static void
detach_pixmap (MetaSurfaceActorX11 *self)
{
  MetaSurfaceActorX11Private *priv = meta_surface_actor_x11_get_instance_private (self);
  MetaDisplay *display = priv->display;
  Display *xdisplay = meta_display_get_xdisplay (display);
  MetaShapedTexture *stex = meta_surface_actor_get_texture (META_SURFACE_ACTOR (self));

  if (priv->pixmap == None)
    return;

  /* Get rid of all references to the pixmap before freeing it; it's unclear whether
   * you are supposed to be able to free a GLXPixmap after freeing the underlying
   * pixmap, but it certainly doesn't work with current DRI/Mesa
   */
  meta_shaped_texture_set_texture (stex, NULL);
  cogl_flush ();

  meta_error_trap_push (display);
  XFreePixmap (xdisplay, priv->pixmap);
  priv->pixmap = None;
  meta_error_trap_pop (display);

  cogl_object_unref (priv->texture);
  priv->texture = NULL;
}
Exemplo n.º 2
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static gboolean
meta_surface_actor_x11_is_opaque (MetaSurfaceActor *actor)
{
  MetaSurfaceActorX11 *self = META_SURFACE_ACTOR_X11 (actor);
  MetaSurfaceActorX11Private *priv = meta_surface_actor_x11_get_instance_private (self);

  /* If we're not ARGB32, then we're opaque. */
  if (!meta_surface_actor_is_argb32 (actor))
    return TRUE;

  cairo_region_t *opaque_region = meta_surface_actor_get_opaque_region (actor);

  /* If we have no opaque region, then no pixels are opaque. */
  if (!opaque_region)
    return FALSE;

  MetaWindow *window = priv->window;
  cairo_rectangle_int_t client_area;
  meta_window_get_client_area_rect (window, &client_area);

  /* Otherwise, check if our opaque region covers our entire surface. */
  if (cairo_region_contains_rectangle (opaque_region, &client_area) == CAIRO_REGION_OVERLAP_IN)
    return TRUE;

  return FALSE;
}
static gboolean
meta_surface_actor_x11_should_unredirect (MetaSurfaceActor *actor)
{
  MetaSurfaceActorX11 *self = META_SURFACE_ACTOR_X11 (actor);
  MetaSurfaceActorX11Private *priv = meta_surface_actor_x11_get_instance_private (self);

  MetaWindow *window = priv->window;

  if (meta_window_requested_dont_bypass_compositor (window))
    return FALSE;

  if (window->opacity != 0xFF)
    return FALSE;

  if (window->shape_region != NULL)
    return FALSE;

  if (meta_surface_actor_is_argb32 (actor) && !meta_window_requested_bypass_compositor (window))
    return FALSE;

  if (!meta_window_is_monitor_sized (window))
    return FALSE;

  if (meta_window_requested_bypass_compositor (window))
    return TRUE;

  if (meta_window_is_override_redirect (window))
    return TRUE;

  if (priv->does_full_damage)
    return TRUE;

  return FALSE;
}
static MetaWindow *
meta_surface_actor_x11_get_window (MetaSurfaceActor *actor)
{
  MetaSurfaceActorX11Private *priv = meta_surface_actor_x11_get_instance_private (META_SURFACE_ACTOR_X11 (actor));

  return priv->window;
}
static void
meta_surface_actor_x11_process_damage (MetaSurfaceActor *actor,
                                       int x, int y, int width, int height)
{
  MetaSurfaceActorX11 *self = META_SURFACE_ACTOR_X11 (actor);
  MetaSurfaceActorX11Private *priv = meta_surface_actor_x11_get_instance_private (self);

  priv->received_damage = TRUE;

  if (meta_window_is_fullscreen (priv->window) && !priv->unredirected && !priv->does_full_damage)
    {
      MetaRectangle window_rect;
      meta_window_get_frame_rect (priv->window, &window_rect);

