Exemplo n.º 1
0
static void test_10(void)
{

  struct FloatEulers euler;
  EULERS_ASSIGN(euler , RadOfDeg(0.), RadOfDeg(10.), RadOfDeg(0.));
  DISPLAY_FLOAT_EULERS_DEG("euler", euler);
  struct FloatQuat quat;
  float_quat_of_eulers(&quat, &euler);
  DISPLAY_FLOAT_QUAT("####quat", quat);

  struct Int32Eulers euleri;
  EULERS_BFP_OF_REAL(euleri, euler);
  DISPLAY_INT32_EULERS("euleri", euleri);
  struct Int32Quat quati;
  int32_quat_of_eulers(&quati, &euleri);
  DISPLAY_INT32_QUAT("####quat", quati);
  struct Int32RMat rmati;
  int32_rmat_of_eulers(&rmati, &euleri);
  DISPLAY_INT32_RMAT("####rmat", rmati);

  struct Int32Quat quat_ltp_to_body;
  struct Int32Quat body_to_imu_quat;
  int32_quat_identity(&body_to_imu_quat);


  int32_quat_comp_inv(&quat_ltp_to_body, &body_to_imu_quat, &quati);
  DISPLAY_INT32_QUAT("####quat_ltp_to_body", quat_ltp_to_body);

}
Exemplo n.º 2
0
static void test_2(void)
{

  struct Int32Vect3 v1 = { 5000, 5000, 5000 };
  DISPLAY_INT32_VECT3("v1", v1);

  struct FloatEulers euler_f = { RadOfDeg(45.), RadOfDeg(0.), RadOfDeg(0.)};
  DISPLAY_FLOAT_EULERS("euler_f", euler_f);

  struct Int32Eulers euler_i;
  EULERS_BFP_OF_REAL(euler_i, euler_f);
  DISPLAY_INT32_EULERS("euler_i", euler_i);

  struct Int32Quat quat_i;
  int32_quat_of_eulers(&quat_i, &euler_i);
  DISPLAY_INT32_QUAT("quat_i", quat_i);
  int32_quat_normalize(&quat_i);
  DISPLAY_INT32_QUAT("quat_i_n", quat_i);

  struct Int32Vect3 v2;
  int32_quat_vmult(&v2, &quat_i, &v1);
  DISPLAY_INT32_VECT3("v2", v2);

  struct Int32RMat rmat_i;
  int32_rmat_of_quat(&rmat_i, &quat_i);
  DISPLAY_INT32_RMAT("rmat_i", rmat_i);

  struct Int32Vect3 v3;
  INT32_RMAT_VMULT(v3, rmat_i, v1);
  DISPLAY_INT32_VECT3("v3", v3);

  struct Int32RMat rmat_i2;
  int32_rmat_of_eulers(&rmat_i2, &euler_i);
  DISPLAY_INT32_RMAT("rmat_i2", rmat_i2);

  struct Int32Vect3 v4;
  INT32_RMAT_VMULT(v4, rmat_i2, v1);
  DISPLAY_INT32_VECT3("v4", v4);

  struct FloatQuat quat_f;
  float_quat_of_eulers(&quat_f, &euler_f);
  DISPLAY_FLOAT_QUAT("quat_f", quat_f);

  struct FloatVect3 v5;
  VECT3_COPY(v5, v1);
  DISPLAY_FLOAT_VECT3("v5", v5);
  struct FloatVect3 v6;
  float_quat_vmult(&v6, &quat_f, &v5);
  DISPLAY_FLOAT_VECT3("v6", v6);

}
void orientationCalcRMat_i(struct OrientationReps* orientation)
{
  if (bit_is_set(orientation->status, ORREP_RMAT_I)) {
    return;
  }

  if (bit_is_set(orientation->status, ORREP_RMAT_F)) {
    RMAT_BFP_OF_REAL(orientation->rmat_i, orientation->rmat_f);
  } else if (bit_is_set(orientation->status, ORREP_QUAT_I)) {
    int32_rmat_of_quat(&(orientation->rmat_i), &(orientation->quat_i));
  } else if (bit_is_set(orientation->status, ORREP_EULER_I)) {
    int32_rmat_of_eulers(&(orientation->rmat_i), &(orientation->eulers_i));
  } else if (bit_is_set(orientation->status, ORREP_QUAT_F)) {
    QUAT_BFP_OF_REAL(orientation->quat_i, orientation->quat_f);
    SetBit(orientation->status, ORREP_QUAT_I);
    int32_rmat_of_quat(&(orientation->rmat_i), &(orientation->quat_i));
  } else if (bit_is_set(orientation->status, ORREP_EULER_F)) {
    EULERS_BFP_OF_REAL(orientation->eulers_i, orientation->eulers_f);
    SetBit(orientation->status, ORREP_EULER_I);
    int32_rmat_of_eulers(&(orientation->rmat_i), &(orientation->eulers_i));
  }
  /* set bit to indicate this representation is computed */
  SetBit(orientation->status, ORREP_RMAT_I);
}
Exemplo n.º 4
0
static void test_3(void)
{

