/* Initialise the object system */ BOOL objInitialise(void) { if (!objmemInitialise()) { return false; } return true; }
/* Initialise the object system */ bool objInitialise() { if (!objmemInitialise()) { return false; } return true; }
/* Initialise the object system */ BOOL objInitialise(void) { if (!objmemInitialise()) { return false; } return true; }
/* Initialise the object system */ bool objInitialise() { if (!objmemInitialise()) { return false; } return true; }