void logic_headlamp(uint8_t state) { if (state) { /* headlamp switch on */ lamp_on(LAMP_HEADLAMP); lamp_on(LAMP_TAILLAMP); usart_send(PACK_WORDS(MSG_LAMP_HEADLAMP, ON)); } else { /* headlamp switch off */ lamp_off(LAMP_HEADLAMP); lamp_off(LAMP_TAILLAMP); usart_send(PACK_WORDS(MSG_LAMP_HEADLAMP, OFF)); } }
void kickback_disable (void) { lamp_off(LM_KICKBACK_ARROW); lamp_flash_on(LM_LITE_KICKBACK); lamp_flash_on(LM_RIGHT_STANDUP_ARROW); kickback_driver_disable(); }
CALLSET_ENTRY (deadend, sw_dead_end) { // device_switch_can_follow (dead_end, slot, TIME_2S + TIME_500MS); // event_can_follow (dead_end, camera, TIME_2S); timer_restart_free (GID_DEADEND_TO_SLOT, TIME_4S); //event_can_follow (camera_or_piano, slot_prox, TIME_5S); if (lamp_test (LM_DEAD_END)) { leff_start (LEFF_RIGHT_LOOP); dead_end_count++; deff_start_sync (DEFF_DEAD_END); if (!flag_test (FLAG_SNAKE_READY) && single_ball_play ()) { flag_on (FLAG_SNAKE_READY); deff_start_sync (DEFF_SNAKE_READY); } switch (dead_end_count) { case 1: score (SC_250K); timed_game_extend (15); break; case 2: score (SC_500K); timed_game_extend (20); break; case 3: timed_game_extend (30); if (extra_ball_lit_from_deadend == FALSE && can_award_extra_ball ()) { score (SC_1M); light_easy_extra_ball (); extra_ball_lit_from_deadend = TRUE; } else { score (SC_10M); } dead_end_count = 0; break; default: score (SC_2M); timed_game_extend (30); break; } lamp_off (LM_DEAD_END); } else { deff_start (DEFF_INLANE_LIGHTS_DEAD_END); award_unlit_shot (SW_DEAD_END); score (SC_100K); sound_send (SND_TOWN_SQUARE_AWARD); timed_game_pause (TIME_3S); } }
void mute_and_pause_stop (void) { task_kill_gid (GID_MUTE_AND_PAUSE); music_enable (); kickout_unlock (KLOCK_USER); lamp_off (LM_BUY_IN_BUTTON); flipper_hold_off (); callset_invoke (machine_unpaused); }
CALLSET_ENTRY (gumball, sw_gumball_exit) { // if (!global_flag_test (GLOBAL_FLAG_MULTIBALL_RUNNING)) // sound_send (SND_GUMBALL_LOADED); if (task_kill_gid (GID_GENEVA_TRIPPED) || event_did_follow (gumball_release, gumball_exit)) { /* Start a timer to tell the slot where the ball came from */ timer_restart_free (GID_GUMBALL_TO_SLOT, TIME_5S); /* Signal the release motor to stop */ gumball_exit_tripped = TRUE; /* A ball successfully came out of the gumball machine.*/ bounded_decrement (gumball_count, 0); if (feature_config.easy_lite_gumball == YES) { lamp_off (LM_GUM); lamp_off (LM_BALL); } } }
void logic_reverse(uint8_t state) { if (state) { /* reverse switch on */ lamp_on(LAMP_REVERSE); usart_send(PACK_WORDS(MSG_LAMP_REVERSE, ON)); } else { /* reverse switch off */ lamp_off(LAMP_REVERSE); usart_send(PACK_WORDS(MSG_LAMP_REVERSE, OFF)); } }
void logic_highbeam(uint8_t state) { if (state) { /* highbeam switch on */ lamp_on(LAMP_HIGHBEAM); usart_send(PACK_WORDS(MSG_LAMP_HIGHBEAM, ON)); } else { /* highbeam switch off */ lamp_off(LAMP_HIGHBEAM); usart_send(PACK_WORDS(MSG_LAMP_HIGHBEAM, OFF)); } }
void logic_brake(uint8_t state) { if (state) { /* brake switch on */ lamp_on(LAMP_BRAKE); usart_send(PACK_WORDS(MSG_LAMP_BRAKE, ON)); } else { /* brake switch off */ lamp_off(LAMP_BRAKE); usart_send(PACK_WORDS(MSG_LAMP_BRAKE, OFF)); } }
void common_outlane (void) { score (SC_50K); rudy_look_straight (); if (!flag_test (FLAG_STEPS_OPEN)) sample_start (SND_OUTLANE, SL_500MS); if (lamp_test (LM_SPECIALS)) { lamp_off (LM_SPECIALS); flag_off (FLAG_OUTLANES_LIT); special_award (); } }
void logic_rturn(uint8_t state) { if (state) { /* right-turn switch on */ blinker_on(LAMP_RTURN); lamp_on(LAMP_RTURN); usart_send(PACK_WORDS(MSG_LAMP_RTURN, ON)); } else { /* right-turn switch off */ blinker_off(LAMP_RTURN); lamp_off(LAMP_RTURN); usart_send(PACK_WORDS(MSG_LAMP_RTURN, OFF)); } }
void fastlock_mode_exit (void) { lamp_off (LM_LOCK_ARROW); }
CALLSET_ENTRY (theatre_spell, start_ball) { theatre_spelled_this_ball = 0; lamp_off (LM_HURRY_UP); fixed_ladder_reset (&theatre_letter_scoring); }
CALLSET_ENTRY (bonusx, start_ball) { bonusx = 1; lamp_off (LM_ROLLOVER_1); lamp_off (LM_ROLLOVER_2); }