SoundPref::SoundPref(QWidget *parent) : PrefWidget(parent) { ui.setupUi(this); AmeDirs *ame = AmeDirs::global(); stg1 = new AmeSettings(ame->stdDir(AmeDirs::Configs) + "/Sound", QSettings::IniFormat); readSettings(); // Sound effects tab ui.soundsLst->setColumnCount(2); ui.soundsLst->setColumnWidth(0, 420); QStringList hdr; hdr << "Name" << "Enabled"; ui.soundsLst->setHeaderLabels(hdr); Sounds lst = AmeSoundTheme::global()->getAll(); for (int i=0; i<lst.size(); i++) { QTreeWidgetItem *it = new QTreeWidgetItem(ui.soundsLst); it->setText(0, lst.at(i)->name); it->setText(1, ""); if (lst.at(i)->enabled) it->setCheckState(1, Qt::Checked); else it->setCheckState(1, Qt::Unchecked); it->setData(1, Qt::UserRole, QVariant(lst.at(i)->soundId)); } connect(ui.soundsLst, SIGNAL(itemChanged(QTreeWidgetItem*, int)), this, SLOT(onSoundItemChange(QTreeWidgetItem *, int))); connect(ui.soundsLst, SIGNAL(itemActivated(QTreeWidgetItem*, int)), this, SLOT(onSoundItem(QTreeWidgetItem *, int))); ui.volumeSldr->setMinimum(0); ui.volumeSldr->setMaximum(100); connect(ui.volumeSldr, SIGNAL(sliderMoved(int)), this, SLOT(onSlider(int))); connect(ui.volumeSldr, SIGNAL(sliderReleased()), this, SLOT(onSliderRelease())); connect(ui.muteChk, SIGNAL(clicked()), this, SLOT(onMute())); connect(ui.sndVolFeedbackChk, SIGNAL(clicked()),this, SLOT(onVolumeFeedback())); connect(ui.showCtrlChk, SIGNAL(clicked()), this, SLOT(onShowHideVolumeCtrl())); timer = new QTimer(); connect(timer, SIGNAL(timeout()), this, SLOT(checkVolume())); timer->start(100); // Output settings tab hwList = new hwDevices(); getHwList(modePlayback); getMixerDevices(modePlayback); connect(ui.playbackMixerDeviceCmb, SIGNAL(activated(const QString &)), this, SLOT(onMixerDevice(const QString &))); refresh(); moduleName = "Sound"; }
MainWindow::MainWindow(QWidget *widget, Qt::WFlags fl) : QMainWindow(widget, fl) , Ui::MainWindow() { setupUi(this); Ui_MainWindow::mainToolBar->setIconSize(QSize(35, 35)); connect(actionVolumeUp, SIGNAL(triggered()), this, SLOT(onVolumeUp())); connect(actionVolumeDown, SIGNAL(triggered()), this, SLOT(onVolumeDown())); connect(actionMute, SIGNAL(triggered()), this, SLOT(onMute())); connect(actionSkip, SIGNAL(triggered()), this, SLOT(onSkip())); connect(actionStop, SIGNAL(triggered()), this, SLOT(onStop())); connect(actionPlay, SIGNAL(triggered()), this, SLOT(onUnpause())); connect(actionPause, SIGNAL(triggered()), this, SLOT(onPause())); actionPlay->setVisible(false); connect(actionLogoutAndQuit, SIGNAL(triggered()), qApp, SLOT(logoutAndQuit())); connect(actionQuit, SIGNAL(triggered()), qApp, SLOT(logout())); connect(actionAbout, SIGNAL(triggered()), this, SLOT(showAboutSpotfm())); m_settingsDlg = new SettingsDialog(this); connect(actionSettings, SIGNAL(triggered()), m_settingsDlg, SLOT(show())); Radio *radio = SpotFm::app()->radio(); connect(radio, SIGNAL(trackStarted(Track)), this, SLOT(onTrackStarted(Track))); connect(radio, SIGNAL(skipsLeft(int)), this, SLOT(enableSkipButton(int))); connect(radio, SIGNAL(trackProgress(int)), this, SLOT(onTrackProgress(int))); connect(radio, SIGNAL(error(int, QString)), this, SLOT(onRadioError(int, QString))); connect(volumeSlider, SIGNAL(valueChanged(int)), radio, SLOT(setVolume(int))); connect(stationWidget, SIGNAL(clicked()), this, SLOT(onNewStation())); stationWidget->setFocus(); QSettings *s = SpotFm::app()->settings(); volumeSlider->setValue(s->value("volume", 80).toInt()); radio->setVolume(volumeSlider->value()); m_lastVolume = volumeSlider->value(); defaultWindow(); setupTrayIcon(); loadExtensions(); }