Exemplo n.º 1
0
static uint16_t tcpsend_interrupt(FAR struct net_driver_s *dev,
                                  FAR void *pvconn,
                                  FAR void *pvpriv, uint16_t flags)
{
  FAR struct tcp_conn_s *conn = (FAR struct tcp_conn_s *)pvconn;
  FAR struct send_s *pstate = (FAR struct send_s *)pvpriv;

#ifdef CONFIG_NETDEV_MULTINIC
  /* The TCP socket is connected and, hence, should be bound to a device.
   * Make sure that the polling device is the one that we are bound to.
   */

  DEBUGASSERT(conn->dev != NULL);
  if (dev != conn->dev)
    {
      return flags;
    }
#endif

  nllvdbg("flags: %04x acked: %d sent: %d\n",
          flags, pstate->snd_acked, pstate->snd_sent);

  /* If this packet contains an acknowledgement, then update the count of
   * acknowledged bytes.
   */

  if ((flags & TCP_ACKDATA) != 0)
    {
      FAR struct tcp_hdr_s *tcp;

      /* Update the timeout */

#ifdef CONFIG_NET_SOCKOPTS
      pstate->snd_time = clock_systimer();
#endif

      /* Get the offset address of the TCP header */

#ifdef CONFIG_NET_IPv4
#ifdef CONFIG_NET_IPv6
      if (conn->domain == PF_INET)
#endif
        {
          DEBUGASSERT(IFF_IS_IPv4(dev->d_flags));
          tcp = TCPIPv4BUF;
        }
#endif /* CONFIG_NET_IPv4 */

#ifdef CONFIG_NET_IPv6
#ifdef CONFIG_NET_IPv4
      else
#endif
        {
          DEBUGASSERT(IFF_IS_IPv6(dev->d_flags));
          tcp = TCPIPv6BUF;
        }
#endif /* CONFIG_NET_IPv6 */

      /* The current acknowledgement number number is the (relative) offset
       * of the of the next byte needed by the receiver.  The snd_isn is the
       * offset of the first byte to send to the receiver.  The difference
       * is the number of bytes to be acknowledged.
       */

      pstate->snd_acked = tcp_getsequence(tcp->ackno) - pstate->snd_isn;
      nllvdbg("ACK: acked=%d sent=%d buflen=%d\n",
              pstate->snd_acked, pstate->snd_sent, pstate->snd_buflen);

      /* Have all of the bytes in the buffer been sent and acknowledged? */

      if (pstate->snd_acked >= pstate->snd_buflen)
        {
          /* Yes.  Then pstate->snd_buflen should hold the number of bytes
           * actually sent.
           */

          goto end_wait;
        }

      /* No.. fall through to send more data if necessary */
    }

  /* Check if we are being asked to retransmit data */

  else if ((flags & TCP_REXMIT) != 0)
    {
      /* Yes.. in this case, reset the number of bytes that have been sent
       * to the number of bytes that have been ACKed.
       */

      pstate->snd_sent = pstate->snd_acked;

#if defined(CONFIG_NET_TCP_SPLIT)
      /* Reset the even/odd indicator to even since we need to
       * retransmit.
       */

      pstate->snd_odd = false;
#endif

      /* Fall through to re-send data from the last that was ACKed */
    }

  /* Check for a loss of connection */

  else if ((flags & TCP_DISCONN_EVENTS) != 0)
    {
      /* Report not connected */

      nllvdbg("Lost connection\n");

      net_lostconnection(pstate->snd_sock, flags);
      pstate->snd_sent = -ENOTCONN;
      goto end_wait;
    }

  /* Check if the outgoing packet is available (it may have been claimed
   * by a sendto interrupt serving a different thread).
   */

#if 0 /* We can't really support multiple senders on the same TCP socket */
  else if (dev->d_sndlen > 0)
    {
      /* Another thread has beat us sending data, wait for the next poll */

      return flags;
    }
#endif

  /* We get here if (1) not all of the data has been ACKed, (2) we have been
   * asked to retransmit data, (3) the connection is still healthy, and (4)
   * the outgoing packet is available for our use.  In this case, we are
   * now free to send more data to receiver -- UNLESS the buffer contains
   * unprocessed incoming data.  In that event, we will have to wait for the
   * next polling cycle.
   */

  if ((flags & TCP_NEWDATA) == 0 && pstate->snd_sent < pstate->snd_buflen)
    {
      uint32_t seqno;

