//--------- Begin of function FirmHarbor::disp_main_menu ---------// // void FirmHarbor::disp_main_menu(int refreshFlag) { firm_harbor_ptr = this; disp_basic_info(INFO_Y1, refreshFlag); if( !should_show_harbor_info() ) return; //-------- display browser -----------// if( refreshFlag == INFO_REPAINT ) { browse_ship.init( SHIP_BROWSE_X1, SHIP_BROWSE_Y1, SHIP_BROWSE_X2, SHIP_BROWSE_Y2, 0, 25, ship_count, put_ship_rec ); browse_ship.open(1); put_det(INFO_REPAINT); } else { if( last_ship_count != ship_count ) { last_ship_count = ship_count; info.disp(); } else browse_ship.update(); // update only } last_ship_count = ship_count; //-------------------------------// if( !own_firm() ) return; //-------- display buttons ---------// if( refreshFlag == INFO_REPAINT ) { button_build.paint( SHIP_DET_X1, SHIP_DET_Y2+4, 'A', "MAKESHIP" ); button_sail.paint ( SHIP_DET_X1+BUTTON_ACTION_WIDTH, SHIP_DET_Y2+4, 'A', "SAILOUT" ); } if( ship_count > 0 ) button_sail.enable(); else button_sail.disable(); //------ display the info of the ship under construction ------// disp_build_info(refreshFlag); }
//--------- Begin of function FirmInn::put_info ---------// // void FirmInn::put_info(int refreshFlag) { firm_inn_ptr = this; disp_basic_info(INFO_Y1, refreshFlag); if( !should_show_info() ) return; //----------- display browser -----------// if( refreshFlag == INFO_REPAINT ) { browse_hire.init( HIRE_BROWSE_X1, HIRE_BROWSE_Y1, HIRE_BROWSE_X2, HIRE_BROWSE_Y2, 0, 25, inn_unit_count, put_hire_rec ); browse_hire.open(1); } else { if( last_hire_count != inn_unit_count ) { if( last_hire_count==0 || inn_unit_count==0 ) // repaint the whole area as the detail area needs to disappear { last_hire_count = inn_unit_count; info.disp(); return; } last_hire_count = inn_unit_count; browse_hire.refresh(-1, inn_unit_count); if( last_hire_count==0 || inn_unit_count==0 ) refreshFlag = INFO_REPAINT; } else browse_hire.update(); // update only } last_hire_count = inn_unit_count; put_det(refreshFlag); //---------- display spy button ----------// disp_spy_button(INFO_X1+BUTTON_ACTION_WIDTH, HIRE_DET_Y2+4, refreshFlag); }
//--------- Begin of function FirmHarbor::detect_main_menu ---------// // void FirmHarbor::detect_main_menu() { firm_harbor_ptr = this; if( detect_basic_info() ) return; if( !own_firm() ) return; if( browse_ship.detect() ) put_det(INFO_UPDATE); if( detect_det() ) return; //------- detect the build button ---------// if( button_build.detect() ) { harbor_menu_mode = HARBOR_MENU_BUILD; disable_refresh = 1; // static var for disp_info() only info.disp(); disable_refresh = 0; } //-------- detect the sail button ---------// if( button_sail.detect() && browse_ship.recno() > 0 ) sail_ship( ship_recno_array[browse_ship.recno()-1], COMMAND_PLAYER ); //---------- detect cancel build button -----------// if(build_unit_id) { if(button_cancel_build.detect()) { if( !remote.is_enable() ) cancel_build_unit(); else { short *shortPtr = (short *)remote.new_send_queue_msg(MSG_F_HARBOR_SKIP_SHIP, sizeof(short)); shortPtr[0] = firm_recno; } } } }
//--------- Begin of function FirmInn::detect_info ---------// // void FirmInn::detect_info() { firm_inn_ptr = this; if( detect_basic_info() ) return; //-------- detect spy button ----------// if( !own_firm() ) { detect_spy_button(); return; } //-------------------------------------// if( browse_hire.detect() ) { put_det(INFO_UPDATE); } if( button_hire.detect('R') && inn_unit_count > 0 ) { // ###### begin Gilbert 31/7 #######// se_res.far_sound(center_x, center_y, 1, 'S', unit_res[inn_unit_array[browse_hire.recno()-1].unit_id]->sprite_id, "RDY" ); // ###### end Gilbert 31/7 #######// if(remote.is_enable()) { // packet structure : <firm recno>, <hire Id> <nation no> short *shortPtr=(short *)remote.new_send_queue_msg(MSG_F_INN_HIRE, 3*sizeof(short)); shortPtr[0] = firm_recno; shortPtr[1] = browse_hire.recno(); shortPtr[2] = nation_recno; } else { hire(browse_hire.recno()); } } }
//--------- Begin of function FirmHarbor::detect_det ---------// // int FirmHarbor::detect_det() { if( browse_ship.none_record ) return 0; UnitMarine* shipUnitPtr = (UnitMarine*) unit_array[ ship_recno_array[browse_ship.recno()-1] ]; UnitInfo* shipUnitInfo = unit_res[shipUnitPtr->unit_id]; if( shipUnitInfo->carry_goods_capacity > 0 && shipUnitInfo->carry_unit_capacity > 0 ) { if( button_mode.detect() >= 0 ) { ship_disp_mode = button_mode.button_pressed; vga_util.blt_buf( SHIP_DET_X1, SHIP_DET_Y1+22, SHIP_DET_X2, SHIP_DET_Y2, 0 ); put_det(INFO_UPDATE); return 1; } } return 0; }