static void GeomTest() { PointD ptD(12.4, -13.6); utassert(ptD.x == 12.4 && ptD.y == -13.6); PointI ptI = ptD.ToInt(); utassert(ptI.x == 12 && ptI.y == -14); ptD = ptI.Convert<double>(); utassert(PointD(12, -14) == ptD); utassert(PointD(12.4, -13.6) != ptD); SizeD szD(7.7, -3.3); utassert(szD.dx == 7.7 && szD.dy == -3.3); SizeI szI = szD.ToInt(); utassert(szI.dx == 8 && szI.dy == -3); szD = szI.Convert<double>(); utassert(SizeD(8, -3) == szD); utassert(!szD.IsEmpty() && !szI.IsEmpty()); utassert(SizeI().IsEmpty() && SizeD().IsEmpty()); struct SRIData { int x1s, x1e, y1s, y1e; int x2s, x2e, y2s, y2e; bool intersect; int i_xs, i_xe, i_ys, i_ye; int u_xs, u_xe, u_ys, u_ye; } testData[] = { { 0,10, 0,10, 0,10, 0,10, true, 0,10, 0,10, 0,10, 0,10 }, /* complete intersect */ { 0,10, 0,10, 20,30,20,30, false, 0, 0, 0, 0, 0,30, 0,30 }, /* no intersect */ { 0,10, 0,10, 5,15, 0,10, true, 5,10, 0,10, 0,15, 0,10 }, /* { | } | */ { 0,10, 0,10, 5, 7, 0,10, true, 5, 7, 0,10, 0,10, 0,10 }, /* { | | } */ { 0,10, 0,10, 5, 7, 5, 7, true, 5, 7, 5, 7, 0,10, 0,10 }, { 0,10, 0,10, 5, 15,5,15, true, 5,10, 5,10, 0,15, 0,15 }, }; for (size_t i = 0; i < dimof(testData); i++) { struct SRIData *curr = &testData[i]; RectI rx1(curr->x1s, curr->y1s, curr->x1e - curr->x1s, curr->y1e - curr->y1s); RectI rx2 = RectI::FromXY(curr->x2s, curr->y2s, curr->x2e, curr->y2e); RectI isect = rx1.Intersect(rx2); if (curr->intersect) { utassert(!isect.IsEmpty()); utassert(isect.x == curr->i_xs && isect.y == curr->i_ys); utassert(isect.x + isect.dx == curr->i_xe && isect.y + isect.dy == curr->i_ye); } else { utassert(isect.IsEmpty()); } RectI urect = rx1.Union(rx2); utassert(urect.x == curr->u_xs && urect.y == curr->u_ys); utassert(urect.x + urect.dx == curr->u_xe && urect.y + urect.dy == curr->u_ye); /* if we swap rectangles, the results should be the same */ std::swap(rx1, rx2); isect = rx1.Intersect(rx2); if (curr->intersect) { utassert(!isect.IsEmpty()); utassert(isect.x == curr->i_xs && isect.y == curr->i_ys); utassert(isect.x + isect.dx == curr->i_xe && isect.y + isect.dy == curr->i_ye); } else { utassert(isect.IsEmpty()); } urect = rx1.Union(rx2); utassert(RectI::FromXY(curr->u_xs, curr->u_ys, curr->u_xe, curr->u_ye) == urect); utassert(!rx1.Contains(PointI(-2, -2))); utassert(rx1.Contains(rx1.TL())); utassert(!rx1.Contains(PointI(rx1.x, INT_MAX))); utassert(!rx1.Contains(PointI(INT_MIN, rx1.y))); } }
int main(int argc, char *argv[]) { cout << "Point A is created by "; grid3d ptA(3, 4, 5); cout << "Point A is "; ptA.print(); cout << endl << endl; cout << "Point B is created by "; grid3d ptB = 2; cout << "Point B is "; ptB.print(); cout << endl << endl; cout << "Point C is created by "; grid3d ptC; ptC = -6; cout << "Point C is "; ptC.print(); cout << endl << endl; cout << "Point D is created by "; grid3d ptD(ptA); cout << "Point D is "; ptD.print(); cout << endl << endl; cout << "Point E is created by "; grid3d ptE = grid3d(-2,2,7); cout << "Point E is "; ptE.print(); cout << endl << endl; cout << "Creating an array of points... "<<endl; grid3d ptArr[2]; cout << "The points in the array are "; ptArr[0].print(); ptArr[1].print(); cout << endl << endl; cout << "Please enter three integers to set a point in the array "; cin >> ptArr[0]; cout << "The point is set to "; ptArr[0].print(); cout << endl << endl; cout << "Start to compute centroid" << endl; grid3d centroid = findCentroid(ptA, ptB, ptE); cout << "The centroid of triange "; ptA.print(); ptB.print(); ptE.print(); cout << " is "; centroid.print(); cout << endl << endl; cout << "Start to compute area" << endl; double area; area = findArea(ptA, ptB, ptE); cout << "The area of triangle "; ptA.print(); ptB.print(); ptE.print(); cout << " is " << area << endl << endl; return 0; }