      /* Get the amount of data that we can send in the next packet */

      uint32_t sndlen = pstate->snd_buflen - pstate->snd_sent;

#if defined(CONFIG_NET_TCP_SPLIT)

      /* RFC 1122 states that a host may delay ACKing for up to 500ms but
       * must respond to every second  segment).  This logic here will trick
       * the RFC 1122 recipient into responding sooner.  This logic will be
       * activated if:
       *
       *   1. An even number of packets has been send (where zero is an even
       *      number),
       *   2. There is more data be sent (more than or equal to
       *      CONFIG_NET_TCP_SPLIT_SIZE), but
       *   3. Not enough data for two packets.
       *
       * Then we will split the remaining, single packet into two partial
       * packets.  This will stimulate the RFC 1122 peer to ACK sooner.
       *
       * Don't try to split very small packets (less than CONFIG_NET_TCP_SPLIT_SIZE).
       * Only the first even packet and the last odd packets could have
       * sndlen less than CONFIG_NET_TCP_SPLIT_SIZE.  The value of sndlen on
       * the last even packet is guaranteed to be at least MSS/2 by the
       * logic below.
       */

      if (sndlen >= CONFIG_NET_TCP_SPLIT_SIZE)
        {
          /* sndlen is the number of bytes remaining to be sent.
           * conn->mss will provide the number of bytes that can sent
           * in one packet.  The difference, then, is the number of bytes
           * that would be sent in the next packet after this one.
           */

          int32_t next_sndlen = sndlen - conn->mss;

          /*  Is this the even packet in the packet pair transaction? */

          if (!pstate->snd_odd)
            {
              /* next_sndlen <= 0 means that the entire remaining data
               * could fit into this single packet.  This is condition
               * in which we must do the split.
               */

              if (next_sndlen <= 0)
                {
                  /* Split so that there will be an odd packet.  Here
                   * we know that 0 < sndlen <= MSS
                   */

                  sndlen = (sndlen / 2) + 1;
                }
            }

          /* No... this is the odd packet in the packet pair transaction */

          else
            {
              /* Will there be another (even) packet afer this one?
               * (next_sndlen > 0)  Will the split condition occur on that
               * next, even packet? ((next_sndlen - conn->mss) < 0) If
               * so, then perform the split now to avoid the case where the
               * byte count is less than CONFIG_NET_TCP_SPLIT_SIZE on the
               * next pair.
               */

              if (next_sndlen > 0 && (next_sndlen - conn->mss) < 0)
                {
                  /* Here, we know that sndlen must be MSS < sndlen <= 2*MSS
                   * and so (sndlen / 2) is <= MSS.
                   */

                  sndlen /= 2;
                }
            }
        }

      /* Toggle the even/odd indicator */

      pstate->snd_odd ^= true;

#endif /* CONFIG_NET_TCP_SPLIT */

      if (sndlen > conn->mss)
        {
          sndlen = conn->mss;
        }

      /* Check if we have "space" in the window */

      if ((pstate->snd_sent - pstate->snd_acked + sndlen) < conn->winsize)
        {
          /* Set the sequence number for this packet.  NOTE:  The network updates
           * sndseq on receipt of ACK *before* this function is called.  In that
           * case sndseq will point to the next unacknowledged byte (which might
           * have already been sent).  We will overwrite the value of sndseq
           * here before the packet is sent.
           */

          seqno = pstate->snd_sent + pstate->snd_isn;
          nllvdbg("SEND: sndseq %08x->%08x\n", conn->sndseq, seqno);
          tcp_setsequence(conn->sndseq, seqno);

#ifdef NEED_IPDOMAIN_SUPPORT
          /* If both IPv4 and IPv6 support are enabled, then we will need to
           * select which one to use when generating the outgoing packet.
           * If only one domain is selected, then the setup is already in
           * place and we need do nothing.
           */

          tcpsend_ipselect(dev, pstate);
#endif
          /* Then set-up to send that amount of data. (this won't actually
           * happen until the polling cycle completes).
           */

          devif_send(dev, &pstate->snd_buffer[pstate->snd_sent], sndlen);

