double Matrix::average() const { if (isUniform()) { return getUniformValue(); } else { const int dev = computeStrategy1(); readLock(dev); const double avg = matty::getDevice(dev)->average(getArray(dev)); readUnlock(dev); return avg; } }
double Matrix::sum() const { if (isUniform()) { return getUniformValue() * getShape().getNumEl(); } else { const int dev = computeStrategy1(); readLock(dev); const double sum = matty::getDevice(dev)->sum(getArray(dev)); readUnlock(dev); return sum; } }
double Matrix::minimum() const { if (isUniform()) { return getUniformValue(); } else { const int dev = computeStrategy1(); readLock(dev); const double min = matty::getDevice(dev)->minimum(getArray(dev)); readUnlock(dev); return min; } }
void VectorMatrix::normalize(const Matrix &len) { if (isUniform() && len.isUniform()) { Vector3d uni = getUniformValue(); uni.normalize(len.getUniformValue()); fill(uni); } else { const int dev = computeStrategy2(len); writeLock(dev); len.readLock(dev); getDevice(dev)->normalize3(getArray(dev, 0), getArray(dev, 1), getArray(dev, 2), len.getArray(dev)); len.readUnlock(dev); writeUnlock(dev); } }
void Matrix::scale(double factor) { if (factor == 0.0) { fill(0.0); } else if (isUniform()) { fill(getUniformValue() * factor); } else { const int dev = computeStrategy1(); readLock(dev); matty::getDevice(dev)->scale(getArray(dev), factor); readUnlock(dev); } }
double VectorMatrix::absMax() const { if (isUniform()) { const double x = uval[0], y = uval[1], z = uval[2]; return std::sqrt(x*x+y*y+z*z); } else { const int dev = computeStrategy1(); readLock(dev); const double max = matty::getDevice(dev)->absmax3( this->getArray(dev, 0), this->getArray(dev, 1), this->getArray(dev, 2) ); readUnlock(dev); return max; } }
void VectorMatrix::add(const VectorMatrix &op, double factor) { if (this == &op) { scale(1.0 + factor); } else if (isUniform() && op.isUniform()) { fill(getUniformValue() + op.getUniformValue() * factor); } else { const int dev = computeStrategy2(op); writeLock(dev); op.readLock(dev); for (int c=0; c<num_arrays; ++c) { matty::getDevice(dev)->add(getArray(dev, c), op.getArray(dev, c), factor); } writeUnlock(dev); op.readUnlock(dev); } }
void VectorMatrix::scale(double factor) { if (factor == 0.0) { fill(Vector3d(0.0, 0.0, 0.0)); } else if (isUniform()) { fill(getUniformValue() * factor); } else { const int dev = computeStrategy1(); readLock(dev); for (int c=0; c<num_arrays; ++c) { matty::getDevice(dev)->scale(getArray(dev, c), factor); } readUnlock(dev); } }
void aiContext::getTimeSampling(int i, aiTimeSamplingData& dst) { auto ts = m_archive.getTimeSampling(i); auto tst = ts->getTimeSamplingType(); dst.numTimes = (int)ts->getNumStoredTimes(); if (tst.isUniform() || tst.isCyclic()) { int numCycles = int(m_archive.getMaxNumSamplesForTimeSamplingIndex(i) / tst.getNumSamplesPerCycle()); dst.type = tst.isUniform() ? aiTimeSamplingType_Uniform : aiTimeSamplingType_Cyclic; dst.interval = (float)tst.getTimePerCycle(); dst.startTime = (float)ts->getStoredTimes()[0]; dst.endTime = dst.startTime + dst.interval * (numCycles - 1); dst.numTimes = (int)ts->getNumStoredTimes(); dst.times = const_cast<double*>(&ts->getStoredTimes()[0]); } else if (tst.isAcyclic()) { dst.type = aiTimeSamplingType_Acyclic; dst.startTime = (float)ts->getSampleTime(0); dst.endTime = (float)ts->getSampleTime(ts->getNumStoredTimes() - 1); dst.numTimes = (int)ts->getNumStoredTimes(); dst.times = const_cast<double*>(&ts->getStoredTimes()[0]); } }
Vector3d VectorMatrix::average() const { if (isUniform()) { return getUniformValue(); } else { const int dev = computeStrategy1(); readLock(dev); const Vector3d avg( matty::getDevice(dev)->average(getArray(dev, 0)), matty::getDevice(dev)->average(getArray(dev, 1)), matty::getDevice(dev)->average(getArray(dev, 2)) ); readUnlock(dev); return avg; } }
Vector3d VectorMatrix::maximum() const { if (isUniform()) { return getUniformValue(); } else { const int dev = computeStrategy1(); readLock(dev); const Vector3d max( matty::getDevice(dev)->maximum(getArray(dev, 0)), matty::getDevice(dev)->maximum(getArray(dev, 1)), matty::getDevice(dev)->maximum(getArray(dev, 2)) ); readUnlock(dev); return max; } }
void VectorMatrix::scale(const Vector3d &factors) { if (factors == Vector3d(0.0, 0.0, 0.0)) { fill(Vector3d(0.0, 0.0, 0.0)); } else if (isUniform()) { const Vector3d uni = getUniformValue(); fill(Vector3d(uni.x*factors.x, uni.y*factors.y, uni.z*factors.z)); } else { const int dev = computeStrategy1(); readLock(dev); matty::getDevice(dev)->scale(getArray(dev, 0), factors.x); matty::getDevice(dev)->scale(getArray(dev, 1), factors.y); matty::getDevice(dev)->scale(getArray(dev, 2), factors.z); readUnlock(dev); } }
Vector3d VectorMatrix::sum() const { if (isUniform()) { return getUniformValue() * getShape().getNumEl(); } else { const int dev = computeStrategy1(); readLock(dev); const Vector3d sum( matty::getDevice(dev)->sum(getArray(dev, 0)), matty::getDevice(dev)->sum(getArray(dev, 1)), matty::getDevice(dev)->sum(getArray(dev, 2)) ); readUnlock(dev); return sum; } }
double VectorMatrix::dotSum(const VectorMatrix &other) const { if (isUniform() && other.isUniform()) { const double x = uval[0], y = uval[1], z = uval[2]; const double dot = x*x + y*y + z*z; return size() * dot; } else { const int dev = computeStrategy2(other); readLock(dev); if (this != &other) other.readLock(dev); const double sum = matty::getDevice(dev)->sumdot3( this->getArray(dev, 0), this->getArray(dev, 1), this->getArray(dev, 2), other.getArray(dev, 0), other.getArray(dev, 1), other.getArray(dev, 2) ); if (this != &other) other.readUnlock(dev); readUnlock(dev); return sum; } }
bool ShVarItem::isActiveUniform(void) { return isUniform() && data(DF_DEBUG_UNIFORM_VALUE) != QVariant(); }
double Matrix::getUniformValue() const { if (!isUniform()) throw std::runtime_error("Cant get uniform value because matrix is not uniform"); return uval[0]; }
Vector3d VectorMatrix::getUniformValue() const { if (!isUniform()) throw std::runtime_error("Can't get uniform value because matrix is not uniform"); return Vector3d(uval[0], uval[1], uval[2]); }
bool Selection::isMeetable() const{ return isUniform() && isCommandable() && selectedUnits.front()->getType()->getMeetingPoint(); }