Exemplo n.º 1
0
static void loadGameInSlot()
{
	if (loadGame(menu.index - 1) == TRUE)
	{
		menu.returnAction = NULL;

		freeMessageQueue();

		setInfoBoxMessage(60, 255, 255, 255, _("Game Loaded"));

		game.paused = FALSE;
	}

	else
	{
		game.menu = initOKMenu(_("Failed to load game"), &showIOMenu);

		game.drawMenu = &drawOKMenu;
	}
}
Exemplo n.º 2
0
static void continueGame()
{
	if (loadGame(getMostRecentSave()) == TRUE)
	{
		menu.index = 0;

		menu.returnAction = NULL;

		freeMessageQueue();

		setInfoBoxMessage(60, 255, 255, 255, _("Game Loaded"));

		game.paused = FALSE;
	}

	else
	{
		game.menu = initOKMenu(_("Failed to load game"), &showIOMenu);

		game.drawMenu = &drawOKMenu;
	}
}