Exemplo n.º 1
0
int ja_initialize(SAMPLE srate, unsigned int input_channels,
                  unsigned int output_channels, unsigned int nframes,
                  const char* client_name)
{
        sigset_t sset;
        (void) srate;
        (void) nframes;

        ja_error_msg[0] = '\0';
        client = jack_client_open(client_name, JackNoStartServer, NULL);
        if (client == NULL) {
                ja_set_error_msg("jack_client_open failure");
                return 1;
        }
        ja_frames = jack_get_buffer_size(client);
        ja_sample_rate = (SAMPLE) jack_get_sample_rate(client);
        ja_in_channels = input_channels;
        ja_out_channels = output_channels;
        ja_buffer_bytes = ja_frames * JA_SAMPLE_SIZE;

        ja_inputs = (jack_default_audio_sample_t **)
                malloc(sizeof(jack_default_audio_sample_t *) * input_channels);
        RETURN_IF_NULLPTR(ja_inputs, "malloc failure");

        ja_outputs = (jack_default_audio_sample_t **)
                malloc(sizeof(jack_default_audio_sample_t *) * output_channels);
        RETURN_IF_NULLPTR(ja_outputs, "malloc failure");

        if (ja_register_ports() != 0)
                return 1;

        jack_set_process_thread(client, ja_process_thread, NULL);
        jack_on_shutdown(client, ja_shutdown, NULL);

        /* Unblock signals */
        sigemptyset(&sset);
        if (sigprocmask(SIG_SETMASK, &sset, NULL) < 0) {
                ja_error("Unblock signals error\n");
                return 1;
        }
        ja_lisp_busy = 1;

        return 0;
}
Exemplo n.º 2
0
Arquivo: tw.c Projeto: Andux/jack2
int
main (int argc, char *argv[])
{
	const char **ports;
	const char *client_name;
	const char *server_name = NULL;
	jack_options_t options = JackNullOption;
	jack_status_t status;

	if (argc >= 2) {		/* client name specified? */
		client_name = argv[1];
		if (argc >= 3) {	/* server name specified? */
			server_name = argv[2];
			options |= JackServerName;
		}
	} else {			/* use basename of argv[0] */
		client_name = strrchr(argv[0], '/');
		if (client_name == 0) {
			client_name = argv[0];
		} else {
			client_name++;
		}
	}

	/* open a client connection to the JACK server */

	client = jack_client_open (client_name, options, &status, server_name);
	if (client == NULL) {
		fprintf (stderr, "jack_client_open() failed, "
			 "status = 0x%2.0x\n", status);
		if (status & JackServerFailed) {
			fprintf (stderr, "Unable to connect to JACK server\n");
		}
		exit (1);
	}
	if (status & JackServerStarted) {
		fprintf (stderr, "JACK server started\n");
	}
	if (status & JackNameNotUnique) {
		client_name = jack_get_client_name(client);
		fprintf (stderr, "unique name `%s' assigned\n", client_name);
	}

	/* tell the JACK server to call `process()' whenever
	   there is work to be done.
	*/
    if (jack_set_process_thread(client, jack_thread, client) < 0)
		exit(1);

	/* tell the JACK server to call `jack_shutdown()' if
	   it ever shuts down, either entirely, or if it
	   just decides to stop calling us.
	*/

	jack_on_shutdown (client, jack_shutdown, 0);

	/* display the current sample rate.
	 */

	printf ("engine sample rate: %" PRIu32 "\n",
		jack_get_sample_rate (client));

	/* create two ports */

	input_port = jack_port_register (client, "input",
					 JACK_DEFAULT_AUDIO_TYPE,
					 JackPortIsInput, 0);
	output_port = jack_port_register (client, "output",
					  JACK_DEFAULT_AUDIO_TYPE,
					  JackPortIsOutput, 0);

	if ((input_port == NULL) || (output_port == NULL)) {
		fprintf(stderr, "no more JACK ports available\n");
		exit (1);
	}

	/* Tell the JACK server that we are ready to roll.  Our
	 * process() callback will start running now. */

	if (jack_activate (client)) {
		fprintf (stderr, "cannot activate client");
		exit (1);
	}

	/* Connect the ports.  You can't do this before the client is
	 * activated, because we can't make connections to clients
	 * that aren't running.  Note the confusing (but necessary)
	 * orientation of the driver backend ports: playback ports are
	 * "input" to the backend, and capture ports are "output" from
	 * it.
	 */

	ports = jack_get_ports (client, NULL, NULL,
				JackPortIsPhysical|JackPortIsOutput);
	if (ports == NULL) {
		fprintf(stderr, "no physical capture ports\n");
		exit (1);
	}

	if (jack_connect (client, ports[0], jack_port_name (input_port))) {
		fprintf (stderr, "cannot connect input ports\n");
	}

	jack_free (ports);

	ports = jack_get_ports (client, NULL, NULL,
				JackPortIsPhysical|JackPortIsInput);
	if (ports == NULL) {
		fprintf(stderr, "no physical playback ports\n");
		exit (1);
	}

	if (jack_connect (client, jack_port_name (output_port), ports[0])) {
		fprintf (stderr, "cannot connect output ports\n");
	}

	jack_free (ports);

    /* install a signal handler to properly quits jack client */
    signal(SIGQUIT, signal_handler);
	signal(SIGTERM, signal_handler);
	signal(SIGHUP, signal_handler);
	signal(SIGINT, signal_handler);

	/* keep running until the transport stops */

	while (client_state != Exit) {
		sleep (1);
	}

	jack_client_close (client);
	exit (0);
}