void CoordinatedGraphicsLayer::syncLayerState()
{
    if (!m_shouldSyncLayerState)
        return;
    m_shouldSyncLayerState = false;

    m_layerState.childrenTransform = childrenTransform();
    m_layerState.contentsRect = contentsRect();
    m_layerState.mask = toCoordinatedLayerID(maskLayer());
    m_layerState.opacity = opacity();
    m_layerState.replica = toCoordinatedLayerID(replicaLayer());
    m_layerState.transform = transform();

    m_layerState.anchorPoint = m_adjustedAnchorPoint;
    m_layerState.pos = m_adjustedPosition;
    m_layerState.size = m_adjustedSize;

    if (m_layerState.flagsChanged) {
        m_layerState.drawsContent = drawsContent();
        m_layerState.contentsVisible = contentsAreVisible();
        m_layerState.backfaceVisible = backfaceVisibility();
        m_layerState.masksToBounds = masksToBounds();
        m_layerState.preserves3D = preserves3D();
        m_layerState.fixedToViewport = fixedToViewport();
        m_layerState.showDebugBorders = isShowingDebugBorder();
        m_layerState.showRepaintCounter = isShowingRepaintCounter();
        m_layerState.isScrollable = isScrollable();
    }

    if (m_layerState.showDebugBorders)
        updateDebugIndicators();
}
Exemplo n.º 2
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/* \reimp (GraphicsLayer.h)
*/
void GraphicsLayerTextureMapper::setPreserves3D(bool value)
{
    if (value == preserves3D())
        return;
    GraphicsLayer::setPreserves3D(value);
    notifyChange(TextureMapperLayer::Preserves3DChange);
}
Exemplo n.º 3
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float GraphicsLayer::accumulatedOpacity() const
{
    if (!preserves3D())
        return 1;
        
    return m_opacity * (parent() ? parent()->accumulatedOpacity() : 1);
}
Exemplo n.º 4
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void WebGraphicsLayer::setPreserves3D(bool b)
{
    if (preserves3D() == b)
        return;

    GraphicsLayer::setPreserves3D(b);
    notifyChange();
}
Exemplo n.º 5
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void WebGraphicsLayer::setPreserves3D(bool b)
{
    if (preserves3D() == b)
        return;

    GraphicsLayer::setPreserves3D(b);
    didChangeGeometry();
}
void CoordinatedGraphicsLayer::setPreserves3D(bool b)
{
    if (preserves3D() == b)
        return;

    GraphicsLayer::setPreserves3D(b);
    m_layerState.preserves3D = b;
    m_layerState.flagsChanged = true;

    didChangeGeometry();
}
Exemplo n.º 7
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void LayerAndroid::updateGLPositionsAndScale(const TransformationMatrix& parentMatrix,
                                             const FloatRect& clipping, float opacity,
                                             float scale, bool forceCalculation,
                                             bool disableFixedElemUpdate)
{
    m_scale = scale;

    opacity *= getOpacity();
    setDrawOpacity(opacity);

    // constantly recalculate the draw transform of layers that may require it (and their children)
    forceCalculation |= hasDynamicTransform();

    forceCalculation &= !(disableFixedElemUpdate && isPositionFixed());
    if (forceCalculation)
        updateLocalTransformAndClip(parentMatrix, clipping);

    if (!countChildren() || !m_visible)
        return;

    TransformationMatrix localMatrix = m_drawTransformUnfudged;

    // Flatten to 2D if the layer doesn't preserve 3D.
    if (!preserves3D()) {
        localMatrix.setM13(0);
        localMatrix.setM23(0);
        localMatrix.setM31(0);
        localMatrix.setM32(0);
        localMatrix.setM33(1);
        localMatrix.setM34(0);
        localMatrix.setM43(0);
    }

    // now apply it to our children

    TransformationMatrix childMatrix;
    childMatrix = localMatrix;
    childMatrix.translate3d(getScrollOffset().x(), getScrollOffset().y(), 0);
    if (!m_childrenTransform.isIdentity()) {
        childMatrix.translate(getSize().width() * 0.5f, getSize().height() * 0.5f);
        childMatrix.multiply(m_childrenTransform);
        childMatrix.translate(-getSize().width() * 0.5f, -getSize().height() * 0.5f);
    }
    for (int i = 0; i < countChildren(); i++)
        this->getChild(i)->updateGLPositionsAndScale(childMatrix, drawClip(),
                                                     opacity, scale, forceCalculation,
                                                     disableFixedElemUpdate);
}
Exemplo n.º 8
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void GraphicsLayer::distributeOpacity(float accumulatedOpacity)
{
    // If this is a transform layer we need to distribute our opacity to all our children
    
