/* * Battery icon callback handler (called via icon bar update now) */ static void battery_layer_update_callback(Layer *layer, GContext *ctx, int *running_horizontal) { #ifdef PBL_COLOR graphics_context_set_compositing_mode(ctx, GCompOpSet); #else graphics_context_set_compositing_mode(ctx, GCompOpAssign); #endif if (!ui.battery_plugged) { paint_icon(ctx, running_horizontal, 24, RESOURCE_ID_BATTERY_ICON, BMP_CACHE_BATTERY_ICON); graphics_context_set_stroke_color(ctx, BACKGROUND_COLOR); #ifdef PBL_COLOR GColor b_color = BATTERY_BAR_COLOR; if (ui.battery_level <= 20) { b_color = BATTERY_BAR_COLOR_CRITICAL; } else if (ui.battery_level <= 40) { b_color = BATTERY_BAR_COLOR_WARN; } graphics_context_set_fill_color(ctx, b_color); #else graphics_context_set_fill_color(ctx, BATTERY_BAR_COLOR); #endif graphics_fill_rect(ctx, GRect(*running_horizontal + 7, 4, ui.battery_level / 9, 4), 0, GCornerNone); } else { paint_icon(ctx, running_horizontal, 24, RESOURCE_ID_BATTERY_CHARGE, BMP_CACHE_BATTERY_CHARGE); } }
/* * Icon bar update handler */ EXTFN void icon_bar_update_callback(Layer *layer, GContext *ctx) { int running_horizontal = ICON_BAR_WIDTH; graphics_context_set_fill_color(ctx, BACKGROUND_COLOR); graphics_fill_rect(ctx, layer_get_bounds(layer), 0, GCornerNone); graphics_context_set_fill_color(ctx, GColorWhite); graphics_context_set_stroke_color(ctx, GColorBlack); #ifdef PBL_COLOR graphics_context_set_compositing_mode(ctx, GCompOpSet); #endif // Don't draw if we're currently doing if (!is_animation_complete()) return; // Battery icon (always showing) battery_layer_update_callback(layer, ctx, &running_horizontal); running_horizontal += ICON_PAD_BATTERY; // Comms icon / Bluetooth icon if (icon_state[IS_COMMS] || icon_state[IS_BLUETOOTH]) { paint_icon(ctx, &running_horizontal, 9, icon_state[IS_COMMS] ? RESOURCE_ID_COMMS_ICON : RESOURCE_ID_BLUETOOTH_ICON, icon_state[IS_COMMS] ? BMP_CACHE_COMMS_ICON : BMP_CACHE_BLUETOOTH_ICON); } // Record icon if (icon_state[IS_RECORD]) { paint_icon(ctx, &running_horizontal, 10, RESOURCE_ID_ICON_RECORD, BMP_CACHE_ICON_RECORD); } // Alarm icon if (icon_state[IS_ALARM_RING] || icon_state[IS_ALARM]) { paint_icon(ctx, &running_horizontal, 12, icon_state[IS_ALARM_RING] ? RESOURCE_ID_ALARM_RING_ICON : RESOURCE_ID_ALARM_ICON, icon_state[IS_ALARM_RING] ? BMP_CACHE_ALARM_RING_ICON : BMP_CACHE_ALARM_ICON); } // Ignore icon if (icon_state[IS_IGNORE]) { paint_icon(ctx, &running_horizontal, 9, RESOURCE_ID_IGNORE, BMP_CACHE_IGNORE ); } // Export icon if (icon_state[IS_EXPORT]) { paint_icon(ctx, &running_horizontal, 9, RESOURCE_ID_EXPORT, BMP_CACHE_EXPORT); } }
void UberDelegate::paint_cell(QPainter *p, const QStyleOptionViewItem &opt, const QModelIndex &idx, const bool drawing_aggregate) const { QModelIndex model_idx = idx; if (m_proxy) model_idx = m_proxy->mapToSource(idx); COLUMN_TYPE type = static_cast<COLUMN_TYPE>(model_idx.data(DwarfModel::DR_COL_TYPE).toInt()); QRect adjusted = opt.rect.adjusted(cell_padding, cell_padding, -cell_padding, -cell_padding); float rating = model_idx.data(DwarfModel::DR_RATING).toFloat(); QString