Exemplo n.º 1
0
int main(int argc, char** argv)
{
  QApplication application(argc,argv);

  // Instantiate the two viewers.
  StandardCamera* sc = new StandardCamera();
  Viewer viewer(sc);
  CameraViewer cviewer(sc);

  // Make sure every v camera movement updates the camera viewer
  QObject::connect(viewer.camera()->frame(), SIGNAL(manipulated()), &cviewer, SLOT(updateGL()));
  QObject::connect(viewer.camera()->frame(), SIGNAL(spun()), &cviewer, SLOT(updateGL()));
  // Also update on camera change (type or mode)
  QObject::connect(&viewer, SIGNAL(cameraChanged()), &cviewer, SLOT(updateGL()));

#if QT_VERSION < 0x040000
  application.setMainWidget(&viewer);
#else
  viewer.setWindowTitle("standardCamera");
  cviewer.setWindowTitle("Camera viewer");
#endif

  cviewer.show();
  viewer.show();

  return application.exec();
}
Exemplo n.º 2
0
BoundingBox::BoundingBox()
{
  boxColor = Vec(0.9f, 0.9f, 0.9f);
  defaultColor = Vec(0.9f, 0.9f, 0.7f);
  selectColor  = Vec(1.0f, 0.3f, 0.1f);

  setBounds(Vec(0,0,0), Vec(1,1,1));

  for(int i=0; i<6; i++)
    {
      m_bounds[i].setThreshold(20); // set grabsMouse radius to 20
      m_bounds[i].setOnlyTranslate(true); // only translations allowed
    }
  

  connect(&m_bounds[0], SIGNAL(manipulated()), this, SLOT(update()));
  connect(&m_bounds[1], SIGNAL(manipulated()), this, SLOT(update()));
  connect(&m_bounds[2], SIGNAL(manipulated()), this, SLOT(update()));
  connect(&m_bounds[3], SIGNAL(manipulated()), this, SLOT(update()));
  connect(&m_bounds[4], SIGNAL(manipulated()), this, SLOT(update()));
  connect(&m_bounds[5], SIGNAL(manipulated()), this, SLOT(update()));
}