void osd_MenuHide( vlc_object_t *p_this ) { osd_menu_t *p_osd; vlc_mutex_t *p_lock = osd_GetMutex( p_this ); vlc_mutex_lock( p_lock ); p_osd = osd_Find( p_this ); if( p_osd == NULL ) { vlc_mutex_unlock( p_lock ); msg_Err( p_this, "osd_MenuHide failed" ); return; } #if defined(OSD_MENU_DEBUG) msg_Dbg( p_osd, "menu off" ); #endif osd_UpdateState( p_osd->p_state, p_osd->p_state->i_x, p_osd->p_state->i_y, 0, 0, NULL ); osd_SetMenuUpdate( p_osd, true ); vlc_mutex_unlock( p_lock ); }
/** * Display current audio volume bitmap * * The OSD Menu audio volume bar is updated to reflect the new audio volume. Call this function * when the audio volume is updated outside the OSD menu command "menu up", "menu down" or "menu select". */ void osd_Volume( vlc_object_t *p_this ) { osd_button_t *p_button = NULL; int i_volume = 0; int i_steps = 0; osd_menu_t *p_osd = osd_FindVisible( p_this ); if( p_osd == NULL ) return; if( p_osd->p_state && p_osd->p_state->p_volume ) { p_button = p_osd->p_state->p_volume; if( p_osd->p_state->p_volume ) p_osd->p_state->p_visible = p_osd->p_state->p_volume; if( p_button && p_button->b_range ) { /* Update the volume state images to match the current volume */ i_volume = config_GetInt( p_this, "volume" ); i_steps = osd_VolumeStep( p_this, i_volume, p_button->i_ranges ); p_button->p_current_state = osd_VolumeStateChange( p_button->p_states, i_steps ); osd_UpdateState( p_osd->p_state, p_button->i_x, p_button->i_y, p_button->p_current_state->i_width, p_button->p_current_state->i_height, p_button->p_current_state->p_pic ); osd_SetMenuUpdate( p_osd, true ); osd_SetMenuVisible( p_osd, true ); } } vlc_mutex_unlock( &osd_mutex ); }
/** * Select the button provided as the new active button */ void osd_ButtonSelect( vlc_object_t *p_this, osd_button_t *p_button ) { osd_button_t *p_old; osd_menu_t *p_osd = osd_FindVisible( p_this ); if( p_osd == NULL ) return; p_old = p_osd->p_state->p_visible; if( p_old ) { if( !p_old->b_range ) p_old->p_current_state = osd_StateChange( p_old, OSD_BUTTON_UNSELECT ); p_osd->p_state->p_visible = p_button; if( !p_osd->p_state->p_visible->b_range ) p_osd->p_state->p_visible->p_current_state = osd_StateChange( p_osd->p_state->p_visible, OSD_BUTTON_SELECT ); osd_UpdateState( p_osd->p_state, p_osd->p_state->p_visible->i_x, p_osd->p_state->p_visible->i_y, p_osd->p_state->p_visible->p_current_state->i_width, p_osd->p_state->p_visible->p_current_state->i_height, p_osd->p_state->p_visible->p_current_state->p_pic ); osd_SetMenuUpdate( p_osd, true ); } #if defined(OSD_MENU_DEBUG) msg_Dbg( p_osd, "button selected is [button %s]", p_osd->p_state->p_visible->psz_action ); #endif vlc_mutex_unlock( &osd_mutex ); }