          /* Check if the destination IP address is in the ARP  or Neighbor
           * table.  If not, then the send won't actually make it out... it
           * will be replaced with an ARP request or Neighbor Solicitation.
           */

          if (pstate->snd_sent != 0 || psock_send_addrchck(conn))
            {
              /* Update the amount of data sent (but not necessarily ACKed) */

              pstate->snd_sent += sndlen;
              nllvdbg("SEND: acked=%d sent=%d buflen=%d\n",
                      pstate->snd_acked, pstate->snd_sent, pstate->snd_buflen);

            }
        }
    }

#ifdef CONFIG_NET_SOCKOPTS
  /* All data has been sent and we are just waiting for ACK or re-transmit
   * indications to complete the send.  Check for a timeout.
   */

  if (send_timeout(pstate))
    {
      /* Yes.. report the timeout */

      nlldbg("SEND timeout\n");
      pstate->snd_sent = -ETIMEDOUT;
      goto end_wait;
    }
#endif /* CONFIG_NET_SOCKOPTS */

  /* Continue waiting */

  return flags;

end_wait:
  /* Do not allow any further callbacks */

  pstate->snd_cb->flags   = 0;
  pstate->snd_cb->priv    = NULL;
  pstate->snd_cb->event   = NULL;

  /* There are no outstanding, unacknowledged bytes */

  conn->unacked           = 0;

  /* Wake up the waiting thread */

  sem_post(&pstate->snd_sem);
  return flags;
}
Exemplo n.º 2
0
static uint16_t psock_send_interrupt(FAR struct net_driver_s *dev,
                                     FAR void *pvconn, FAR void *pvpriv,
                                     uint16_t flags)
{
  FAR struct tcp_conn_s *conn = (FAR struct tcp_conn_s *)pvconn;
  FAR struct socket *psock = (FAR struct socket *)pvpriv;

#ifdef CONFIG_NETDEV_MULTINIC
  /* The TCP socket is connected and, hence, should be bound to a device.
   * Make sure that the polling device is the one that we are bound to.
   */

  DEBUGASSERT(conn->dev != NULL);
  if (dev != conn->dev)
    {
      return flags;
    }
#endif

  ninfo("flags: %04x\n", flags);

  /* If this packet contains an acknowledgement, then update the count of
   * acknowledged bytes.
   */

  if ((flags & TCP_ACKDATA) != 0)
    {
      FAR struct tcp_wrbuffer_s *wrb;
      FAR struct tcp_hdr_s *tcp;
      FAR sq_entry_t *entry;
      FAR sq_entry_t *next;
      uint32_t ackno;

      /* Get the offset address of the TCP header */

#ifdef CONFIG_NET_IPv4
#ifdef CONFIG_NET_IPv6
      if (conn->domain == PF_INET)
#endif
        {
          DEBUGASSERT(IFF_IS_IPv4(dev->d_flags));
          tcp = TCPIPv4BUF;
        }
#endif /* CONFIG_NET_IPv4 */

#ifdef CONFIG_NET_IPv6
#ifdef CONFIG_NET_IPv4
      else
#endif
        {
          DEBUGASSERT(IFF_IS_IPv6(dev->d_flags));
          tcp = TCPIPv6BUF;
        }
#endif /* CONFIG_NET_IPv6 */

      /* Get the ACK number from the TCP header */

      ackno = tcp_getsequence(tcp->ackno);
      ninfo("ACK: ackno=%u flags=%04x\n", ackno, flags);

      /* Look at every write buffer in the unacked_q.  The unacked_q
       * holds write buffers that have been entirely sent, but which
       * have not yet been ACKed.
       */

      for (entry = sq_peek(&conn->unacked_q); entry; entry = next)
        {
          uint32_t lastseq;

          /* Check of some or all of this write buffer has been ACKed. */

          next = sq_next(entry);
          wrb = (FAR struct tcp_wrbuffer_s *)entry;

          /* If the ACKed sequence number is greater than the start
           * sequence number of the write buffer, then some or all of
           * the write buffer has been ACKed.
           */

          if (ackno > WRB_SEQNO(wrb))
            {
              /* Get the sequence number at the end of the data */

              lastseq = WRB_SEQNO(wrb) + WRB_PKTLEN(wrb);
              ninfo("ACK: wrb=%p seqno=%u lastseq=%u pktlen=%u ackno=%u\n",
                    wrb, WRB_SEQNO(wrb), lastseq, WRB_PKTLEN(wrb), ackno);

