static void stream(PSERVER_DATA server, PCONFIGURATION config, enum platform system) { int appId = get_app_id(server, config->app); if (appId<0) { fprintf(stderr, "Can't find app %s\n", config->app); exit(-1); } gs_start_app(server, &config->stream, appId, config->sops, config->localaudio); void *context = NULL; #ifdef HAVE_SDL if (system == SDL) context = sdl_window; #endif LiStartConnection(server->address, &config->stream, &connection_callbacks, platform_get_video(system), platform_get_audio(system), context, 0, server->serverMajorVersion); if (IS_EMBEDDED(system)) { evdev_start(); loop_main(); evdev_stop(); } #ifdef HAVE_SDL else if (system == SDL) sdl_loop(); #endif LiStopConnection(); }
static void evdev_map_key(char* keyName, short* key) { printf("Press %s\n", keyName); currentKey = key; currentAbs = NULL; *key = -1; loop_main(); usleep(250000); evdev_drain(); }
int main(int argc,char *argv[]) { bool app_start_ok; char err_str[256]; // setup paths if (!file_paths_setup(&setup.file_path_setup,FALSE)) { app_report_error("dim3 requires a data folder with project files."); return(0); } // check for required OS if (!app_check_os_support(err_str)) { app_report_error(err_str); return(0); } // check if editor is launching engine and // if a map needs to be auto-loaded app_check_editor_link(); // run dim3 err_str[0]=0x0; app_start_ok=app_start(err_str); if (app_start_ok) { game_loop_pause=FALSE; game_loop_quit=FALSE; while (!game_loop_quit) { if (!loop_main(err_str)) break; } app_end(); } // if app couldn't start, then let user reset setup if (err_str[0]!=0x0) { if (app_start_ok) { app_report_error(err_str); } else { app_report_error_ask_fix_setup(err_str); } } return(0); }
static void evdev_map_abs(char* keyName, short* abs, bool* reverse) { printf("Move %s\n", keyName); currentKey = NULL; currentAbs = abs; currentReverse = reverse; *abs = -1; loop_main(); usleep(250000); evdev_drain(); }
static void evdev_map_abskey(char* keyName, short* key, short* abs, bool* reverse) { printf("Press %s\n", keyName); currentKey = key; currentAbs = abs; currentReverse = reverse; *key = -1; *abs = -1; *currentReverse = false; loop_main(); usleep(250000); evdev_drain(); }
int main(int ac, char **argv, char **env) { t_sh *sh; static pid_t pid; (void)ac; (void)argv; if ((init_sh(env, &sh)) == false || sh->env == NULL) return (EXIT_FAILURE); pid = getpid(); my_builtinsinit(sh->env); return (loop_main(sh, pid)); }
static void stream(PSERVER_DATA server, PCONFIGURATION config, enum platform system) { int appId = get_app_id(server, config->app); if (appId<0) { fprintf(stderr, "Can't find app %s\n", config->app); exit(-1); } int ret = gs_start_app(server, &config->stream, appId, config->sops, config->localaudio); if (ret < 0) { if (ret == GS_NOT_SUPPORTED_4K) fprintf(stderr, "Server doesn't support 4K\n"); else fprintf(stderr, "Errorcode starting app: %d\n", err); exit(-1); } int drFlags = 0; if (config->fullscreen) drFlags |= DISPLAY_FULLSCREEN; if (config->forcehw) drFlags |= FORCE_HARDWARE_ACCELERATION; printf("Stream %d x %d, %d fps, %d kbps\n", config->stream.width, config->stream.height, config->stream.fps, config->stream.bitrate); LiStartConnection(server->address, &config->stream, &connection_callbacks, platform_get_video(system), platform_get_audio(system), NULL, drFlags, server->serverMajorVersion); if (IS_EMBEDDED(system)) { evdev_start(); loop_main(); evdev_stop(); } #ifdef HAVE_SDL else if (system == SDL) sdl_loop(); #endif LiStopConnection(); }