text_rating = model_idx.data(DwarfModel::DR_DISPLAY_RATING).toString(); float limit = 100.0; switch (type) { case CT_SKILL: { QColor bg = paint_bg(adjusted, p, opt, idx); limit = 15.0; if(rating >= 0) paint_values(adjusted, rating, text_rating, bg, p, opt, idx, 0, 0, limit, 0, 0); paint_mood_cell(adjusted,p,opt,idx,model_idx.data(DwarfModel::DR_SKILL_ID).toInt(),false); } break; case CT_LABOR: { if (!drawing_aggregate) { Dwarf *d = m_model->get_dwarf_by_id(idx.data(DwarfModel::DR_ID).toInt()); if (!d) { return QStyledItemDelegate::paint(p, opt, idx); } int labor_id = idx.data(DwarfModel::DR_LABOR_ID).toInt(); bool enabled = d->labor_enabled(labor_id); bool dirty = d->is_labor_state_dirty(labor_id); QColor bg = paint_bg_active(adjusted, enabled, p, opt, idx); limit = 15.0; if(rating >= 0) paint_values(adjusted, rating, text_rating, bg, p, opt, idx, 0, 0, limit, 0, 0); paint_mood_cell(adjusted,p,opt,idx,GameDataReader::ptr()->get_labor(labor_id)->skill_id, dirty); }else { paint_labor_aggregate(adjusted, p, opt, idx); } } break; case CT_HAPPINESS: { paint_bg(adjusted, p, opt, idx, true, model_idx.data(Qt::BackgroundColorRole).value<QColor>()); if(draw_happiness_icons){ paint_icon(adjusted,p,opt,idx); }else{ p->save(); paint_grid(adjusted, false, p, opt, idx); p->restore(); } } break; case CT_EQUIPMENT: { int wear_level = idx.data(DwarfModel::DR_SPECIAL_FLAG).toInt(); paint_bg(adjusted, p, opt, idx, true, model_idx.data(Qt::BackgroundColorRole).value<QColor>()); paint_wear_cell(adjusted,p,opt,idx,wear_level); } break; case CT_ITEMTYPE: { QColor bg = paint_bg(adjusted, p, opt, idx, true, model_idx.data(Qt::BackgroundColorRole).value<QColor>()); //if we're drawing numbers, we only want to draw counts for squads //this is a special case because we're drawing different information if it's text mode if(m_skill_drawing_method == SDM_NUMERIC && rating == 100) rating = -1; paint_values(adjusted, rating, text_rating, bg, p, opt, idx,90.0f,5.0f,95.0f,99.99f,102.0f,false); int wear_level = idx.data(DwarfModel::DR_SPECIAL_FLAG).toInt(); paint_wear_cell(adjusted,p,opt,idx,wear_level); } break; case CT_ROLE: { bool active_labors = false; int dirty_alpha = 255; int active_alpha = 255; bool dirty = false; Dwarf *d = m_model->get_dwarf_by_id(idx.data(DwarfModel::DR_ID).toInt()); if(d){ if(idx.data(DwarfModel::DR_SPECIAL_FLAG).canConvert<QVariantList>()){ QVariantList labors = idx.data(DwarfModel::DR_SPECIAL_FLAG).toList(); int active_count = 0; int dirty_count = 0; foreach(QVariant id, labors){ if(d->labor_enabled(id.toInt())){ active_labors = true; active_count++; } if(d->is_labor_state_dirty(id.toInt())){ dirty = true; dirty_count++; } } if(active_labors) active_alpha = (255 * ((float)active_count / labors.count())); if(dirty) dirty_alpha = (255 * ((float)dirty_count / labors.count())); } } QColor bg; QColor color_active_adjusted = color_active_labor; if(active_labors){ color_active_adjusted.setAlpha(active_alpha); bg = paint_bg_active(adjusted, active_labors, p, opt, idx, color_active_adjusted); }else{ bg = paint_bg(adjusted, p, opt, idx); } double limit_range = (DwarfStats::get_role_max() - DwarfStats::get_role_min()) * 0.05; paint_values(adjusted, rating, text_rating, bg, p, opt, idx,50.0f, DwarfStats::get_role_min() + limit_range,DwarfStats::get_role_max() - limit_range,45.0f,55.0f); if(dirty){ QColor color_dirty_adjusted = color_dirty_border; color_dirty_adjusted.setAlpha(dirty_alpha); paint_border(adjusted,p,color_dirty_adjusted); paint_grid(adjusted,false,p,opt,idx,false); }else{ paint_grid(adjusted, dirty, p, opt, idx); } } break; case CT_IDLE: { paint_bg(adjusted, p, opt, idx, true, model_idx.data(Qt::BackgroundColorRole).value<QColor>()); paint_icon(adjusted,p,opt,idx); } break; case CT_PROFESSION: { paint_bg(adjusted, p, opt, idx, true, model_idx.data(Qt::BackgroundColorRole).value<QColor>()); paint_icon(adjusted,p,opt,idx); } break; case CT_HIGHEST_MOOD: { paint_bg(adjusted, p, opt, idx, true, model_idx.data(Qt::BackgroundColorRole).value<QColor>()); paint_icon(adjusted,p,opt,idx); bool had_mood = idx.data(DwarfModel::DR_SPECIAL_FLAG).toBool(); if(had_mood){ p->save(); QRect moodr = adjusted; moodr.adjust(2,2,-2,-2); p->setPen(QPen(Qt::darkRed,2)); p->drawLine(moodr.bottomLeft(), moodr.topRight()); p->restore(); } } break; case CT_TRAIT: { QColor bg = paint_bg(adjusted, p, opt, idx); paint_values(adjusted, rating, text_rating, bg, p, opt, idx, 50, 10, 90); paint_grid(adjusted, false, p, opt, idx); } break; case CT_ATTRIBUTE: { QColor bg = paint_bg(adjusted, p, opt, idx); paint_values(adjusted, rating, text_rating, bg, p, opt, idx, 50.0f, 2.0f, 98.0f); if(color_attribute_syns && idx.data(DwarfModel::DR_SPECIAL_FLAG).toInt() > 0){ paint_border(adjusted,p,Attribute::color_affected_by_syns()); paint_grid(adjusted, false, p, opt, idx, false); }else{ paint_grid(adjusted, false, p, opt, idx); } } break; case CT_WEAPON: { QColor bg = paint_bg(adjusted, p, opt, idx); paint_values(adjusted, rating, text_rating, bg, p, opt, idx, 50.0f, 1, 99, 49, 51, true); paint_grid(adjusted, false, p, opt, idx); } break; case CT_FLAGS: { paint_flags(adjusted, p, opt, idx); } break; case CT_TRAINED: { QColor bg = paint_bg(adjusted, p, opt, idx, false, model_idx.data(Qt::BackgroundColorRole).value<QColor>()); //arbitrary ignore range is used just to hide tame animals paint_values(adjusted, rating, text_rating, bg, p, opt, idx, 50.0f, 1.0f, 95.0f, 49.9f, 50.1f, true); paint_grid(adjusted, false, p, opt, idx); } break; case CT_HEALTH: { QColor bg = paint_bg(adjusted, p, opt, idx, false, model_idx.data(Qt::BackgroundColorRole).value<QColor>()); //draw the symbol text in bold p->save(); if (rating != 0) { if(color_health_cells){ p->setPen(model_idx.data(Qt::TextColorRole).value<QColor>()); }else{ if(auto_contrast){ p->setPen(compliment(bg)); }else{ p->setPen(Qt::black); } } QFont tmp = m_fnt; tmp.setBold(true); p->setFont(tmp); p->drawText(opt.rect, Qt::AlignCenter, text_rating); } p->restore(); paint_grid(adjusted, false, p, opt, idx); } break; case CT_SPACER: case CT_DEFAULT: default: { if(adjusted.width() > 0) paint_bg(adjusted, p, opt, idx, true, model_idx.data(Qt::BackgroundColorRole).value<QColor>()); break; } }