Exemplo n.º 1
0
//--------------------------------------------------------------
//scene notifications
// reset our scene when we appear
void JiveScreen::sceneWillAppear( ofxScene * fromScreen )
{
    ofSoundStopAll();
    ofSoundSetVolume(0.75);
    prevPlayerPos = startPlayerPos_R1;
    
    player.play();
}
Exemplo n.º 2
0
void SceneGalaxy::reset(){
    for(int i=0;i<stars.size();i++){            
        delete stars[i];
    }
    stars.clear();
    ofSoundStopAll();

}