void osd_MenuPrev( vlc_object_t *p_this ) { osd_button_t *p_button = NULL; osd_menu_t *p_osd = osd_FindVisible( p_this ); if( p_osd == NULL ) return; p_button = p_osd->p_state->p_visible; if( p_button ) { if( !p_button->b_range ) p_button->p_current_state = osd_StateChange( p_button, OSD_BUTTON_UNSELECT ); if( p_button->p_prev ) p_osd->p_state->p_visible = p_button->p_prev; else p_osd->p_state->p_visible = p_osd->p_last_button; if( !p_osd->p_state->p_visible->b_range ) p_osd->p_state->p_visible->p_current_state = osd_StateChange( p_osd->p_state->p_visible, OSD_BUTTON_SELECT ); osd_UpdateState( p_osd->p_state, p_osd->p_state->p_visible->i_x, p_osd->p_state->p_visible->i_y, p_osd->p_state->p_visible->p_current_state->i_width, p_osd->p_state->p_visible->p_current_state->i_height, p_osd->p_state->p_visible->p_current_state->p_pic ); osd_SetMenuUpdate( p_osd, true ); } #if defined(OSD_MENU_DEBUG) msg_Dbg( p_osd, "direction left [button %s]", p_osd->p_state->p_visible->psz_action ); #endif vlc_mutex_unlock( &osd_mutex ); }
/** * Select the button provided as the new active button */ void osd_ButtonSelect( vlc_object_t *p_this, osd_button_t *p_button ) { osd_button_t *p_old; osd_menu_t *p_osd = osd_FindVisible( p_this ); if( p_osd == NULL ) return; p_old = p_osd->p_state->p_visible; if( p_old ) { if( !p_old->b_range ) p_old->p_current_state = osd_StateChange( p_old, OSD_BUTTON_UNSELECT ); p_osd->p_state->p_visible = p_button; if( !p_osd->p_state->p_visible->b_range ) p_osd->p_state->p_visible->p_current_state = osd_StateChange( p_osd->p_state->p_visible, OSD_BUTTON_SELECT ); osd_UpdateState( p_osd->p_state, p_osd->p_state->p_visible->i_x, p_osd->p_state->p_visible->i_y, p_osd->p_state->p_visible->p_current_state->i_width, p_osd->p_state->p_visible->p_current_state->i_height, p_osd->p_state->p_visible->p_current_state->p_pic ); osd_SetMenuUpdate( p_osd, true ); } #if defined(OSD_MENU_DEBUG) msg_Dbg( p_osd, "button selected is [button %s]", p_osd->p_state->p_visible->psz_action ); #endif vlc_mutex_unlock( &osd_mutex ); }
void osd_MenuShow( vlc_object_t *p_this ) { osd_button_t *p_button = NULL; osd_menu_t *p_osd = osd_Find( p_this ); if( p_osd == NULL ) return; #if defined(OSD_MENU_DEBUG) msg_Dbg( p_osd, "menu on" ); #endif p_button = p_osd->p_state->p_visible; if( p_button ) { if( !p_button->b_range ) p_button->p_current_state = osd_StateChange( p_button, OSD_BUTTON_UNSELECT ); p_osd->p_state->p_visible = p_osd->p_button; if( !p_osd->p_state->p_visible->b_range ) p_osd->p_state->p_visible->p_current_state = osd_StateChange( p_osd->p_state->p_visible, OSD_BUTTON_SELECT ); osd_UpdateState( p_osd->p_state, p_osd->p_state->p_visible->i_x, p_osd->p_state->p_visible->i_y, p_osd->p_state->p_visible->p_current_state->i_width, p_osd->p_state->p_visible->p_current_state->i_height, p_osd->p_state->p_visible->p_current_state->p_pic ); osd_SetMenuUpdate( p_osd, true ); } osd_SetMenuVisible( p_osd, true ); vlc_mutex_unlock( &osd_mutex ); }