void osd_MenuPrev( vlc_object_t *p_this ) { osd_button_t *p_button = NULL; osd_menu_t *p_osd = osd_FindVisible( p_this ); if( p_osd == NULL ) return; p_button = p_osd->p_state->p_visible; if( p_button ) { if( !p_button->b_range ) p_button->p_current_state = osd_StateChange( p_button, OSD_BUTTON_UNSELECT ); if( p_button->p_prev ) p_osd->p_state->p_visible = p_button->p_prev; else p_osd->p_state->p_visible = p_osd->p_last_button; if( !p_osd->p_state->p_visible->b_range ) p_osd->p_state->p_visible->p_current_state = osd_StateChange( p_osd->p_state->p_visible, OSD_BUTTON_SELECT ); osd_UpdateState( p_osd->p_state, p_osd->p_state->p_visible->i_x, p_osd->p_state->p_visible->i_y, p_osd->p_state->p_visible->p_current_state->i_width, p_osd->p_state->p_visible->p_current_state->i_height, p_osd->p_state->p_visible->p_current_state->p_pic ); osd_SetMenuUpdate( p_osd, true ); } #if defined(OSD_MENU_DEBUG) msg_Dbg( p_osd, "direction left [button %s]", p_osd->p_state->p_visible->psz_action ); #endif vlc_mutex_unlock( &osd_mutex ); }
void osd_MenuShow( vlc_object_t *p_this ) { osd_button_t *p_button = NULL; osd_menu_t *p_osd = osd_Find( p_this ); if( p_osd == NULL ) return; #if defined(OSD_MENU_DEBUG) msg_Dbg( p_osd, "menu on" ); #endif p_button = p_osd->p_state->p_visible; if( p_button ) { if( !p_button->b_range ) p_button->p_current_state = osd_StateChange( p_button, OSD_BUTTON_UNSELECT ); p_osd->p_state->p_visible = p_osd->p_button; if( !p_osd->p_state->p_visible->b_range ) p_osd->p_state->p_visible->p_current_state = osd_StateChange( p_osd->p_state->p_visible, OSD_BUTTON_SELECT ); osd_UpdateState( p_osd->p_state, p_osd->p_state->p_visible->i_x, p_osd->p_state->p_visible->i_y, p_osd->p_state->p_visible->p_current_state->i_width, p_osd->p_state->p_visible->p_current_state->i_height, p_osd->p_state->p_visible->p_current_state->p_pic ); osd_SetMenuUpdate( p_osd, true ); } osd_SetMenuVisible( p_osd, true ); vlc_mutex_unlock( &osd_mutex ); }
void __osd_MenuHide( vlc_object_t *p_this ) { osd_menu_t *p_osd = NULL; vlc_value_t lockval; p_osd = vlc_object_find( p_this, VLC_OBJECT_OSDMENU, FIND_ANYWHERE ); if( p_osd == NULL ) { msg_Err( p_this, "osd_MenuNext failed" ); return; } var_Get( p_this->p_libvlc, "osd_mutex", &lockval ); vlc_mutex_lock( lockval.p_address ); #if defined(OSD_MENU_DEBUG) msg_Dbg( p_osd, "menu off" ); #endif osd_UpdateState( p_osd->p_state, p_osd->p_state->i_x, p_osd->p_state->i_y, 0, 0, NULL ); osd_SetMenuUpdate( p_osd, true ); vlc_object_release( (vlc_object_t*) p_osd ); vlc_mutex_unlock( lockval.p_address ); }
void osd_MenuDown( vlc_object_t *p_this ) { osd_button_t *p_button = NULL; #if defined(OSD_MENU_DEBUG) vlc_value_t val; #endif osd_menu_t *p_osd = osd_FindVisible( p_this ); if( p_osd == NULL ) return; p_button = p_osd->p_state->p_visible; if( p_button ) { if( !p_button->b_range ) { p_button->p_current_state = osd_StateChange( p_button, OSD_BUTTON_SELECT ); if( p_button->p_down ) p_osd->p_state->p_visible = p_button->p_down; } if( p_button->b_range && p_osd->p_state->p_visible->b_range ) { osd_state_t *p_temp = p_osd->p_state->p_visible->p_current_state; if( p_temp && p_temp->p_prev ) p_osd->p_state->p_visible->p_current_state = p_temp->p_prev; } else if( !p_osd->p_state->p_visible->b_range ) { p_osd->p_state->p_visible->p_current_state = osd_StateChange( p_osd->p_state->p_visible, OSD_BUTTON_SELECT ); } osd_UpdateState( p_osd->p_state, p_osd->p_state->p_visible->i_x, p_osd->p_state->p_visible->i_y, p_osd->p_state->p_visible->p_current_state->i_width, p_osd->p_state->p_visible->p_current_state->i_height, p_osd->p_state->p_visible->p_current_state->p_pic ); osd_SetMenuUpdate( p_osd, true ); /* If this is a range style action with associated images of only one state, * then perform "menu select" on every menu navigation */ if( p_button->b_range ) { osd_SetKeyPressed( VLC_OBJECT(p_osd->p_libvlc), var_InheritInteger(p_osd, p_button->psz_action_down) ); #if defined(OSD_MENU_DEBUG) msg_Dbg( p_osd, "select (%"PRId64", %s)", val.i_int, p_button->psz_action_down ); #endif } } #if defined(OSD_MENU_DEBUG) msg_Dbg( p_osd, "direction down [button %s]", p_osd->p_state->p_visible->psz_action ); #endif vlc_mutex_unlock( &osd_mutex ); }
void osd_MenuActivate( vlc_object_t *p_this ) { osd_menu_t *p_osd; osd_button_t *p_button = NULL; vlc_mutex_t *p_lock = osd_GetMutex( p_this ); vlc_mutex_lock( p_lock ); p_osd = osd_Find( p_this ); if( p_osd == NULL || !osd_isVisible( p_osd ) ) { vlc_mutex_unlock( p_lock ); msg_Err( p_this, "osd_MenuActivate failed" ); return; } #if defined(OSD_MENU_DEBUG) msg_Dbg( p_osd, "select" ); #endif p_button = p_osd->p_state->p_visible; /* * Is there a menu item above or below? If so, then select it. */ if( p_button && p_button->p_up ) { vlc_mutex_unlock( p_lock ); osd_MenuUp( p_this ); /* "menu select" means go to menu item above. */ return; } if( p_button && p_button->p_down ) { vlc_mutex_unlock( p_lock ); osd_MenuDown( p_this ); /* "menu select" means go to menu item below. */ return; } if( p_button && !p_button->b_range ) { p_button->p_current_state = osd_StateChange( p_button, OSD_BUTTON_PRESSED ); osd_UpdateState( p_osd->p_state, p_button->i_x, p_button->i_y, p_osd->p_state->p_visible->p_current_state->i_width, p_osd->p_state->p_visible->p_current_state->i_height, p_button->p_current_state->p_pic ); osd_SetMenuUpdate( p_osd, true ); osd_SetMenuVisible( p_osd, true ); osd_SetKeyPressed( VLC_OBJECT(p_osd->p_libvlc), var_InheritInteger( p_osd, p_button->psz_action ) ); #if defined(OSD_MENU_DEBUG) msg_Dbg( p_osd, "select (%d, %s)", var_InheritInteger( p_osd, p_button->psz_action ), p_button->psz_action ); #endif } vlc_mutex_unlock( p_lock ); }
void __osd_MenuPrev( vlc_object_t *p_this ) { osd_menu_t *p_osd = NULL; osd_button_t *p_button = NULL; vlc_value_t lockval; p_osd = vlc_object_find( p_this, VLC_OBJECT_OSDMENU, FIND_ANYWHERE ); if( p_osd == NULL ) { msg_Err( p_this, "osd_MenuPrev failed" ); return; } if( osd_isVisible( p_osd ) == false ) { vlc_object_release( (vlc_object_t*) p_osd ); return; } var_Get( p_this->p_libvlc, "osd_mutex", &lockval ); vlc_mutex_lock( lockval.p_address ); p_button = p_osd->p_state->p_visible; if( p_button ) { if( !p_button->b_range ) p_button->p_current_state = osd_StateChange( p_button, OSD_BUTTON_UNSELECT ); if( p_button->p_prev ) p_osd->p_state->p_visible = p_button->p_prev; else p_osd->p_state->p_visible = p_osd->p_last_button; if( !p_osd->p_state->p_visible->b_range ) p_osd->p_state->p_visible->p_current_state = osd_StateChange( p_osd->p_state->p_visible, OSD_BUTTON_SELECT ); osd_UpdateState( p_osd->p_state, p_osd->p_state->p_visible->i_x, p_osd->p_state->p_visible->i_y, p_osd->p_state->p_visible->p_current_state->i_width, p_osd->p_state->p_visible->p_current_state->i_height, p_osd->p_state->p_visible->p_current_state->p_pic ); osd_SetMenuUpdate( p_osd, true ); } #if defined(OSD_MENU_DEBUG) msg_Dbg( p_osd, "direction left [button %s]", p_osd->p_state->p_visible->psz_action ); #endif vlc_object_release( (vlc_object_t*) p_osd ); vlc_mutex_unlock( lockval.p_address ); }
void osd_MenuHide( vlc_object_t *p_this ) { osd_menu_t *p_osd = osd_Find( p_this ); if( p_osd == NULL ) return; #if defined(OSD_MENU_DEBUG) msg_Dbg( p_osd, "menu off" ); #endif osd_UpdateState( p_osd->p_state, p_osd->p_state->i_x, p_osd->p_state->i_y, 0, 0, NULL ); osd_SetMenuUpdate( p_osd, true ); vlc_mutex_unlock( &osd_mutex ); }
void osd_MenuNext( vlc_object_t *p_this ) { osd_menu_t *p_osd; osd_button_t *p_button = NULL; vlc_mutex_t *p_lock = osd_GetMutex( p_this ); vlc_mutex_lock( p_lock ); p_osd = osd_Find( p_this ); if( p_osd == NULL || !osd_isVisible( p_osd ) ) { vlc_mutex_unlock( p_lock ); msg_Err( p_this, "osd_MenuNext failed" ); return; } p_button = p_osd->p_state->p_visible; if( p_button ) { if( !p_button->b_range ) p_button->p_current_state = osd_StateChange( p_button, OSD_BUTTON_UNSELECT ); if( p_button->p_next ) p_osd->p_state->p_visible = p_button->p_next; else p_osd->p_state->p_visible = p_osd->p_button; if( !p_osd->p_state->p_visible->b_range ) p_osd->p_state->p_visible->p_current_state = osd_StateChange( p_osd->p_state->p_visible, OSD_BUTTON_SELECT ); osd_UpdateState( p_osd->p_state, p_osd->p_state->p_visible->i_x, p_osd->p_state->p_visible->i_y, p_osd->p_state->p_visible->p_current_state->i_width, p_osd->p_state->p_visible->p_current_state->i_height, p_osd->p_state->p_visible->p_current_state->p_pic ); osd_SetMenuUpdate( p_osd, true ); } #if defined(OSD_MENU_DEBUG) msg_Dbg( p_osd, "direction right [button %s]", p_osd->p_state->p_visible->psz_action ); #endif vlc_mutex_unlock( p_lock ); }
/** * Display current audio volume bitmap * * The OSD Menu audio volume bar is updated to reflect the new audio volume. Call this function * when the audio volume is updated outside the OSD menu command "menu up", "menu down" or "menu select". */ void __osd_Volume( vlc_object_t *p_this ) { osd_menu_t *p_osd = NULL; osd_button_t *p_button = NULL; vlc_value_t lockval; int i_volume = 0; int i_steps = 0; p_osd = vlc_object_find( p_this, VLC_OBJECT_OSDMENU, FIND_ANYWHERE ); if( p_osd == NULL ) { msg_Err( p_this, "OSD menu volume update failed" ); return; } if( p_osd->p_state && p_osd->p_state->p_volume ) { var_Get( p_this->p_libvlc, "osd_mutex", &lockval ); vlc_mutex_lock( lockval.p_address ); p_button = p_osd->p_state->p_volume; if( p_osd->p_state->p_volume ) p_osd->p_state->p_visible = p_osd->p_state->p_volume; if( p_button && p_button->b_range ) { /* Update the volume state images