      if (x == 0 &&
          y == 0 &&
          window_rect.width == width &&
          window_rect.height == height)
        priv->full_damage_frames_count++;
      else
        priv->full_damage_frames_count = 0;

      if (priv->full_damage_frames_count >= 100)
        priv->does_full_damage = TRUE;
    }

  if (!is_visible (self))
    return;

  cogl_texture_pixmap_x11_update_area (priv->texture, x, y, width, height);
}
static void
meta_surface_actor_x11_init (MetaSurfaceActorX11 *self)
{
  MetaSurfaceActorX11Private *priv = meta_surface_actor_x11_get_instance_private (self);

  priv->last_width = -1;
  priv->last_height = -1;
}
static gboolean
meta_surface_actor_x11_is_unredirected (MetaSurfaceActor *actor)
{
  MetaSurfaceActorX11 *self = META_SURFACE_ACTOR_X11 (actor);
  MetaSurfaceActorX11Private *priv = meta_surface_actor_x11_get_instance_private (self);

  return priv->unredirected;
}
static void
create_damage (MetaSurfaceActorX11 *self)
{
  MetaSurfaceActorX11Private *priv = meta_surface_actor_x11_get_instance_private (self);
  Display *xdisplay = meta_display_get_xdisplay (priv->display);
  Window xwindow = meta_window_x11_get_toplevel_xwindow (priv->window);

  priv->damage = XDamageCreate (xdisplay, xwindow, XDamageReportBoundingBox);
}
static void
meta_surface_actor_x11_set_unredirected (MetaSurfaceActor *actor,
                                         gboolean          unredirected)
{
  MetaSurfaceActorX11 *self = META_SURFACE_ACTOR_X11 (actor);
  MetaSurfaceActorX11Private *priv = meta_surface_actor_x11_get_instance_private (self);

  if (priv->unredirected == unredirected)
    return;

  priv->unredirected = unredirected;
  sync_unredirected (self);
}
static void
free_damage (MetaSurfaceActorX11 *self)
{
  MetaSurfaceActorX11Private *priv = meta_surface_actor_x11_get_instance_private (self);
  MetaDisplay *display = priv->display;
  Display *xdisplay = meta_display_get_xdisplay (display);

  if (priv->damage == None)
    return;

  meta_error_trap_push (display);
  XDamageDestroy (xdisplay, priv->damage);
  priv->damage = None;
  meta_error_trap_pop (display);
}
void
meta_surface_actor_x11_set_size (MetaSurfaceActorX11 *self,
                                 int width, int height)
{
  MetaSurfaceActorX11Private *priv = meta_surface_actor_x11_get_instance_private (self);
  MetaShapedTexture *stex = meta_surface_actor_get_texture (META_SURFACE_ACTOR (self));

  if (priv->last_width == width &&
      priv->last_height == height)
    return;

  priv->size_changed = TRUE;
  priv->last_width = width;
  priv->last_height = height;
  meta_shaped_texture_set_fallback_size (stex, width, height);
}
static void
meta_surface_actor_x11_pre_paint (MetaSurfaceActor *actor)
{
  MetaSurfaceActorX11 *self = META_SURFACE_ACTOR_X11 (actor);
  MetaSurfaceActorX11Private *priv = meta_surface_actor_x11_get_instance_private (self);
  MetaDisplay *display = priv->display;
  Display *xdisplay = meta_display_get_xdisplay (display);

  if (priv->received_damage)
    {
      meta_error_trap_push (display);
      XDamageSubtract (xdisplay, priv->damage, None, None);
      meta_error_trap_pop (display);

      priv->received_damage = FALSE;
    }

  update_pixmap (self);
}
static void
update_pixmap (MetaSurfaceActorX11 *self)
{
  MetaSurfaceActorX11Private *priv = meta_surface_actor_x11_get_instance_private (self);
  MetaDisplay *display = priv->display;
  Display *xdisplay = meta_display_get_xdisplay (display);