    // Incoming accumulatedOpacity is the contribution from our parent(s). We mutiply this by our own
    // opacity to get the total contribution
    accumulatedOpacity *= m_opacity;
    
    setOpacityInternal(accumulatedOpacity);
    
    if (preserves3D()) {
        size_t numChildren = children().size();
        for (size_t i = 0; i < numChildren; ++i)
            children()[i]->distributeOpacity(accumulatedOpacity);
    }
}
Exemplo n.º 9
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void WebGraphicsLayer::computeTransformedVisibleRect()
{
    if (!m_shouldUpdateVisibleRect)
        return;
    m_shouldUpdateVisibleRect = false;
    m_layerTransform.setLocalTransform(transform());
    m_layerTransform.setPosition(position());
    m_layerTransform.setAnchorPoint(anchorPoint());
    m_layerTransform.setSize(size());
    m_layerTransform.setFlattening(!preserves3D());
    m_layerTransform.setChildrenTransform(childrenTransform());
    m_layerTransform.combineTransforms(parent() ? toWebGraphicsLayer(parent())->m_layerTransform.combinedForChildren() : TransformationMatrix());

    // The combined transform will be used in tiledBackingStoreVisibleRect.
    adjustVisibleRect();
    adjustContentsScale();
}
Exemplo n.º 10
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void WebGraphicsLayer::syncCompositingStateForThisLayerOnly()
{
    if (!m_layerTreeTileClient)
        m_layerTreeTileClient = layerTreeTileClient();

    updateContentBuffers();

    if (!m_modified)
        return;

    m_layerInfo.name = name();
    m_layerInfo.anchorPoint = anchorPoint();
    m_layerInfo.backfaceVisible = backfaceVisibility();
    m_layerInfo.childrenTransform = childrenTransform();
    m_layerInfo.contentsOpaque = contentsOpaque();
    m_layerInfo.contentsRect = contentsRect();
    m_layerInfo.drawsContent = drawsContent();
    m_layerInfo.mask = toWebLayerID(maskLayer());
    m_layerInfo.masksToBounds = masksToBounds();
    m_layerInfo.opacity = opacity();
    m_layerInfo.parent = toWebLayerID(parent());
    m_layerInfo.pos = position();
    m_layerInfo.preserves3D = preserves3D();
    m_layerInfo.replica = toWebLayerID(replicaLayer());
    m_layerInfo.size = size();
    m_layerInfo.transform = transform();
    m_contentNeedsDisplay = false;
    m_layerInfo.children.clear();

    for (size_t i = 0; i < children().size(); ++i)
        m_layerInfo.children.append(toWebLayerID(children()[i]));

    ASSERT(m_layerTreeTileClient);
    if (m_layerInfo.imageIsUpdated && m_image && !m_layerInfo.imageBackingStoreID)
        m_layerInfo.imageBackingStoreID = m_layerTreeTileClient->adoptImageBackingStore(m_image.get());

    m_layerTreeTileClient->didSyncCompositingStateForLayer(m_layerInfo);
    m_modified = false;
    m_layerInfo.imageIsUpdated = false;
    if (m_hasPendingAnimations)
        notifyAnimationStarted(WTF::currentTime());
    m_layerInfo.animations.clear();
    m_hasPendingAnimations = false;
}
Exemplo n.º 11
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void WebGraphicsLayer::syncLayerState()
 {
    if (!m_shouldSyncLayerState)
        return;
    m_shouldSyncLayerState = false;

    m_layerInfo.anchorPoint = anchorPoint();
    m_layerInfo.backfaceVisible = backfaceVisibility();
    m_layerInfo.childrenTransform = childrenTransform();
    m_layerInfo.contentsOpaque = contentsOpaque();
    m_layerInfo.contentsRect = contentsRect();
    m_layerInfo.drawsContent = drawsContent();
    m_layerInfo.mask = toWebLayerID(maskLayer());
    m_layerInfo.masksToBounds = masksToBounds();
    m_layerInfo.opacity = opacity();
    m_layerInfo.parent = toWebLayerID(parent());
    m_layerInfo.pos = position();
    m_layerInfo.preserves3D = preserves3D();
    m_layerInfo.replica = toWebLayerID(replicaLayer());
    m_layerInfo.size = size();
    m_layerInfo.transform = transform();
    m_webGraphicsLayerClient->syncLayerState(m_id, m_layerInfo);
}
Exemplo n.º 12
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void CoordinatedGraphicsLayer::computeTransformedVisibleRect()
{
    if (!m_shouldUpdateVisibleRect && !m_movingVisibleRect)
        return;

