const String GeneratedCode::getCallbackDefinitions() const
{
    String s;

    for (int i = 0; i < callbacks.size(); ++i)
    {
        CallbackMethod* const cm = callbacks.getUnchecked(i);

        const String userCodeBlockName (T("User")
            + makeValidCppIdentifier (cm->prototype.upToFirstOccurrenceOf (T("("), false, false),
                                      true, true, false).trim());

        if (userCodeBlockName.isNotEmpty() && cm->hasPrePostUserSections)
        {
            s << cm->returnType << " " << className << "::" << cm->prototype
              << "\n{\n    //[" << userCodeBlockName << "_Pre]\n    //[/" << userCodeBlockName
              << "_Pre]\n\n    "
              << indentCode (cm->content.trim(), 4)
              << "\n\n    //[" << userCodeBlockName << "_Post]\n    //[/" << userCodeBlockName
              << "_Post]\n}\n\n";
        }
        else
        {
            s << cm->returnType << " " << className << "::" << cm->prototype
              << "\n{\n    "
              << indentCode (cm->content.trim(), 4)
              << "\n}\n\n";
        }
    }

    return s;
}
Exemplo n.º 2
0
QString CodeGenerator::generateCode(const DraggableElement* element, int sub)
{
    QString str;
    bool stop = false;

    for(const DraggableElement* next = element; next && !stop; next = next->getNextElem())
    {
        QString name = next->getIdentifier();

        // TODO: indent should be more dynamic
        QString tmp;
        if (next->getType() == DraggableElement::Hat && _events.contains(name))
        {
           tmp = indentCode(&_events[name]._code, sub, generateCode(next->getNextElem(), sub+1));
           if(_eventCounters.contains(name))
               _eventCounters[name]++;
           else
               _eventCounters[name] = 1;
           tmp.replace(QLatin1String("%counter%"), QString::number(_eventCounters[name]));
           stop = true;
        }
        else if (next->getType() == DraggableElement::Wrapper && _controls.contains(name))
        {
            tmp = indentCode(&_controls[name], sub, generateCode(next->getWrapElem(), sub+1));
        }
        else if (next->getType() == DraggableElement::Command && _commands.contains(name))
        {
            tmp = indentCode(&_commands[name], sub);
        }
        else
        {
            qDebug() << "block: " << name << "not supported yet";
            str += indent(sub) + "pass\n";
            continue;
        }

        if(tmp.contains(QLatin1String("%indent_counter%")))
        {
            tmp.replace(QLatin1String("%indent_counter%"), QString::number(_indentCounter));
            _indentCounter++;
        }

        const std::vector<ParamBase*>* params = next->getParamsVector();
        for(std::vector<ParamBase*>::const_iterator it = params->begin(); it != params->end(); it++)
        {
            tmp = tmp.arg(generateParam(*it));
        }

        str += tmp;
    }

    if(str.isEmpty())
    {
        str = indent(sub) + "pass\n";
    }

    return str;
}
Exemplo n.º 3
0
QString CodeGenerator::generateSprite(const Sprite *sprite, bool stage)
{
    QString str;
    _eventCounters.clear();
    _indentCounter = 1;

    QStringList *costumeRegSnippet = &_snippets["costume_register"];
    QStringList *constructSnippet = stage ? &_snippets["construct_stage"] : &_snippets["construct"];

    QString costumeRegister;
    for (CostumeVector::const_iterator it = sprite->getCostumeVector()->begin(); it != sprite->getCostumeVector()->end(); it++)
    {
        costumeRegister += indentCode(costumeRegSnippet, 2)
            .replace(QLatin1String("%entity%"), QLatin1String("self"))
            .replace(QLatin1String("%name%"), addQuotes((*it)->getName()))
            .replace(QLatin1String("%file%"), addQuotes((*it)->getFilename()));
    }

    // create class file
    str += indentCode(&_snippets["import"]);
    str += indentCode(&_snippets["class"]).replace(QLatin1String("%name%"), sprite->getName());
    str += indentCode(constructSnippet, 1, costumeRegister);
    str += "%events%\n";

    // check every block for "header"-block
    const DragElemVector *eleVec = sprite->getDragElemVector();
    for(DragElemVector::const_iterator elemIt = eleVec->begin(); elemIt != eleVec->end(); elemIt++)
    {
        if ((*elemIt)->getType() == DraggableElement::Hat)
        {
            str += generateCode(*elemIt, 1) + '\n';
        }
    }

    // add Event registration
    QString events;
    for(QMap<QString, int>::const_iterator eventIt = _eventCounters.constBegin(); eventIt != _eventCounters.constEnd(); eventIt++)
    {
        for(int i = 1; i <= eventIt.value(); i++)
        {
            QString event = indent(2) + _events[eventIt.key()]._register + "\n";
            events += event.replace(QLatin1String("%counter%"), QString::number(i));
        }
    }

    str.replace(QLatin1String("%events%"), events);
    return str;
}
Exemplo n.º 4
0
QString CodeGenerator::generateMain(const Sprite *bgSprite, const SpriteVector *spriteVec)
{
    QString entityImport;
    QString entityRegister;

