Exemplo n.º 1
0
KGameDialog::KGameDialog(KGame* g, KPlayer* owner, const QString& title, 
		QWidget* parent, long initConfigs, int chatMsgId, bool modal)
	: KDialogBase(Tabbed, title, Ok|Default|Apply,
	Ok, parent, 0, modal, true)
{
 init(g, owner);
 if ((ConfigOptions)initConfigs!=NoConfig) {
	initDefaultDialog((ConfigOptions)initConfigs, chatMsgId);
 }
}
Exemplo n.º 2
0
KGameDialog::KGameDialog(KGame* g, KPlayer* owner, const QString& title,
		QWidget* parent, long initConfigs, int chatMsgId, bool modal)
    : KPageDialog(parent),
      d( new KGameDialogPrivate )
{
    setCaption(title);
    setButtons(Ok|Default|Apply|Cancel);
    setDefaultButton(Ok);
    setFaceType(KPageDialog::Tabbed);
    setModal(modal);
 init(g, owner);
 if ((ConfigOptions)initConfigs!=NoConfig) {
	initDefaultDialog((ConfigOptions)initConfigs, chatMsgId);
 }
 connect(this,SIGNAL(okClicked()),this,SLOT(slotOk()));
 connect(this,SIGNAL(defaultClicked()),this,SLOT(slotDefault()));
 connect(this,SIGNAL(applyClicked()),this,SLOT(slotApply()));
}