Texture* DevILImageCodec::load(const RawDataContainer& data, Texture* result)
{
    ilPushAttrib(IL_ORIGIN_SET);
    ilOriginFunc(IL_ORIGIN_UPPER_LEFT);
    ilEnable(IL_ORIGIN_SET);

    ILuint imgName;
    ilGenImages(1, &imgName);
    ilBindImage(imgName);

    if (IL_FALSE != ilLoadL(IL_TYPE_UNKNOWN,
                            static_cast<const void*>(data.getDataPtr()),
                            data.getSize()))
    {
        // get details about size of loaded image
        ILinfo imgInfo;
        memset(&imgInfo, 0, sizeof(ILinfo));
        iluGetImageInfo(&imgInfo);
        // set dimensions of texture
        size_t width = imgInfo.Width;
        size_t height = imgInfo.Height;
        // allocate temp buffer to receive image data
        uchar* tmpBuff = new uchar[width * height * 4];

        // get image data in required format
        Texture::PixelFormat cefmt;
        ILenum ilfmt;
        switch (imgInfo.Format)
        {
        case IL_RGBA:
        case IL_BGRA:
            ilfmt = IL_RGBA;
            cefmt = Texture::PF_RGBA;
            break;
        default:
            ilfmt = IL_RGB;
            cefmt = Texture::PF_RGB;
            break;
        };
        ilCopyPixels(0, 0, 0, width, height, 1, ilfmt, IL_UNSIGNED_BYTE,
                     static_cast<void*>(tmpBuff));

        // delete DevIL image
        ilDeleteImages(1, &imgName);
        ilPopAttrib();

        // create cegui texture
        CEGUI_TRY
        {
            result->loadFromMemory(tmpBuff, Size(width, height), cefmt);
        }
        CEGUI_CATCH(...)
        {
            delete [] tmpBuff;
            CEGUI_RETHROW;
        }
Exemplo n.º 2
0
void ilState::Push(ILuint Bits = IL_ALL_ATTRIB_BITS)
{
	ilPushAttrib(Bits);
	return;
}
Exemplo n.º 3
0
Texture* DevILImageCodec::load(const RawDataContainer& data, Texture* result)
{
    ilPushAttrib(IL_ORIGIN_SET);
    ilOriginFunc(IL_ORIGIN_UPPER_LEFT);
    ilEnable(IL_ORIGIN_SET);

    ILuint imgName;
    ilGenImages(1, &imgName);
    ilBindImage(imgName);

    if (ilLoadL(IL_TYPE_UNKNOWN, (ILvoid*)data.getDataPtr(), data.getSize()) != IL_FALSE)
    {
        // get details about size of loaded image
        ILinfo imgInfo;
        memset(&imgInfo, 0, sizeof(ILinfo));
        iluGetImageInfo(&imgInfo);
        // set dimensions of texture
        size_t width = imgInfo.Width;
        size_t height = imgInfo.Height;
        // allocate temp buffer to receive image data
        uchar* tmpBuff = new uchar[width * height * 4];

        // get image data in required format
        Texture::PixelFormat cefmt;
        ILenum ilfmt;
        switch (imgInfo.Format)
        {
        case IL_RGBA:
        case IL_BGRA:
            ilfmt = IL_RGBA;
            cefmt = Texture::PF_RGBA;
            break;
        default:
            ilfmt = IL_RGB;
            cefmt = Texture::PF_RGB;
            break;
        };
        ilCopyPixels(0, 0, 0, width, height, 1, ilfmt, IL_UNSIGNED_BYTE, (ILvoid*)tmpBuff);

        // delete DevIL image
        ilDeleteImages(1, &imgName);
        ilPopAttrib();

        // create cegui texture
        try
        {
            result->loadFromMemory(tmpBuff, width, height, cefmt);
        }
        catch(...)
        {
            delete [] tmpBuff;
            throw;
        }

        // free temp buffer
        delete [] tmpBuff;

        return result;
    }
	// failed to load image properly.
	else
	{
		// delete DevIL image
		ilDeleteImages(1, &imgName);
		ilPopAttrib();
        return 0;
    }
}