    QStringList *entImpSnippet = &_snippets["entity_import"];
    QStringList *entRegSnippet = &_snippets["entity_register"];

    entityImport += indentCode(entImpSnippet).replace(QLatin1String("%name%"), bgSprite->getName());
    entityRegister += indentCode(entRegSnippet, 1).replace(QLatin1String("%name%"), bgSprite->getName());

    // sprites
    for(SpriteVector::const_iterator it = spriteVec->begin(); it != spriteVec->end(); it++)
    {
        entityImport += indentCode(entImpSnippet).replace(QLatin1String("%name%"), (*it)->getName());
        entityRegister += indentCode(entRegSnippet, 1).replace(QLatin1String("%name%"), (*it)->getName());
    }

    // main file
    QString str;
    str += indentCode(&_snippets["main_import"]);
    str += entityImport + "\n";
    str += indentCode(&_snippets["main"], 0, entityRegister);

    return str;
}
//==============================================================================
static void replaceTemplate (String& text, const String& itemName, const String& value)
{
    for (;;)
    {
        const int index = text.indexOf (T("%%") + itemName + T("%%"));

        if (index < 0)
            break;

        int indentLevel = 0;

        for (int i = index; --i >= 0;)
        {
            if (text[i] == T('\n'))
                break;

            ++indentLevel;
        }

        text = text.replaceSection (index, itemName.length() + 4,
                                    indentCode (value, indentLevel));
    }
}
Exemplo n.º 6
0
void ButtonDocument::fillInPaintCode (GeneratedCode& code) const
{
    jassert (paintStatesEnabled [normalOff]);
    String paintCode [7];

    for (int i = 0; i < 7; ++i)
        if (paintStatesEnabled [i])
            paintRoutines[i]->fillInGeneratedCode (code, paintCode [i]);

    String& s = code.getCallbackCode ("public Button",
                                      "void",
                                      "paintButton (Graphics& g, bool isMouseOverButton, bool isButtonDown)",
                                      false);

    int numPaintRoutines = getNumPaintRoutines();

    if (paintStatesEnabled [background])
    {
        s << paintCode [background] << "\n";
        --numPaintRoutines;
    }

    if (numPaintRoutines == 1)
    {
        s << paintCode [normalOff];
    }
    else if (numPaintRoutines == downOff && (paintStatesEnabled [overOff] || paintStatesEnabled [downOff] || paintStatesEnabled [normalOn]))
    {
        if (paintStatesEnabled [normalOn])
        {
            s << "if (getToggleState())\n{\n    "
              << indentCode (paintCode [normalOn], 4).trimEnd();
        }
        else if (paintStatesEnabled [overOff])
        {
            s << "if (isButtonDown || isMouseOverButton)\n{\n    "
              << indentCode (paintCode [overOff], 4).trimEnd();
        }
        else
        {
            s << "if (isButtonDown)\n{\n    "
              << indentCode (paintCode [downOff], 4).trimEnd();
        }

        s << "\n}\nelse\n{\n    "
          <<  indentCode (paintCode [normalOff], 4).trimEnd()
          << "\n}\n";
    }
    else if (numPaintRoutines == normalOn && paintStatesEnabled [overOff] && paintStatesEnabled [downOff])
    {
        s << "if (isButtonDown)\n{\n    "
          << indentCode (paintCode [downOff], 4).trimEnd()
          << "\n}\nelse if (isMouseOverButton)\n{\n    "
          << indentCode (paintCode [overOff], 4).trimEnd()
          << "\n}\nelse\n{\n    "
          << indentCode (paintCode [normalOff], 4).trimEnd()
          << "\n}\n";
    }
    else
    {
        if (paintStatesEnabled [normalOn] || paintStatesEnabled [overOn] || paintStatesEnabled [downOn])
        {
            s << "switch (getToggleState() ? (isButtonDown ? "
              << chooseBestEnabledPaintRoutine (downOn) << " : (isMouseOverButton ? "
              << chooseBestEnabledPaintRoutine (overOn) << " : "
              << chooseBestEnabledPaintRoutine (normalOn) << "))\n                         : (isButtonDown ? "
              << chooseBestEnabledPaintRoutine (downOff) << " : (isMouseOverButton ? "
              << chooseBestEnabledPaintRoutine (overOff) << " : 0)))\n{\n";
        }
        else
        {
            s << "switch (isButtonDown ? " << chooseBestEnabledPaintRoutine (downOff)
              << " : (isMouseOverButton ? " << chooseBestEnabledPaintRoutine (overOff)
              << " : 0))\n{\n";
        }

        for (int i = 0; i < 6; ++i)
        {
            if (paintStatesEnabled [i])
            {
                s << "case " << i << ":\n    {\n        "
                  << indentCode (paintCode [i], 8).trimEnd()
                  << "\n        break;\n    }\n\n";
            }
        }

        s << "default:\n    break;\n}\n";
    }
}