Exemplo n.º 1
0
void run_game_engine(void)
{
	printf("Game Engine was started\n");
	while (PyStackless_GetRunCount() > 0) {
		/* note that we are not a tasklet in this context */
		printf("Game is computing for 1 second.\n");
		pysleep(1.0);
		if (wrap(PyStackless_Schedule(Py_None, 0)))
			return;
	}
	printf("Game Engine is shutting down.\n");
}
Exemplo n.º 2
0
static PyObject *
time_sleep(PyObject *self, PyObject *obj)
{
    _PyTime_t secs;
    if (_PyTime_FromSecondsObject(&secs, obj, _PyTime_ROUND_CEILING))
        return NULL;
    if (secs < 0) {
        PyErr_SetString(PyExc_ValueError,
                        "sleep length must be non-negative");
        return NULL;
    }
    if (pysleep(secs) != 0)
        return NULL;
    Py_RETURN_NONE;
}