  /* Compute BODY to IMU eulers */
  struct Int32Eulers b2i_e;
  EULERS_ASSIGN(b2i_e, ANGLE_BFP_OF_REAL(RadOfDeg(10.66)), ANGLE_BFP_OF_REAL(RadOfDeg(-0.7)),
                ANGLE_BFP_OF_REAL(RadOfDeg(0.)));
  DISPLAY_INT32_EULERS_AS_FLOAT_DEG("b2i_e", b2i_e);

  /* Compute BODY to IMU quaternion */
  struct Int32Quat b2i_q;
  int32_quat_of_eulers(&b2i_q, &b2i_e);
  DISPLAY_INT32_QUAT_AS_EULERS_DEG("b2i_q", b2i_q);
  //  int32_quat_normalize(&b2i_q);
  //  DISPLAY_INT32_QUAT_AS_EULERS_DEG("b2i_q_n", b2i_q);

  /* Compute BODY to IMU rotation matrix */
  struct Int32RMat b2i_r;
  int32_rmat_of_eulers(&b2i_r, &b2i_e);
  //  DISPLAY_INT32_RMAT("b2i_r", b2i_r);
  DISPLAY_INT32_RMAT_AS_EULERS_DEG("b2i_r", b2i_r);

  /* Compute LTP to IMU eulers */
  struct Int32Eulers l2i_e;
  EULERS_ASSIGN(l2i_e, ANGLE_BFP_OF_REAL(RadOfDeg(0.)), ANGLE_BFP_OF_REAL(RadOfDeg(20.)),
                ANGLE_BFP_OF_REAL(RadOfDeg(0.)));
  DISPLAY_INT32_EULERS_AS_FLOAT_DEG("l2i_e", l2i_e);

  /* Compute LTP to IMU quaternion */
  struct Int32Quat l2i_q;
  int32_quat_of_eulers(&l2i_q, &l2i_e);
  DISPLAY_INT32_QUAT_AS_EULERS_DEG("l2i_q", l2i_q);

  /* Compute LTP to IMU rotation matrix */
  struct Int32RMat l2i_r;
  int32_rmat_of_eulers(&l2i_r, &l2i_e);
  //  DISPLAY_INT32_RMAT("l2i_r", l2i_r);
  DISPLAY_INT32_RMAT_AS_EULERS_DEG("l2i_r", l2i_r);


  /* again but from quaternion */
  struct Int32RMat l2i_r2;
  int32_rmat_of_quat(&l2i_r2, &l2i_q);
  //  DISPLAY_INT32_RMAT("l2i_r2", l2i_r2);
  DISPLAY_INT32_RMAT_AS_EULERS_DEG("l2i_r2", l2i_r2);

  /* Compute LTP to BODY quaternion */
  struct Int32Quat l2b_q;
  int32_quat_comp_inv(&l2b_q, &b2i_q, &l2i_q);
  DISPLAY_INT32_QUAT_AS_EULERS_DEG("l2b_q", l2b_q);

  /* Compute LTP to BODY rotation matrix */
  struct Int32RMat l2b_r;
  int32_rmat_comp_inv(&l2b_r, &l2i_r, &b2i_r);
  //  DISPLAY_INT32_RMAT("l2b_r", l2b_r);
  DISPLAY_INT32_RMAT_AS_EULERS_DEG("l2b_r2", l2b_r);

  /* again but from quaternion */
  struct Int32RMat l2b_r2;
  int32_rmat_of_quat(&l2b_r2, &l2b_q);
  //  DISPLAY_INT32_RMAT("l2b_r2", l2b_r2);
  DISPLAY_INT32_RMAT_AS_EULERS_DEG("l2b_r2", l2b_r2);


  /* compute LTP to BODY eulers */
  struct Int32Eulers l2b_e;
  int32_eulers_of_rmat(&l2b_e, &l2b_r);
  DISPLAY_INT32_EULERS_AS_FLOAT_DEG("l2b_e", l2b_e);

  /* again but from quaternion */
  struct Int32Eulers l2b_e2;
  int32_eulers_of_quat(&l2b_e2, &l2b_q);
  DISPLAY_INT32_EULERS_AS_FLOAT_DEG("l2b_e2", l2b_e2);

}