              /* Has the entire buffer been ACKed? */

              if (ackno >= lastseq)
                {
                  ninfo("ACK: wrb=%p Freeing write buffer\n", wrb);

                  /* Yes... Remove the write buffer from ACK waiting queue */

                  sq_rem(entry, &conn->unacked_q);

                  /* And return the write buffer to the pool of free buffers */

                  tcp_wrbuffer_release(wrb);
                }
              else
                {
                  unsigned int trimlen;

                  /* No, then just trim the ACKed bytes from the beginning
                   * of the write buffer.  This will free up some I/O buffers
                   * that can be reused while are still sending the last
                   * buffers in the chain.
                   */

                  trimlen = ackno - WRB_SEQNO(wrb);
                  if (trimlen > WRB_SENT(wrb))
                    {
                      /* More data has been ACKed then we have sent? */

                      trimlen = WRB_SENT(wrb);
                    }

                  ninfo("ACK: wrb=%p trim %u bytes\n", wrb, trimlen);

                  WRB_TRIM(wrb, trimlen);
                  WRB_SEQNO(wrb) = ackno;
                  WRB_SENT(wrb) -= trimlen;

                  /* Set the new sequence number for what remains */

                  ninfo("ACK: wrb=%p seqno=%u pktlen=%u\n",
                          wrb, WRB_SEQNO(wrb), WRB_PKTLEN(wrb));
                }
            }
        }

      /* A special case is the head of the write_q which may be partially
       * sent and so can still have un-ACKed bytes that could get ACKed
       * before the entire write buffer has even been sent.
       */

      wrb = (FAR struct tcp_wrbuffer_s *)sq_peek(&conn->write_q);
      if (wrb && WRB_SENT(wrb) > 0 && ackno > WRB_SEQNO(wrb))
        {
          uint32_t nacked;

          /* Number of bytes that were ACKed */

          nacked = ackno - WRB_SEQNO(wrb);
          if (nacked > WRB_SENT(wrb))
            {
              /* More data has been ACKed then we have sent? ASSERT? */

              nacked = WRB_SENT(wrb);
            }

          ninfo("ACK: wrb=%p seqno=%u nacked=%u sent=%u ackno=%u\n",
                wrb, WRB_SEQNO(wrb), nacked, WRB_SENT(wrb), ackno);

          /* Trim the ACKed bytes from the beginning of the write buffer. */

          WRB_TRIM(wrb, nacked);
          WRB_SEQNO(wrb) = ackno;
          WRB_SENT(wrb) -= nacked;

          ninfo("ACK: wrb=%p seqno=%u pktlen=%u sent=%u\n",
                wrb, WRB_SEQNO(wrb), WRB_PKTLEN(wrb), WRB_SENT(wrb));
        }
    }

  /* Check for a loss of connection */

  else if ((flags & TCP_DISCONN_EVENTS) != 0)
    {
      ninfo("Lost connection: %04x\n", flags);

      if (psock->s_conn != NULL)
        {
          /* Report not connected */

          net_lostconnection(psock, flags);
        }

      /* Free write buffers and terminate polling */

      psock_lost_connection(psock, conn);
      return flags;
    }

   /* Check if we are being asked to retransmit data */

   else if ((flags & TCP_REXMIT) != 0)
    {
      FAR struct tcp_wrbuffer_s *wrb;
      FAR sq_entry_t *entry;

      ninfo("REXMIT: %04x\n", flags);

      /* If there is a partially sent write buffer at the head of the
       * write_q?  Has anything been sent from that write buffer?
       */

      wrb = (FAR struct tcp_wrbuffer_s *)sq_peek(&conn->write_q);
      ninfo("REXMIT: wrb=%p sent=%u\n", wrb, wrb ? WRB_SENT(wrb) : 0);

      if (wrb != NULL && WRB_SENT(wrb) > 0)
        {
          FAR struct tcp_wrbuffer_s *tmp;
          uint16_t sent;

          /* Yes.. Reset the number of bytes sent sent from the write buffer */

          sent = WRB_SENT(wrb);
          if (conn->unacked > sent)
            {
              conn->unacked -= sent;
            }
          else
            {
              conn->unacked = 0;
            }

          if (conn->sent > sent)
            {
              conn->sent -= sent;
            }
          else
            {
              conn->sent = 0;
            }

