Exemplo n.º 1
0
void setup() {
    keypadSetup();

    LED(DDR) = 0xff;
    LED(PORT) = 0xff;

    onKeypadPress(onPress);
}
Exemplo n.º 2
0
void systemSetup(GlobalState *data) {

    rs232Setup2(); // configure USART2
    rs232Setup1(); // configure USART1
    i2CSetup();
    RFIDSetup();

#if FRONT_NOT_BACK
    initSPI1();
    initLCD();
    keypadSetup(); // configure keypad
    setupPWM();
#else
    LEDSetup();
#endif
    data->myRequestStatus = 0;
    data->displayPage = 0;
    data->keyFlag = FALSE;
    data->displayedKey = FALSE;
    data->keyPress = -1;
    data->cursorPos = 0;
    // Select Game Menu
    data->mode = -1;
    data->game = -1;
    // Find better way to do this
    data->mainMenuSpots[0] = 40;
    data->mainMenuSpots[1] = 80;
    data->mainMenuSpots[2] = 120;
    data->getInventory = FALSE;
    data->xbeeFlag = FALSE;
    data->goBack = FALSE;
    // Game Related Globals
    data->keyStatus = -1;
    memset(data->selectMove, 0, sizeof (int) * 4 * 3);
    data->selectMove[0][1] = 10;
    data->cardSelect[0] = 1;
    data->cardSelect[1] = 0;
    data->cardSelect[2] = 0;
    data->cardSelect[3] = 0;
    data->firstTime = TRUE;
    data->updateLEDFlag = TRUE;
    data->lastCards = 0;
    data->readCard = 0;
    data->dataBlockNum = 0;
    data->dataSlotNum = 0;
    memset(data->dataBlock, 0, sizeof (char) * CARDBLOCKSIZE);
    data->runGetUpdatedCards = FALSE;
    data->gotI2C = 0;
    data->sendI2C = 0;
    data->displayPage = 0;
    data->newDisplay = 0;
    data->newGame = 1;
    data->newKeyboard = 1;
    data->doneKeyboard = 0;
    OpenTimer0(TIMER_INT_OFF & T0_SOURCE_INT & T0_PS_1_32);

    return;
}
Exemplo n.º 3
0
void main() {
    char keyNum = 0;
    keypadSetup();
    rs232Setup1(); // setup the serial port

    while (1) { // just loop for test
        keyNum = (char) checkForInput() + '`';
        Write1USART(keyNum);

        Delay1KTCYx(1);
    }

}