    m_shouldUpdateVisibleRect = false;
    TransformationMatrix currentTransform = transform();
    if (m_movingVisibleRect)
        client().getCurrentTransform(this, currentTransform);
    m_layerTransform.setLocalTransform(currentTransform);

    m_layerTransform.setAnchorPoint(m_adjustedAnchorPoint);
    m_layerTransform.setPosition(m_adjustedPosition);
    m_layerTransform.setSize(m_adjustedSize);

    m_layerTransform.setFlattening(!preserves3D());
    m_layerTransform.setChildrenTransform(childrenTransform());
    m_layerTransform.combineTransforms(parent() ? toCoordinatedGraphicsLayer(parent())->m_layerTransform.combinedForChildren() : TransformationMatrix());

    m_cachedInverseTransform = m_layerTransform.combined().inverse();

    // The combined transform will be used in tiledBackingStoreVisibleRect.
    setNeedsVisibleRectAdjustment();
}
void GraphicsLayerTextureMapper::commitLayerChanges()
{
    if (m_changeMask == NoChanges)
        return;

    if (m_changeMask & ChildrenChange) {
        Vector<TextureMapperLayer*> textureMapperLayerChildren;
        toTextureMapperLayerVector(children(), textureMapperLayerChildren);
        m_layer->setChildren(textureMapperLayerChildren);
    }

    if (m_changeMask & MaskLayerChange)
        m_layer->setMaskLayer(toTextureMapperLayer(maskLayer()));

    if (m_changeMask & ReplicaLayerChange)
        m_layer->setReplicaLayer(toTextureMapperLayer(replicaLayer()));

    if (m_changeMask & PositionChange)
        m_layer->setPosition(position());

    if (m_changeMask & AnchorPointChange)
        m_layer->setAnchorPoint(anchorPoint());

    if (m_changeMask & SizeChange)
        m_layer->setSize(size());

    if (m_changeMask & TransformChange)
        m_layer->setTransform(transform());

    if (m_changeMask & ChildrenTransformChange)
        m_layer->setChildrenTransform(childrenTransform());

    if (m_changeMask & Preserves3DChange)
        m_layer->setPreserves3D(preserves3D());

    if (m_changeMask & ContentsRectChange)
        m_layer->setContentsRect(contentsRect());

    if (m_changeMask & MasksToBoundsChange)
        m_layer->setMasksToBounds(masksToBounds());

    if (m_changeMask & DrawsContentChange)
        m_layer->setDrawsContent(drawsContent());

    if (m_changeMask & ContentsVisibleChange)
        m_layer->setContentsVisible(contentsAreVisible());

    if (m_changeMask & ContentsOpaqueChange)
        m_layer->setContentsOpaque(contentsOpaque());

    if (m_changeMask & BackfaceVisibilityChange)
        m_layer->setBackfaceVisibility(backfaceVisibility());

    if (m_changeMask & OpacityChange)
        m_layer->setOpacity(opacity());

    if (m_changeMask & BackgroundColorChange)
        m_layer->setSolidColor(solidColor());

#if ENABLE(CSS_FILTERS)
    if (m_changeMask & FilterChange)
        m_layer->setFilters(filters());
#endif

    if (m_changeMask & BackingStoreChange)
        m_layer->setBackingStore(m_backingStore);

    if (m_changeMask & DebugVisualsChange)
        m_layer->setDebugVisuals(isShowingDebugBorder(), debugBorderColor(), debugBorderWidth(), isShowingRepaintCounter());

    if (m_changeMask & RepaintCountChange)
        m_layer->setRepaintCount(repaintCount());

    if (m_changeMask & ContentChange)
        m_layer->setContentsLayer(platformLayer());

    if (m_changeMask & AnimationChange)
        m_layer->setAnimations(m_animations);

    if (m_changeMask & AnimationStarted)
        client()->notifyAnimationStarted(this, m_animationStartTime);

    if (m_changeMask & FixedToViewporChange)
        m_layer->setFixedToViewport(fixedToViewport());

    if (m_changeMask & IsScrollableChange)
        m_layer->setIsScrollable(isScrollable());

    if (m_changeMask & CommittedScrollOffsetChange)
        m_layer->didCommitScrollOffset(m_committedScrollOffset);

    m_changeMask = NoChanges;
}