to match the current volume */ i_volume = config_GetInt( p_this, "volume" ); i_steps = osd_VolumeStep( p_this, i_volume, p_button->i_ranges ); p_button->p_current_state = osd_VolumeStateChange( p_button->p_states, i_steps ); osd_UpdateState( p_osd->p_state, p_button->i_x, p_button->i_y, p_button->p_current_state->i_width, p_button->p_current_state->i_height, p_button->p_current_state->p_pic ); osd_SetMenuUpdate( p_osd, true ); osd_SetMenuVisible( p_osd, true ); } vlc_mutex_unlock( lockval.p_address ); } vlc_object_release( p_osd ); }
void osd_MenuUp( vlc_object_t *p_this ) { osd_menu_t *p_osd; osd_button_t *p_button = NULL; #if defined(OSD_MENU_DEBUG) vlc_value_t val; #endif vlc_mutex_t *p_lock = osd_GetMutex( p_this ); vlc_mutex_lock( p_lock ); p_osd = osd_Find( p_this ); if( p_osd == NULL || !osd_isVisible( p_osd ) ) { vlc_mutex_unlock( p_lock ); msg_Err( p_this, "osd_MenuActivate failed" ); return; } p_button = p_osd->p_state->p_visible; if( p_button ) { if( !p_button->b_range ) { p_button->p_current_state = osd_StateChange( p_button, OSD_BUTTON_SELECT ); if( p_button->p_up ) p_osd->p_state->p_visible = p_button->p_up; } if( p_button->b_range && p_osd->p_state->p_visible->b_range ) { osd_state_t *p_temp = p_osd->p_state->p_visible->p_current_state; if( p_temp && p_temp->p_next ) p_osd->p_state->p_visible->p_current_state = p_temp->p_next; } else if( !p_osd->p_state->p_visible->b_range ) { p_osd->p_state->p_visible->p_current_state = osd_StateChange( p_osd->p_state->p_visible, OSD_BUTTON_SELECT ); } osd_UpdateState( p_osd->p_state, p_osd->p_state->p_visible->i_x, p_osd->p_state->p_visible->i_y, p_osd->p_state->p_visible->p_current_state->i_width, p_osd->p_state->p_visible->p_current_state->i_height, p_osd->p_state->p_visible->p_current_state->p_pic ); osd_SetMenuUpdate( p_osd, true ); /* If this is a range style action with associated images of only one state, * then perform "menu select" on every menu navigation */ if( p_button->b_range ) { osd_SetKeyPressed( VLC_OBJECT(p_osd->p_libvlc), var_InheritInteger(p_osd, p_button->psz_action) ); #if defined(OSD_MENU_DEBUG) msg_Dbg( p_osd, "select (%d, %s)", val.i_int, p_button->psz_action ); #endif } } #if defined(OSD_MENU_DEBUG) msg_Dbg( p_osd, "direction up [button %s]", p_osd->p_state->p_visible->psz_action ); #endif vlc_mutex_unlock( p_lock ); }
void __osd_MenuDown( vlc_object_t *p_this ) { osd_menu_t *p_osd = NULL; osd_button_t *p_button = NULL; vlc_value_t lockval; #if defined(OSD_MENU_DEBUG) vlc_value_t val; #endif p_osd = vlc_object_find( p_this, VLC_OBJECT_OSDMENU, FIND_ANYWHERE ); if( p_osd == NULL ) { msg_Err( p_this, "osd_MenuDown failed" ); return; } if( osd_isVisible( p_osd ) == false ) { vlc_object_release( (vlc_object_t*) p_osd ); return; } var_Get( p_this->p_libvlc, "osd_mutex", &lockval ); vlc_mutex_lock( lockval.p_address ); p_button = p_osd->p_state->p_visible; if( p_button ) { if( !p_button->b_range ) { p_button->p_current_state = osd_StateChange( p_button, OSD_BUTTON_SELECT ); if( p_button->p_down ) p_osd->p_state->p_visible = p_button->p_down; } if( p_button->b_range && p_osd->p_state->p_visible->b_range ) { osd_state_t *p_temp = p_osd->p_state->p_visible->p_current_state; if( p_temp && p_temp->p_prev ) p_osd->p_state->p_visible->p_current_state = p_temp->p_prev; } else if( !p_osd->p_state->p_visible->b_range ) { p_osd->p_state->p_visible->p_current_state = osd_StateChange( p_osd->p_state->p_visible, OSD_BUTTON_SELECT ); } osd_UpdateState( p_osd->p_state, p_osd->p_state->p_visible->i_x, p_osd->p_state->p_visible->i_y, p_osd->p_state->p_visible->p_current_state->i_width, p_osd->p_state->p_visible->p_current_state->i_height, p_osd->p_state->p_visible->p_current_state->p_pic ); osd_SetMenuUpdate( p_osd, true ); /* If this is a range style action with associated images of only one state, * then perform "menu select" on every menu navigation */ if( p_button->b_range ) { osd_SetKeyPressed( VLC_OBJECT(p_osd->p_libvlc), config_GetInt(p_osd, p_button->psz_action_down) ); #if defined(OSD_MENU_DEBUG) msg_Dbg( p_osd, "select (%d, %s)", val.i_int, p_button->psz_action_down ); #endif } } #if defined(OSD_MENU_DEBUG) msg_Dbg( p_osd, "direction down [button %s]", p_osd->p_state->p_visible->psz_action ); #endif vlc_object_release( (vlc_object_t*) p_osd ); vlc_mutex_unlock( lockval.p_address ); }
void __osd_MenuActivate( vlc_object_t *p_this ) { osd_menu_t *p_osd = NULL; osd_button_t *p_button = NULL; vlc_value_t lockval; p_osd = vlc_object_find( p_this, VLC_OBJECT_OSDMENU, FIND_ANYWHERE ); if( p_osd == NULL ) { msg_Err( p_this, "osd_MenuNext failed" ); return; } if( osd_isVisible( p_osd ) == false ) { vlc_object_release( (vlc_object_t*) p_osd ); return; } var_Get( p_this->p_libvlc, "osd_mutex", &lockval ); vlc_mutex_lock( lockval.p_address ); #if defined(OSD_MENU_DEBUG) msg_Dbg( p_osd, "select" ); #endif p_button = p_osd->p_state->p_visible; /* * Is there a menu item above or below? If so, then select it. */ if( p_button && p_button->p_up ) { vlc_object_release( (vlc_object_t*) p_osd ); vlc_mutex_unlock( lockval.p_address ); __osd_MenuUp( p_this ); /* "menu select" means go to menu item above. */ return; } if( p_button && p_button->p_down ) { vlc_object_release( (vlc_object_t*) p_osd ); vlc_mutex_unlock( lockval.p_address ); __osd_MenuDown( p_this ); /* "menu select" means go to menu item below. */ return; } if( p_button && !p_button->b_range ) { p_button->p_current_state = osd_StateChange( p_button, OSD_BUTTON_PRESSED ); osd_UpdateState( p_osd->p_state, p_button->i_x, p_button->i_y, p_osd->p_state->p_visible->p_current_state->i_width, p_osd->p_state->p_visible->p_current_state->i_height, p_button->p_current_state->p_pic ); osd_SetMenuUpdate( p_osd, true ); osd_SetMenuVisible( p_osd, true ); osd_SetKeyPressed( VLC_OBJECT(p_osd->p_libvlc), config_GetInt( p_osd, p_button->psz_action ) ); #if defined(OSD_MENU_DEBUG) msg_Dbg( p_osd, "select (%d, %s)", config_GetInt( p_osd, p_button->psz_action ), p_button->psz_action ); #endif } vlc_object_release( (vlc_object_t*) p_osd ); vlc_mutex_unlock( lockval.p_address ); }