Exemplo n.º 1
0
/*!
 * Free a Lib3dsFile object and all of its resources.
 *
 * \param file The Lib3dsFile object to be freed.
 *
 * \ingroup file
 */
void
lib3ds_file_free(Lib3dsFile* file)
{
  ASSERT(file);
  lib3ds_viewport_set_views(&file->viewport,0);
  lib3ds_viewport_set_views(&file->viewport_keyf,0);
  {
    Lib3dsMaterial *p,*q;
    
    for (p=file->materials; p; p=q) {
      q=p->next;
      lib3ds_material_free(p);
    }
    file->materials=0;
  }
  {
    Lib3dsCamera *p,*q;
    
    for (p=file->cameras; p; p=q) {
      q=p->next;
      lib3ds_camera_free(p);
    }
    file->cameras=0;
  }
  {
    Lib3dsLight *p,*q;
    
    for (p=file->lights; p; p=q) {
      q=p->next;
      lib3ds_light_free(p);
    }
    file->lights=0;
  }
  {
    Lib3dsMesh *p,*q;
    
    for (p=file->meshes; p; p=q) {
      q=p->next;
      lib3ds_mesh_free(p);
    }
    file->meshes=0;
  }
  {
    Lib3dsNode *p,*q;
  
    for (p=file->nodes; p; p=q) {
      q=p->next;
      lib3ds_node_free(p);
    }
  }
  free(file);
}
Exemplo n.º 2
0
void
lib3ds_io_cleanup(Lib3dsIo *io) {
    Lib3dsIoImpl *impl;
    assert(io);
    impl = (Lib3dsIoImpl*)io->impl;
    if (impl->tmp_mem) {
        free(impl->tmp_mem);
        impl->tmp_mem = NULL;
    }
    if (impl->tmp_node) {
        lib3ds_node_free(impl->tmp_node);
        impl->tmp_node = NULL;
    }
    free(impl);
}
Exemplo n.º 3
0
/*!
 * Free a Lib3dsFile object and all of its resources.
 *
 * \param file The Lib3dsFile object to be freed.
 */
void
lib3ds_file_free(Lib3dsFile* file) {
    assert(file);
    lib3ds_file_reserve_materials(file, 0, TRUE);
    lib3ds_file_reserve_cameras(file, 0, TRUE);
    lib3ds_file_reserve_lights(file, 0, TRUE);
    lib3ds_file_reserve_meshes(file, 0, TRUE);
    {
        Lib3dsNode *p, *q;

        for (p = file->nodes; p; p = q) {
            q = p->next;
            lib3ds_node_free(p);
        }
    }
    free(file);
}