  if (priv->size_changed)
    {
      detach_pixmap (self);
      priv->size_changed = FALSE;
    }

  if (priv->pixmap == None)
    {
      Pixmap new_pixmap;
      Window xwindow = meta_window_x11_get_toplevel_xwindow (priv->window);

      meta_error_trap_push (display);
      new_pixmap = XCompositeNameWindowPixmap (xdisplay, xwindow);

      if (meta_error_trap_pop_with_return (display) != Success)
        {
          /* Probably a BadMatch if the window isn't viewable; we could
           * GrabServer/GetWindowAttributes/NameWindowPixmap/UngrabServer/Sync
           * to avoid this, but there's no reason to take two round trips
           * when one will do. (We need that Sync if we want to handle failures
           * for any reason other than !viewable. That's unlikely, but maybe
           * we'll BadAlloc or something.)
           */
          new_pixmap = None;
        }

      if (new_pixmap == None)
        {
          meta_verbose ("Unable to get named pixmap for %s\n",
                        meta_window_get_description (priv->window));
          return;
        }

      set_pixmap (self, new_pixmap);
    }
}
static void
set_pixmap (MetaSurfaceActorX11 *self,
            Pixmap               pixmap)
{
  MetaSurfaceActorX11Private *priv = meta_surface_actor_x11_get_instance_private (self);

  CoglContext *ctx = clutter_backend_get_cogl_context (clutter_get_default_backend ());
  MetaShapedTexture *stex = meta_surface_actor_get_texture (META_SURFACE_ACTOR (self));
  CoglTexture *texture;

  g_assert (priv->pixmap == None);
  priv->pixmap = pixmap;

  texture = COGL_TEXTURE (cogl_texture_pixmap_x11_new (ctx, priv->pixmap, FALSE, NULL));

  if (G_UNLIKELY (!cogl_texture_pixmap_x11_is_using_tfp_extension (COGL_TEXTURE_PIXMAP_X11 (texture))))
    g_warning ("NOTE: Not using GLX TFP!\n");

  priv->texture = texture;
  meta_shaped_texture_set_texture (stex, texture);
}
MetaSurfaceActor *
meta_surface_actor_x11_new (MetaWindow *window)
{
  MetaSurfaceActorX11 *self = g_object_new (META_TYPE_SURFACE_ACTOR_X11, NULL);
  MetaSurfaceActorX11Private *priv = meta_surface_actor_x11_get_instance_private (self);
  MetaDisplay *display = meta_window_get_display (window);

  g_assert (!meta_is_wayland_compositor ());

  priv->window = window;
  priv->display = display;

  create_damage (self);
  g_signal_connect_object (priv->window, "notify::decorated",
                           G_CALLBACK (window_decorated_notify), self, 0);

  priv->unredirected = FALSE;
  sync_unredirected (self);

  clutter_actor_set_reactive (CLUTTER_ACTOR (self), TRUE);
  return META_SURFACE_ACTOR (self);
}
static void
sync_unredirected (MetaSurfaceActorX11 *self)
{
  MetaSurfaceActorX11Private *priv = meta_surface_actor_x11_get_instance_private (self);
  MetaDisplay *display = priv->display;
  Display *xdisplay = meta_display_get_xdisplay (display);
  Window xwindow = meta_window_x11_get_toplevel_xwindow (priv->window);

  meta_error_trap_push (display);

  if (priv->unredirected)
    {
      detach_pixmap (self);
      XCompositeUnredirectWindow (xdisplay, xwindow, CompositeRedirectManual);
    }
  else
    {
      XCompositeRedirectWindow (xdisplay, xwindow, CompositeRedirectManual);
    }

  meta_error_trap_pop (display);
}
static gboolean
is_visible (MetaSurfaceActorX11 *self)
{
  MetaSurfaceActorX11Private *priv = meta_surface_actor_x11_get_instance_private (self);
  return (priv->pixmap != None) && !priv->unredirected;
}