static READ8_DEVICE_HANDLER( rollerg_sound_r ) { /* If the sound CPU is running, read the status, otherwise just make it pass the test */ return k053260_r(device, 2 + offset); }
static READ8_DEVICE_HANDLER( vendetta_sound_r ) { return k053260_r(device, 2 + offset); }
static READ8_DEVICE_HANDLER( parodius_sound_r ) { return k053260_r(device, 2 + offset); }
static READ8_DEVICE_HANDLER( asterix_sound_r ) { return k053260_r(device, 2 + offset); }
static READ8_DEVICE_HANDLER( overdriv_sound_r ) { return k053260_r(device, 2 + offset); }