Exemplo n.º 1
0
Arquivo: Map.cpp Projeto: Nepta/nixjdr
Map::Map(DBItem item, BackgroundLayer *bgLayer, MapLayer *mapLayer, FoWLayer *fowLayer,
         DrawingLayer *drawingLayer, bool isMj) :
    DBItem(),
    ui(new Ui::Map)
{
    ui->setupUi(this);

    QHash<QString, QVariant> itemHashMap = item.getHashMap();
    columnsValues_ = item.getHashMap();

    int id = itemHashMap.value("id").toInt();
    QString windowtitle = itemHashMap.value("windowtitle").toString();
    int sceneHeight = itemHashMap.value("sceneheight").toInt();
    int sceneWidth = itemHashMap.value("scenewidth").toInt();
    bool isImage = itemHashMap.value("isimage").toBool();

    id_ = id;
    setWindowTitle(windowtitle);
    initRole(isMj);
    m_Layers = new Layers(bgLayer, mapLayer, fowLayer, drawingLayer);
    initScene(sceneWidth, sceneHeight);
    initLayers(false);
    initDisplay();
    initTooltip();

    m_IsImage = isImage;
    if(isImage){
        initAsImage();
    }
}
Exemplo n.º 2
0
//-----------------------------------------------------------------------------
bool Win32Frame::showTooltip (const CRect& rect, const char* utf8Text)
{
	initTooltip ();
	if (tooltipWindow)
	{
		std::string str (utf8Text);
		size_t pos = 0;
		while ((pos = str.find ("\\n", pos)) != std::string::npos)
		{
			str.erase (pos, 2);
			str.insert (pos, "\r\n");
		}
		UTF8StringHelper tooltipText (str.c_str ());
		RECT rc;
		rc.left = (LONG)rect.left;
		rc.top = (LONG)rect.top;
		rc.right = (LONG)rect.right;
		rc.bottom = (LONG)rect.bottom;
		TOOLINFO ti = {0};
		ti.cbSize = sizeof(TOOLINFO);
		ti.hwnd = windowHandle;
		ti.uId = 0;
		ti.rect = rc;
		ti.lpszText = (TCHAR*)(const TCHAR*)tooltipText;
		SendMessage (tooltipWindow, TTM_SETMAXTIPWIDTH, 0, 0);
		SendMessage (tooltipWindow, TTM_SETDELAYTIME, 0, 2000);
		SendMessage (tooltipWindow, TTM_UPDATETIPTEXT, 0, (LPARAM)&ti);
		SendMessage (tooltipWindow, TTM_NEWTOOLRECT, 0, (LPARAM)&ti);
		SendMessage (tooltipWindow, TTM_POPUP, 0, 0);
		return true;
	}
	return false;
}
Exemplo n.º 3
0
Arquivo: Map.cpp Projeto: Nepta/nixjdr
Map::Map(bool isImage, QString mapName, QString bgFilename, int bgWidth, int bgHeight
         , TokenItem *tokenItem, int tileStep, bool isMj, QWidget *parent) :
    QWidget(parent),
    DBItem(),
    ui(new Ui::Map)
{
    ui->setupUi(this);

    this->setWindowTitle(mapName);
    initRole(isMj);
    QPixmap bgPixmap = createBgPixmap(bgFilename, bgWidth, bgHeight, tileStep);

    m_Layers = new Layers(bgPixmap, 2, 2, Qt::black, tileStep, tokenItem, isMj);

    initScene(tileStep);
    initLayers();
    initDisplay();
    initTooltip();

    m_IsImage = isImage;
    if(isImage){
        initAsImage();
    }
}