Exemplo n.º 1
0
static gboolean
button_release_event_cb (ClutterActor       *actor,
                         ClutterButtonEvent *event,
                         gpointer            user_data)
{
    MexMediaControls *self = MEX_MEDIA_CONTROLS (user_data);
    MexContent *content = mex_content_view_get_content (MEX_CONTENT_VIEW (actor));

    mex_media_controls_replace_content (self, content);

    return TRUE;
}
Exemplo n.º 2
0
static gboolean
key_press_event_cb (ClutterActor    *actor,
                    ClutterKeyEvent *event,
                    gpointer         user_data)
{
    MexMediaControls *self = MEX_MEDIA_CONTROLS (user_data);

    if (MEX_KEY_OK (event->keyval))
    {
        MexContent *content =
            mex_content_view_get_content (MEX_CONTENT_VIEW (actor));
        mex_media_controls_replace_content (self, content);

        return TRUE;
    }

    return FALSE;
}
Exemplo n.º 3
0
void
mex_media_controls_focus_content (MexMediaControls *self,
                                  MexContent       *content)
{
    MexMediaControlsPrivate *priv = self->priv;
    ClutterContainer *container;
    GList *children, *l;

    container = CLUTTER_CONTAINER (clutter_script_get_object (priv->script,
                                   "related-box"));

    children = clutter_container_get_children (container);

    for (l = children; l; l = g_list_next (l))
    {
        if (mex_content_view_get_content (l->data) == content)
        {
            mex_push_focus (l->data);
            return;
        }
    }

    return;
}
Exemplo n.º 4
0
static gboolean
mex_player_key_press_event (ClutterActor    *actor,
                            ClutterKeyEvent *event)
{
  MexPlayerPrivate *priv = MEX_PLAYER (actor)->priv;
  ClutterStage *stage;
  MxFocusManager *fmanager;

  stage = (ClutterStage*) clutter_actor_get_stage (actor);
  fmanager = mx_focus_manager_get_for_stage (stage);

  switch (event->keyval)
    {
    case CLUTTER_KEY_Down:
        {
          if (!priv->controls_visible && !priv->info_visible)
            return mex_player_set_controls_visible (MEX_PLAYER (actor), TRUE);
          break;
        }

    case MEX_KEY_INFO:
        {
          MexContent *content;

          content = priv->content;

          if (priv->info_visible)
            {
              /* hide the info panel */
              clutter_actor_animate (priv->info_panel, CLUTTER_EASE_IN_SINE,
                                     250, "opacity", 0x00, NULL);

              mx_widget_set_disabled (MX_WIDGET (priv->info_panel), TRUE);
              mx_widget_set_disabled (MX_WIDGET (priv->controls), FALSE);

              priv->info_visible = FALSE;

              if (priv->controls_prev_visible)
                mex_player_set_controls_visible (MEX_PLAYER (actor), TRUE);
            }
          else
            {
              /* if you're pressing info button while the media controls are up
               set them as previously visible */
              if (priv->controls_visible)
                priv->controls_prev_visible = TRUE;

              MxFocusable *focusable;
              focusable = mx_focus_manager_get_focused (fmanager);
              if (MEX_IS_CONTENT_TILE (focusable) &&
                  priv->controls_prev_visible == TRUE)
                {
                  content =
                    mex_content_view_get_content (MEX_CONTENT_VIEW (focusable));

                  /* to avoid any accidental leak */
                  if (priv->related_tile)
                    {
                      g_object_unref (priv->related_tile);
                      priv->related_tile = NULL;
                    }
                  priv->related_tile = g_object_ref (focusable);
                }

              mex_content_view_set_content (MEX_CONTENT_VIEW (priv->info_panel),
                                            content);

              /* show the info panel */
              clutter_actor_animate (priv->info_panel, CLUTTER_EASE_IN_SINE,
                                     250, "opacity", 0xff, NULL);

              mx_widget_set_disabled (MX_WIDGET (priv->info_panel), FALSE);
              mx_widget_set_disabled (MX_WIDGET (priv->controls), TRUE);

              priv->info_visible = TRUE;

              mex_player_set_controls_visible (MEX_PLAYER (actor), FALSE);

              mex_push_focus (MX_FOCUSABLE (priv->info_panel));
            }

          return TRUE;
        }
    }

  return FALSE;
}