          WRB_SENT(wrb) = 0;
          ninfo("REXMIT: wrb=%p sent=%u, conn unacked=%d sent=%d\n",
                wrb, WRB_SENT(wrb), conn->unacked, conn->sent);

          /* Increment the retransmit count on this write buffer. */

          if (++WRB_NRTX(wrb) >= TCP_MAXRTX)
            {
              nwarn("WARNING: Expiring wrb=%p nrtx=%u\n",
                    wrb, WRB_NRTX(wrb));

              /* The maximum retry count as been exhausted. Remove the write
               * buffer at the head of the queue.
               */

              tmp = (FAR struct tcp_wrbuffer_s *)sq_remfirst(&conn->write_q);
              DEBUGASSERT(tmp == wrb);
              UNUSED(tmp);

              /* And return the write buffer to the free list */

              tcp_wrbuffer_release(wrb);

              /* NOTE expired is different from un-ACKed, it is designed to
               * represent the number of segments that have been sent,
               * retransmitted, and un-ACKed, if expired is not zero, the
               * connection will be closed.
               *
               * field expired can only be updated at TCP_ESTABLISHED state
               */

              conn->expired++;
            }
        }

      /* Move all segments that have been sent but not ACKed to the write
       * queue again note, the un-ACKed segments are put at the head of the
       * write_q so they can be resent as soon as possible.
       */

      while ((entry = sq_remlast(&conn->unacked_q)) != NULL)
        {
          wrb = (FAR struct tcp_wrbuffer_s *)entry;
          uint16_t sent;

          /* Reset the number of bytes sent sent from the write buffer */

          sent = WRB_SENT(wrb);
          if (conn->unacked > sent)
            {
              conn->unacked -= sent;
            }
          else
            {
              conn->unacked = 0;
            }

          if (conn->sent > sent)
            {
              conn->sent -= sent;
            }
          else
            {
              conn->sent = 0;
            }

          WRB_SENT(wrb) = 0;
          ninfo("REXMIT: wrb=%p sent=%u, conn unacked=%d sent=%d\n",
                wrb, WRB_SENT(wrb), conn->unacked, conn->sent);

          /* Free any write buffers that have exceed the retry count */

          if (++WRB_NRTX(wrb) >= TCP_MAXRTX)
            {
              nwarn("WARNING: Expiring wrb=%p nrtx=%u\n",
                    wrb, WRB_NRTX(wrb));

              /* Return the write buffer to the free list */

              tcp_wrbuffer_release(wrb);

              /* NOTE expired is different from un-ACKed, it is designed to
               * represent the number of segments that have been sent,
               * retransmitted, and un-ACKed, if expired is not zero, the
               * connection will be closed.
               *
               * field expired can only be updated at TCP_ESTABLISHED state
               */

              conn->expired++;
              continue;
            }
          else
            {
              /* Insert the write buffer into the write_q (in sequence
               * number order).  The retransmission will occur below
               * when the write buffer with the lowest sequence number
               * is pulled from the write_q again.
               */

              ninfo("REXMIT: Moving wrb=%p nrtx=%u\n", wrb, WRB_NRTX(wrb));

              psock_insert_segment(wrb, &conn->write_q);
            }
        }
    }

  /* Check if the outgoing packet is available (it may have been claimed
   * by a sendto interrupt serving a different thread).
   */

  if (dev->d_sndlen > 0)
    {
      /* Another thread has beat us sending data, wait for the next poll */

      return flags;
    }

  /* We get here if (1) not all of the data has been ACKed, (2) we have been
   * asked to retransmit data, (3) the connection is still healthy, and (4)
   * the outgoing packet is available for our use.  In this case, we are
   * now free to send more data to receiver -- UNLESS the buffer contains
   * unprocessed incoming data.  In that event, we will have to wait for the
   * next polling cycle.
   */

  if ((conn->tcpstateflags & TCP_ESTABLISHED) &&
      (flags & (TCP_POLL | TCP_REXMIT)) &&
      !(sq_empty(&conn->write_q)))
    {
      /* Check if the destination IP address is in the ARP  or Neighbor
       * table.  If not, then the send won't actually make it out... it
       * will be replaced with an ARP request or Neighbor Solicitation.
       */

      if (psock_send_addrchck(conn))
        {
          FAR struct tcp_wrbuffer_s *wrb;
          uint32_t predicted_seqno;
          size_t sndlen;