void osd_MenuDown( vlc_object_t *p_this ) { osd_button_t *p_button = NULL; #if defined(OSD_MENU_DEBUG) vlc_value_t val; #endif osd_menu_t *p_osd = osd_FindVisible( p_this ); if( p_osd == NULL ) return; p_button = p_osd->p_state->p_visible; if( p_button ) { if( !p_button->b_range ) { p_button->p_current_state = osd_StateChange( p_button, OSD_BUTTON_SELECT ); if( p_button->p_down ) p_osd->p_state->p_visible = p_button->p_down; } if( p_button->b_range && p_osd->p_state->p_visible->b_range ) { osd_state_t *p_temp = p_osd->p_state->p_visible->p_current_state; if( p_temp && p_temp->p_prev ) p_osd->p_state->p_visible->p_current_state = p_temp->p_prev; } else if( !p_osd->p_state->p_visible->b_range ) { p_osd->p_state->p_visible->p_current_state = osd_StateChange( p_osd->p_state->p_visible, OSD_BUTTON_SELECT ); } osd_UpdateState( p_osd->p_state, p_osd->p_state->p_visible->i_x, p_osd->p_state->p_visible->i_y, p_osd->p_state->p_visible->p_current_state->i_width, p_osd->p_state->p_visible->p_current_state->i_height, p_osd->p_state->p_visible->p_current_state->p_pic ); osd_SetMenuUpdate( p_osd, true ); /* If this is a range style action with associated images of only one state, * then perform "menu select" on every menu navigation */ if( p_button->b_range ) { osd_SetKeyPressed( VLC_OBJECT(p_osd->p_libvlc), var_InheritInteger(p_osd, p_button->psz_action_down) ); #if defined(OSD_MENU_DEBUG) msg_Dbg( p_osd, "select (%"PRId64", %s)", val.i_int, p_button->psz_action_down ); #endif } } #if defined(OSD_MENU_DEBUG) msg_Dbg( p_osd, "direction down [button %s]", p_osd->p_state->p_visible->psz_action ); #endif vlc_mutex_unlock( &osd_mutex ); }
void __osd_MenuPrev( vlc_object_t *p_this ) { osd_menu_t *p_osd = NULL; osd_button_t *p_button = NULL; vlc_value_t lockval; p_osd = vlc_object_find( p_this, VLC_OBJECT_OSDMENU, FIND_ANYWHERE ); if( p_osd == NULL ) { msg_Err( p_this, "osd_MenuPrev failed" ); return; } if( osd_isVisible( p_osd ) == false ) { vlc_object_release( (vlc_object_t*) p_osd ); return; } var_Get( p_this->p_libvlc, "osd_mutex", &lockval ); vlc_mutex_lock( lockval.p_address ); p_button = p_osd->p_state->p_visible; if( p_button ) { if( !p_button->b_range ) p_button->p_current_state = osd_StateChange( p_button, OSD_BUTTON_UNSELECT ); if( p_button->p_prev ) p_osd->p_state->p_visible = p_button->p_prev; else p_osd->p_state->p_visible = p_osd->p_last_button; if( !p_osd->p_state->p_visible->b_range ) p_osd->p_state->p_visible->p_current_state = osd_StateChange( p_osd->p_state->p_visible, OSD_BUTTON_SELECT ); osd_UpdateState( p_osd->p_state, p_osd->p_state->p_visible->i_x, p_osd->p_state->p_visible->i_y, p_osd->p_state->p_visible->p_current_state->i_width, p_osd->p_state->p_visible->p_current_state->i_height, p_osd->p_state->p_visible->p_current_state->p_pic ); osd_SetMenuUpdate( p_osd, true ); } #if defined(OSD_MENU_DEBUG) msg_Dbg( p_osd, "direction left [button %s]", p_osd->p_state->p_visible->psz_action ); #endif vlc_object_release( (vlc_object_t*) p_osd ); vlc_mutex_unlock( lockval.p_address ); }
void osd_MenuActivate( vlc_object_t *p_this ) { osd_menu_t *p_osd; osd_button_t *p_button = NULL; vlc_mutex_t *p_lock = osd_GetMutex( p_this ); vlc_mutex_lock( p_lock ); p_osd = osd_Find( p_this ); if( p_osd == NULL || !osd_isVisible( p_osd ) ) { vlc_mutex_unlock( p_lock ); msg_Err( p_this, "osd_MenuActivate failed" ); return; } #if defined(OSD_MENU_DEBUG) msg_Dbg( p_osd, "select" ); #endif p_button = p_osd->p_state->p_visible; /* * Is there a menu item above or below? If so, then select it. */ if( p_button && p_button->p_up ) { vlc_mutex_unlock( p_lock ); osd_MenuUp( p_this ); /* "menu