Exemplo n.º 1
0
void NetworkLink::makeSignalConnection()
{
    connect(m_socketTcp, SIGNAL(readyRead()),
            this, SLOT(reception()));
    connect(m_socketTcp, SIGNAL(error(QAbstractSocket::SocketError)),
            this, SLOT(erreurDeConnexion(QAbstractSocket::SocketError)));
    connect(m_socketTcp, SIGNAL(disconnected()),
            this, SLOT(p_disconnect()));
}
Exemplo n.º 2
0
void
g_disconnect(p_scr *s)
{
  if (s) {
    int i;
    char *name;
    for (i=0 ; i<n_screens ; i++) {
      if (g_screens[i].s == s) {
        name = g_screens[i].name;
        g_screens[i].name = 0;
        g_screens[i].s = 0;
        p_free(name);
      }
    }
    p_disconnect(s);
  }
}