Exemplo n.º 1
0
t_interface	init_tracer(void)
{
	t_interface	i;

	i.gui = new_gui(WIDTH, HEIGHT, "Ray Tracing");
	if ((i.objects = scene_one()) == NULL)
		exit(0);
	return (i);
}
Exemplo n.º 2
0
void BC_DialogThread::run()
{
	gui = new_gui();
	startup_lock->unlock();
	int result = gui->run_window();

	handle_done_event(result);

	window_lock->lock("BC_DialogThread::run");
	delete gui;
	gui = 0;
	window_lock->unlock();

	handle_close_event(result);
}