Exemplo n.º 1
0
int
FileRepConnServer_CreateConnection()
{
	int			status = STATUS_OK;

	port = (Port *) calloc(1, sizeof(Port));
	if (port == NULL)
	{
		ereport(ERROR,
				(errcode(ERRCODE_OUT_OF_MEMORY),
				 (errmsg("not enough memory to create connection"))));
		return status;
	}

	status = StreamConnection(listenSocket[0], port);
	if (status != STATUS_OK)
	{
		ereport(WARNING,
				(errcode_for_socket_access(),
				 errmsg("could not accept connection: %m"),
				 FileRep_errcontext()));

		if (port->sock >= 0)
		{
			StreamClose(port->sock);
		}
		ConnFree();
	}
	else
	{
		/*
		 * MPP-14225: On NIC failure, filerep receiver process's recv() system
		 * call will take hours to timeout, depending on the TCP timeout. Add
		 * SO_RCVTIMEO timeout to filerep receiver process's socket to avoid
		 * this.
		 */
		struct timeval tv;

		tv.tv_sec = file_rep_socket_timeout;
		tv.tv_usec = 0;			/* Not initializing this can cause strange
								 * errors */

		if (setsockopt(port->sock, SOL_SOCKET, SO_RCVTIMEO, (char *) &tv, sizeof(struct timeval)) == -1)
			ereport(WARNING,
					(errcode_for_socket_access(),
					 errmsg("could not set receive timeout on socket")));

		/* set TCP keep-alive parameters for FileRep connection */
		(void) pq_setkeepalivesidle(gp_filerep_tcp_keepalives_idle, port);
		(void) pq_setkeepalivesinterval(gp_filerep_tcp_keepalives_interval, port);
		(void) pq_setkeepalivescount(gp_filerep_tcp_keepalives_count, port);

		MyProcPort = port;
	}

	return status;
}
Exemplo n.º 2
0
/*
 * StreamConnection -- create a new connection with client using
 *		server port.  Set port->sock to the FD of the new connection.
 *
 * ASSUME: that this doesn't need to be non-blocking because
 *		the Postmaster uses select() to tell when the server master
 *		socket is ready for accept().
 *
 * RETURNS: STATUS_OK or STATUS_ERROR
 */
int
StreamConnection(pgsocket server_fd, Port *port)
{
	/* accept connection and fill in the client (remote) address */
	port->raddr.salen = sizeof(port->raddr.addr);
	if ((port->sock = accept(server_fd,
							 (struct sockaddr *) & port->raddr.addr,
							 &port->raddr.salen)) < 0)
	{
		ereport(LOG,
				(errcode_for_socket_access(),
				 errmsg("could not accept new connection: %m")));

		/*
		 * If accept() fails then postmaster.c will still see the server
		 * socket as read-ready, and will immediately try again.  To avoid
		 * uselessly sucking lots of CPU, delay a bit before trying again.
		 * (The most likely reason for failure is being out of kernel file
		 * table slots; we can do little except hope some will get freed up.)
		 */
		pg_usleep(100000L);		/* wait 0.1 sec */
		return STATUS_ERROR;
	}

#ifdef SCO_ACCEPT_BUG

	/*
	 * UnixWare 7+ and OpenServer 5.0.4 are known to have this bug, but it
	 * shouldn't hurt to catch it for all versions of those platforms.
	 */
	if (port->raddr.addr.ss_family == 0)
		port->raddr.addr.ss_family = AF_UNIX;
#endif

	/* fill in the server (local) address */
	port->laddr.salen = sizeof(port->laddr.addr);
	if (getsockname(port->sock,
					(struct sockaddr *) & port->laddr.addr,
					&port->laddr.salen) < 0)
	{
		elog(LOG, "getsockname() failed: %m");
		return STATUS_ERROR;
	}

	/* select NODELAY and KEEPALIVE options if it's a TCP connection */
	if (!IS_AF_UNIX(port->laddr.addr.ss_family))
	{
		int			on;

#ifdef	TCP_NODELAY
		on = 1;
		if (setsockopt(port->sock, IPPROTO_TCP, TCP_NODELAY,
					   (char *) &on, sizeof(on)) < 0)
		{
			elog(LOG, "setsockopt(TCP_NODELAY) failed: %m");
			return STATUS_ERROR;
		}
#endif
		on = 1;
		if (setsockopt(port->sock, SOL_SOCKET, SO_KEEPALIVE,
					   (char *) &on, sizeof(on)) < 0)
		{
			elog(LOG, "setsockopt(SO_KEEPALIVE) failed: %m");
			return STATUS_ERROR;
		}