select" means go to menu item above. */ return; } if( p_button && p_button->p_down ) { vlc_mutex_unlock( p_lock ); osd_MenuDown( p_this ); /* "menu select" means go to menu item below. */ return; } if( p_button && !p_button->b_range ) { p_button->p_current_state = osd_StateChange( p_button, OSD_BUTTON_PRESSED ); osd_UpdateState( p_osd->p_state, p_button->i_x, p_button->i_y, p_osd->p_state->p_visible->p_current_state->i_width, p_osd->p_state->p_visible->p_current_state->i_height, p_button->p_current_state->p_pic ); osd_SetMenuUpdate( p_osd, true ); osd_SetMenuVisible( p_osd, true ); osd_SetKeyPressed( VLC_OBJECT(p_osd->p_libvlc), var_InheritInteger( p_osd, p_button->psz_action ) ); #if defined(OSD_MENU_DEBUG) msg_Dbg( p_osd, "select (%d, %s)", var_InheritInteger( p_osd, p_button->psz_action ), p_button->psz_action ); #endif } vlc_mutex_unlock( p_lock ); }
void osd_MenuNext( vlc_object_t *p_this ) { osd_menu_t *p_osd; osd_button_t *p_button = NULL; vlc_mutex_t *p_lock = osd_GetMutex( p_this ); vlc_mutex_lock( p_lock ); p_osd = osd_Find( p_this ); if( p_osd == NULL || !osd_isVisible( p_osd ) ) { vlc_mutex_unlock( p_lock ); msg_Err( p_this, "osd_MenuNext failed" ); return; } p_button = p_osd->p_state->p_visible; if( p_button ) { if( !p_button->b_range ) p_button->p_current_state = osd_StateChange( p_button, OSD_BUTTON_UNSELECT ); if( p_button->p_next ) p_osd->p_state->p_visible = p_button->p_next; else p_osd->p_state->p_visible = p_osd->p_button; if( !p_osd->p_state->p_visible->b_range ) p_osd->p_state->p_visible->p_current_state = osd_StateChange( p_osd->p_state->p_visible, OSD_BUTTON_SELECT ); osd_UpdateState( p_osd->p_state, p_osd->p_state->p_visible->i_x, p_osd->p_state->p_visible->i_y, p_osd->p_state->p_visible->p_current_state->i_width, p_osd->p_state->p_visible->p_current_state->i_height, p_osd->p_state->p_visible->p_current_state->p_pic ); osd_SetMenuUpdate( p_osd, true ); } #if defined(OSD_MENU_DEBUG) msg_Dbg( p_osd, "direction right [button %s]", p_osd->p_state->p_visible->psz_action ); #endif vlc_mutex_unlock( p_lock ); }
void osd_MenuUp( vlc_object_t *p_this ) { osd_menu_t *p_osd; osd_button_t *p_button = NULL; #if defined(OSD_MENU_DEBUG) vlc_value_t val; #endif vlc_mutex_t *p_lock = osd_GetMutex( p_this ); vlc_mutex_lock( p_lock ); p_osd = osd_Find( p_this ); if( p_osd == NULL || !osd_isVisible( p_osd ) ) { vlc_mutex_unlock( p_lock ); msg_Err( p_this, "osd_MenuActivate failed" ); return; } p_button = p_osd->p_state->p_visible; if( p_button ) { if( !p_button->b_range ) { p_button->p_current_state = osd_StateChange( p_button, OSD_BUTTON_SELECT ); if( p_button->p_up ) p_osd->p_state->p_visible = p_button->p_up; } if( p_button->b_range && p_osd->p_state->p_visible->b_range ) { osd_state_t *p_temp = p_osd->p_state->p_visible->p_current_state; if( p_temp && p_temp->p_next ) p_osd->p_state->p_visible->p_current_state = p_temp->p_next; } else if( !p_osd->p_state->p_visible->b_range ) { p_osd->p_state->p_visible->p_current_state = osd_StateChange( p_osd->p_state->p_visible, OSD_BUTTON_SELECT ); } osd_UpdateState( p_osd->p_state, p_osd->p_state->p_visible->i_x, p_osd->p_state->p_visible->i_y, p_osd->p_state->p_visible->p_current_state->i_width, p_osd->p_state->p_visible->p_current_state->i_height, p_osd->p_state->p_visible->p_current_state->p_pic ); osd_SetMenuUpdate( p_osd, true ); /* If this is a range style action with associated images of only one state, * then perform "menu select" on every menu navigation */ if( p_button->b_range ) { osd_SetKeyPressed( VLC_OBJECT(p_osd->p_libvlc), var_InheritInteger(p_osd, p_button->psz_action) ); #if defined(OSD_MENU_DEBUG) msg_Dbg( p_osd, "select (%d, %s)", val.i_int, p_button->psz_action ); #endif } } #if defined(OSD_MENU_DEBUG) msg_Dbg( p_osd, "direction up [button %s]", p_osd->p_state->p_visible->psz_action ); #endif vlc_mutex_unlock( p_lock ); }
/***************************************************************************** * OSD menu Funtions *****************************************************************************/ osd_menu_t *osd_MenuCreate( vlc_object_t *p_this, const char *psz_file ) { osd_menu_t *p_osd = NULL; vlc_value_t val; vlc_mutex_t *p_lock; int i_volume = 0; int i_steps = 0; /* to be sure to avoid multiple creation */ p_lock = osd_GetMutex( p_this ); vlc_mutex_lock( p_lock ); var_Create( p_this->p_libvlc, "osd", VLC_VAR_ADDRESS ); var_Get( p_this->p_libvlc, "osd", &val ); if( val.p_address == NULL ) { static const char osdmenu_name[] = "osd menu"; p_osd = vlc_custom_create( p_this, sizeof( *p_osd ), VLC_OBJECT_GENERIC, osdmenu_name ); if( !p_osd ) return NULL; p_osd->p_parser = NULL; vlc_object_attach( p_osd, p_this->p_libvlc ); /* Parse configuration file */ if ( !osd_ParserLoad( p_osd, psz_file ) ) goto error; if( !p_osd->p_state ) goto error; /* Setup default button (first button) */ p_osd->p_state->p_visible = p_osd->p_button; p_osd->p_state->p_visible->p_current_state = osd_StateChange( p_osd->p_state->p_visible, OSD_BUTTON_SELECT ); p_osd->i_width = p_osd->p_state->p_visible->p_current_state->p_pic->p[Y_PLANE].i_visible_pitch; p_osd->i_height = p_osd->p_state->p_visible->p_current_state->p_pic->p[Y_PLANE].i_visible_lines; if( p_osd->p_state->p_volume ) { /* Update the volume state images to match the current volume */ i_volume = config_GetInt( p_this, "volume" ); i_steps = osd_VolumeStep( p_this, i_volume, p_osd->p_state->p_volume->i_ranges ); p_osd->p_state->p_volume->p_current_state = osd_VolumeStateChange( p_osd->p_state->p_volume->p_states, i_steps ); } /* Initialize OSD state */ osd_UpdateState( p_osd->p_state, p_osd->i_x, p_osd->i_y, p_osd->i_width, p_osd->i_height, NULL ); /* Signal when an update of OSD menu is needed */ var_Create( p_osd, "osd-menu-update", VLC_VAR_BOOL ); var_Create( p_osd, "osd-menu-visible", VLC_VAR_BOOL ); var_SetBool( p_osd, "osd-menu-update", false ); var_SetBool( p_osd, "osd-menu-visible", false ); val.p_address = p_osd; var_Set( p_this->p_libvlc, "osd", val ); } else p_osd = val.p_address; vlc_object_hold( p_osd ); vlc_mutex_unlock( p_lock ); return p_osd; error: vlc_mutex_unlock( p_lock ); osd_MenuDelete( p_this, p_osd ); return NULL; }
