Exemplo n.º 1
0
static void
fast_render_loop(fluid_settings_t* settings, fluid_synth_t* synth, fluid_player_t* player)
{
  fluid_file_renderer_t* renderer;

  renderer = new_fluid_file_renderer (synth);
  if (!renderer) return;

  while (fluid_player_get_status(player) == FLUID_PLAYER_PLAYING) {
    if (fluid_file_renderer_process_block(renderer) != FLUID_OK) {
      break;
    }
  }
  delete_fluid_file_renderer(renderer);
}
Exemplo n.º 2
0
fluid_audio_driver_t*
new_fluid_file_audio_driver(fluid_settings_t* settings,
			    fluid_synth_t* synth)
{
	fluid_file_audio_driver_t* dev;
	int msec;

	dev = FLUID_NEW(fluid_file_audio_driver_t);
	if (dev == NULL) {
		FLUID_LOG(FLUID_ERR, "Out of memory");
		return NULL;
	}
	FLUID_MEMSET(dev, 0, sizeof(fluid_file_audio_driver_t));

	fluid_settings_getint(settings, "audio.period-size", &dev->period_size);
	fluid_settings_getnum(settings, "synth.sample-rate", &dev->sample_rate);

	dev->data = synth;
	dev->callback = (fluid_audio_func_t) fluid_synth_process;
	dev->samples = 0;

	dev->renderer = new_fluid_file_renderer(synth);

	if (dev->renderer == NULL)
		goto error_recovery;

	msec = (int) (0.5 + dev->period_size / dev->sample_rate * 1000.0);
	dev->timer = new_fluid_timer(msec, fluid_file_audio_run_s16, (void*) dev, TRUE, FALSE, TRUE);
	if (dev->timer == NULL) {
		FLUID_LOG(FLUID_PANIC, "Couldn't create the audio thread.");
		goto error_recovery;
	}

	return (fluid_audio_driver_t*) dev;

 error_recovery:
	delete_fluid_file_audio_driver((fluid_audio_driver_t*) dev);
	return NULL;
}