#ifdef WIN32

		/*
		 * This is a Win32 socket optimization.  The ideal size is 32k.
		 * http://support.microsoft.com/kb/823764/EN-US/
		 */
		on = PQ_BUFFER_SIZE * 4;
		if (setsockopt(port->sock, SOL_SOCKET, SO_SNDBUF, (char *) &on,
					   sizeof(on)) < 0)
		{
			elog(LOG, "setsockopt(SO_SNDBUF) failed: %m");
			return STATUS_ERROR;
		}
#endif

		/*
		 * Also apply the current keepalive parameters.  If we fail to set a
		 * parameter, don't error out, because these aren't universally
		 * supported.  (Note: you might think we need to reset the GUC
		 * variables to 0 in such a case, but it's not necessary because the
		 * show hooks for these variables report the truth anyway.)
		 */
		(void) pq_setkeepalivesidle(tcp_keepalives_idle, port);
		(void) pq_setkeepalivesinterval(tcp_keepalives_interval, port);
		(void) pq_setkeepalivescount(tcp_keepalives_count, port);
	}

	return STATUS_OK;
}
Exemplo n.º 3
0
/*
 * StreamConnection -- create a new connection with client using
 *		server port.  Set port->sock to the FD of the new connection.
 *
 * ASSUME: that this doesn't need to be non-blocking because
 *		the Postmaster uses select() to tell when the server master
 *		socket is ready for accept().
 *
 * RETURNS: STATUS_OK or STATUS_ERROR
 */
int
StreamConnection(pgsocket server_fd, Port *port)
{
	/* accept connection and fill in the client (remote) address */
	port->raddr.salen = sizeof(port->raddr.addr);
	if ((port->sock = accept(server_fd,
							 (struct sockaddr *) & port->raddr.addr,
							 &port->raddr.salen)) == PGINVALID_SOCKET)
	{
		ereport(LOG,
				(errcode_for_socket_access(),
				 errmsg("could not accept new connection: %m")));

		/*
		 * If accept() fails then postmaster.c will still see the server
		 * socket as read-ready, and will immediately try again.  To avoid
		 * uselessly sucking lots of CPU, delay a bit before trying again.
		 * (The most likely reason for failure is being out of kernel file
		 * table slots; we can do little except hope some will get freed up.)
		 */
		pg_usleep(100000L);		/* wait 0.1 sec */
		return STATUS_ERROR;
	}

	/* fill in the server (local) address */
	port->laddr.salen = sizeof(port->laddr.addr);
	if (getsockname(port->sock,
					(struct sockaddr *) & port->laddr.addr,
					&port->laddr.salen) < 0)
	{
		elog(LOG, "getsockname() failed: %m");
		return STATUS_ERROR;
	}

	/* select NODELAY and KEEPALIVE options if it's a TCP connection */
	if (!IS_AF_UNIX(port->laddr.addr.ss_family))
	{
		int			on;
#ifdef WIN32
		int			oldopt;
		int			optlen;
		int			newopt;
#endif

#ifdef	TCP_NODELAY
		on = 1;
		if (setsockopt(port->sock, IPPROTO_TCP, TCP_NODELAY,
					   (char *) &on, sizeof(on)) < 0)
		{
			elog(LOG, "setsockopt(TCP_NODELAY) failed: %m");
			return STATUS_ERROR;
		}
#endif
		on = 1;
		if (setsockopt(port->sock, SOL_SOCKET, SO_KEEPALIVE,
					   (char *) &on, sizeof(on)) < 0)
		{
			elog(LOG, "setsockopt(SO_KEEPALIVE) failed: %m");
			return STATUS_ERROR;
		}