void __osd_MenuDown( vlc_object_t *p_this ) { osd_menu_t *p_osd = NULL; osd_button_t *p_button = NULL; vlc_value_t lockval; #if defined(OSD_MENU_DEBUG) vlc_value_t val; #endif p_osd = vlc_object_find( p_this, VLC_OBJECT_OSDMENU, FIND_ANYWHERE ); if( p_osd == NULL ) { msg_Err( p_this, "osd_MenuDown failed" ); return; } if( osd_isVisible( p_osd ) == false ) { vlc_object_release( (vlc_object_t*) p_osd ); return; } var_Get( p_this->p_libvlc, "osd_mutex", &lockval ); vlc_mutex_lock( lockval.p_address ); p_button = p_osd->p_state->p_visible; if( p_button ) { if( !p_button->b_range ) { p_button->p_current_state = osd_StateChange( p_button, OSD_BUTTON_SELECT ); if( p_button->p_down ) p_osd->p_state->p_visible = p_button->p_down; } if( p_button->b_range && p_osd->p_state->p_visible->b_range ) { osd_state_t *p_temp = p_osd->p_state->p_visible->p_current_state; if( p_temp && p_temp->p_prev ) p_osd->p_state->p_visible->p_current_state = p_temp->p_prev; } else if( !p_osd->p_state->p_visible->b_range ) { p_osd->p_state->p_visible->p_current_state = osd_StateChange( p_osd->p_state->p_visible, OSD_BUTTON_SELECT ); } osd_UpdateState( p_osd->p_state, p_osd->p_state->p_visible->i_x, p_osd->p_state->p_visible->i_y, p_osd->p_state->p_visible->p_current_state->i_width, p_osd->p_state->p_visible->p_current_state->i_height, p_osd->p_state->p_visible->p_current_state->p_pic ); osd_SetMenuUpdate( p_osd, true ); /* If this is a range style action with associated images of only one state, * then perform "menu select" on every menu navigation */ if( p_button->b_range ) { osd_SetKeyPressed( VLC_OBJECT(p_osd->p_libvlc), config_GetInt(p_osd, p_button->psz_action_down) ); #if defined(OSD_MENU_DEBUG) msg_Dbg( p_osd, "select (%d, %s)", val.i_int, p_button->psz_action_down ); #endif } } #if defined(OSD_MENU_DEBUG) msg_Dbg( p_osd, "direction down [button %s]", p_osd->p_state->p_visible->psz_action ); #endif vlc_object_release( (vlc_object_t*) p_osd ); vlc_mutex_unlock( lockval.p_address ); }
void __osd_MenuActivate( vlc_object_t *p_this ) { osd_menu_t *p_osd = NULL; osd_button_t *p_button = NULL; vlc_value_t lockval; p_osd = vlc_object_find( p_this, VLC_OBJECT_OSDMENU, FIND_ANYWHERE ); if( p_osd == NULL ) { msg_Err( p_this, "osd_MenuNext failed" ); return; } if( osd_isVisible( p_osd ) == false ) { vlc_object_release( (vlc_object_t*) p_osd ); return; } var_Get( p_this->p_libvlc, "osd_mutex", &lockval ); vlc_mutex_lock( lockval.p_address ); #if defined(OSD_MENU_DEBUG) msg_Dbg( p_osd, "select" ); #endif p_button = p_osd->p_state->p_visible; /* * Is there a menu item above or below? If so, then select it. */ if( p_button && p_button->p_up ) { vlc_object_release( (vlc_object_t*) p_osd ); vlc_mutex_unlock( lockval.p_address ); __osd_MenuUp( p_this ); /* "menu select" means go to menu item above. */ return; } if( p_button && p_button->p_down ) { vlc_object_release( (vlc_object_t*) p_osd ); vlc_mutex_unlock( lockval.p_address ); __osd_MenuDown( p_this ); /* "menu select" means go to menu item below. */ return; } if( p_button && !p_button->b_range ) { p_button->p_current_state = osd_StateChange( p_button, OSD_BUTTON_PRESSED ); osd_UpdateState( p_osd->p_state, p_button->i_x, p_button->i_y, p_osd->p_state->p_visible->p_current_state->i_width, p_osd->p_state->p_visible->p_current_state->i_height, p_button->p_current_state->p_pic ); osd_SetMenuUpdate( p_osd, true ); osd_SetMenuVisible( p_osd, true ); osd_SetKeyPressed( VLC_OBJECT(p_osd->p_libvlc), config_GetInt( p_osd, p_button->psz_action ) ); #if defined(OSD_MENU_DEBUG) msg_Dbg( p_osd, "select (%d, %s)", config_GetInt( p_osd, p_button->psz_action ), p_button->psz_action ); #endif } vlc_object_release( (vlc_object_t*) p_osd ); vlc_mutex_unlock( lockval.p_address ); }