load_groups(group_ids); aFree(group_ids); dbi_destroy(iter); } }
/** * Checks commands used by player group should be logged * @param group_id ID of the group */ bool pc_group_should_log_commands(int group_id) { GroupSettings *group = NULL; return (group = id2group(group_id)) == NULL ? false : group->log_commands; }
/** * Checks if player group has a permission * @param group_id ID of the group * @param permission permission to check */ bool pc_group_has_permission(int group_id, int permission) { GroupSettings *group = NULL; return (group = id2group(group_id)) == NULL ? false : (group->e_permissions&permission) != 0; }