#ifdef WIN32

		/*
		 * This is a Win32 socket optimization.  The OS send buffer should be
		 * large enough to send the whole Postgres send buffer in one go, or
		 * performance suffers.  The Postgres send buffer can be enlarged if a
		 * very large message needs to be sent, but we won't attempt to
		 * enlarge the OS buffer if that happens, so somewhat arbitrarily
		 * ensure that the OS buffer is at least PQ_SEND_BUFFER_SIZE * 4.
		 * (That's 32kB with the current default).
		 *
		 * The default OS buffer size used to be 8kB in earlier Windows
		 * versions, but was raised to 64kB in Windows 2012.  So it shouldn't
		 * be necessary to change it in later versions anymore.  Changing it
		 * unnecessarily can even reduce performance, because setting
		 * SO_SNDBUF in the application disables the "dynamic send buffering"
		 * feature that was introduced in Windows 7.  So before fiddling with
		 * SO_SNDBUF, check if the current buffer size is already large enough
		 * and only increase it if necessary.
		 *
		 * See https://support.microsoft.com/kb/823764/EN-US/ and
		 * https://msdn.microsoft.com/en-us/library/bb736549%28v=vs.85%29.aspx
		 */
		optlen = sizeof(oldopt);
		if (getsockopt(port->sock, SOL_SOCKET, SO_SNDBUF, (char *) &oldopt,
					   &optlen) < 0)
		{
			elog(LOG, "getsockopt(SO_SNDBUF) failed: %m");
			return STATUS_ERROR;
		}
		newopt = PQ_SEND_BUFFER_SIZE * 4;
		if (oldopt < newopt)
		{
			if (setsockopt(port->sock, SOL_SOCKET, SO_SNDBUF, (char *) &newopt,
						   sizeof(newopt)) < 0)
			{
				elog(LOG, "setsockopt(SO_SNDBUF) failed: %m");
				return STATUS_ERROR;
			}
		}
#endif

		/*
		 * Also apply the current keepalive parameters.  If we fail to set a
		 * parameter, don't error out, because these aren't universally
		 * supported.  (Note: you might think we need to reset the GUC
		 * variables to 0 in such a case, but it's not necessary because the
		 * show hooks for these variables report the truth anyway.)
		 */
		(void) pq_setkeepalivesidle(tcp_keepalives_idle, port);
		(void) pq_setkeepalivesinterval(tcp_keepalives_interval, port);
		(void) pq_setkeepalivescount(tcp_keepalives_count, port);
	}

	return STATUS_OK;
}
Exemplo n.º 4
0
/*
 * StreamConnection -- create a new connection with client using
 *		server port.
 *
 * ASSUME: that this doesn't need to be non-blocking because
 *		the Postmaster uses select() to tell when the server master
 *		socket is ready for accept().
 *
 * RETURNS: STATUS_OK or STATUS_ERROR
 */
int
StreamConnection(int server_fd, Port *port)
{
	/* accept connection and fill in the client (remote) address */
	port->raddr.salen = sizeof(port->raddr.addr);
	if ((port->sock = accept(server_fd,
							 (struct sockaddr *) & port->raddr.addr,
							 &port->raddr.salen)) < 0)
	{
		ereport(LOG,
				(errcode_for_socket_access(),
				 errmsg("could not accept new connection: %m")));
		return STATUS_ERROR;
	}

#ifdef SCO_ACCEPT_BUG

	/*
	 * UnixWare 7+ and OpenServer 5.0.4 are known to have this bug, but it
	 * shouldn't hurt to catch it for all versions of those platforms.
	 */
	if (port->raddr.addr.ss_family == 0)
		port->raddr.addr.ss_family = AF_UNIX;
#endif

	/* fill in the server (local) address */
	port->laddr.salen = sizeof(port->laddr.addr);
	if (getsockname(port->sock,
					(struct sockaddr *) & port->laddr.addr,
					&port->laddr.salen) < 0)
	{
		elog(LOG, "getsockname() failed: %m");
		return STATUS_ERROR;
	}

	/* select NODELAY and KEEPALIVE options if it's a TCP connection */
	if (!IS_AF_UNIX(port->laddr.addr.ss_family))
	{
		int			on;

#ifdef	TCP_NODELAY
		on = 1;
		if (setsockopt(port->sock, IPPROTO_TCP, TCP_NODELAY,
					   (char *) &on, sizeof(on)) < 0)
		{
			elog(LOG, "setsockopt(TCP_NODELAY) failed: %m");
			return STATUS_ERROR;
		}
#endif
		on = 1;
		if (setsockopt(port->sock, SOL_SOCKET, SO_KEEPALIVE,
					   (char *) &on, sizeof(on)) < 0)
		{
			elog(LOG, "setsockopt(SO_KEEPALIVE) failed: %m");
			return STATUS_ERROR;
		}

		/*
		 * Also apply the current keepalive parameters.  If we fail to set a
		 * parameter, don't error out, because these aren't universally
		 * supported.  (Note: you might think we need to reset the GUC
		 * variables to 0 in such a case, but it's not necessary because the
		 * show hooks for these variables report the truth anyway.)
		 */
		(void) pq_setkeepalivesidle(tcp_keepalives_idle, port);
		(void) pq_setkeepalivesinterval(tcp_keepalives_interval, port);
		(void) pq_setkeepalivescount(tcp_keepalives_count, port);
	}

	return STATUS_OK;
}