          /* Peek at the head of the write queue (but don't remove anything
           * from the write queue yet).  We know from the above test that
           * the write_q is not empty.
           */

          wrb = (FAR struct tcp_wrbuffer_s *)sq_peek(&conn->write_q);
          DEBUGASSERT(wrb);

          /* Get the amount of data that we can send in the next packet.
           * We will send either the remaining data in the buffer I/O
           * buffer chain, or as much as will fit given the MSS and current
           * window size.
           */

          sndlen = WRB_PKTLEN(wrb) - WRB_SENT(wrb);
          if (sndlen > conn->mss)
            {
              sndlen = conn->mss;
            }

          if (sndlen > conn->winsize)
            {
              sndlen = conn->winsize;
            }

          ninfo("SEND: wrb=%p pktlen=%u sent=%u sndlen=%u\n",
                wrb, WRB_PKTLEN(wrb), WRB_SENT(wrb), sndlen);

          /* Set the sequence number for this segment.  If we are
           * retransmitting, then the sequence number will already
           * be set for this write buffer.
           */

           if (WRB_SEQNO(wrb) == (unsigned)-1)
            {
              WRB_SEQNO(wrb) = conn->isn + conn->sent;
            }

          /* The TCP stack updates sndseq on receipt of ACK *before*
           * this function is called. In that case sndseq will point
           * to the next unacknowledged byte (which might have already
           * been sent). We will overwrite the value of sndseq here
           * before the packet is sent.
           */

          tcp_setsequence(conn->sndseq, WRB_SEQNO(wrb) + WRB_SENT(wrb));

#ifdef NEED_IPDOMAIN_SUPPORT
          /* If both IPv4 and IPv6 support are enabled, then we will need to
           * select which one to use when generating the outgoing packet.
           * If only one domain is selected, then the setup is already in
           * place and we need do nothing.
           */

          send_ipselect(dev, psock);
#endif
          /* Then set-up to send that amount of data with the offset
           * corresponding to the amount of data already sent. (this
           * won't actually happen until the polling cycle completes).
           */

          devif_iob_send(dev, WRB_IOB(wrb), sndlen, WRB_SENT(wrb));

          /* Remember how much data we send out now so that we know
           * when everything has been acknowledged.  Just increment
           * the amount of data sent. This will be needed in sequence
           * number calculations.
           */

          conn->unacked += sndlen;
          conn->sent    += sndlen;

          /* Below prediction will become true, unless retransmission occurrence */

          predicted_seqno = tcp_getsequence(conn->sndseq) + sndlen;

          if ((predicted_seqno > conn->sndseq_max) ||
              (tcp_getsequence(conn->sndseq) > predicted_seqno)) /* overflow */
            {
               conn->sndseq_max = predicted_seqno;
            }

          ninfo("SEND: wrb=%p nrtx=%u unacked=%u sent=%u\n",
                wrb, WRB_NRTX(wrb), conn->unacked, conn->sent);

          /* Increment the count of bytes sent from this write buffer */

          WRB_SENT(wrb) += sndlen;

          ninfo("SEND: wrb=%p sent=%u pktlen=%u\n",
                wrb, WRB_SENT(wrb), WRB_PKTLEN(wrb));

          /* Remove the write buffer from the write queue if the
           * last of the data has been sent from the buffer.
           */

          DEBUGASSERT(WRB_SENT(wrb) <= WRB_PKTLEN(wrb));
          if (WRB_SENT(wrb) >= WRB_PKTLEN(wrb))
            {
              FAR struct tcp_wrbuffer_s *tmp;

              ninfo("SEND: wrb=%p Move to unacked_q\n", wrb);

              tmp = (FAR struct tcp_wrbuffer_s *)sq_remfirst(&conn->write_q);
              DEBUGASSERT(tmp == wrb);
              UNUSED(tmp);

              /* Put the I/O buffer chain in the un-acked queue; the
               * segment is waiting for ACK again
               */

              psock_insert_segment(wrb, &conn->unacked_q);
            }

          /* Only one data can be sent by low level driver at once,
           * tell the caller stop polling the other connection.
           */

          flags &= ~TCP_POLL;
        }
    }

  /* Continue waiting */

  return flags;
}