Exemplo n.º 1
0
Arquivo: j1f.c Projeto: KGG814/AOS
float y1f(float x)
{
	float z,s,c,ss,cc,u,v;
	int32_t hx,ix;

	GET_FLOAT_WORD(hx, x);
	ix = 0x7fffffff & hx;
	/* if Y1(NaN) is NaN, Y1(-inf) is NaN, Y1(inf) is 0 */
	if (ix >= 0x7f800000)
		return 1.0f/(x+x*x);
	if (ix == 0)
		return -1.0f/0.0f;
	if (hx < 0)
		return 0.0f/0.0f;
	if (ix >= 0x40000000) {  /* |x| >= 2.0 */
		s = sinf(x);
		c = cosf(x);
		ss = -s-c;
		cc = s-c;
		if (ix < 0x7f000000) {  /* make sure x+x not overflow */
			z = cosf(x+x);
			if (s*c > 0.0f)
				cc = z/ss;
			else
				ss = z/cc;
		}
		/* y1(x) = sqrt(2/(pi*x))*(p1(x)*sin(x0)+q1(x)*cos(x0))
		 * where x0 = x-3pi/4
		 *      Better formula:
		 *              cos(x0) = cos(x)cos(3pi/4)+sin(x)sin(3pi/4)
		 *                      =  1/sqrt(2) * (sin(x) - cos(x))
		 *              sin(x0) = sin(x)cos(3pi/4)-cos(x)sin(3pi/4)
		 *                      = -1/sqrt(2) * (cos(x) + sin(x))
		 * To avoid cancellation, use
		 *              sin(x) +- cos(x) = -cos(2x)/(sin(x) -+ cos(x))
		 * to compute the worse one.
		 */
		if (ix > 0x48000000)
			z = (invsqrtpi*ss)/sqrtf(x);
		else {
			u = ponef(x);
			v = qonef(x);
			z = invsqrtpi*(u*ss+v*cc)/sqrtf(x);
		}
		return z;
	}
	if (ix <= 0x24800000)  /* x < 2**-54 */
		return -tpi/x;
	z = x*x;
	u = U0[0]+z*(U0[1]+z*(U0[2]+z*(U0[3]+z*U0[4])));
	v = 1.0f+z*(V0[0]+z*(V0[1]+z*(V0[2]+z*(V0[3]+z*V0[4]))));
	return x*(u/v) + tpi*(j1f(x)*logf(x)-1.0f/x);
}
Exemplo n.º 2
0
float
__ieee754_y1f(float x)
{
	float z, s,c,ss,cc,u,v;
	int32_t hx,ix;

	GET_FLOAT_WORD(hx,x);
	ix = 0x7fffffff&hx;
    /* if Y1(NaN) is NaN, Y1(-inf) is NaN, Y1(inf) is 0 */
	if(__builtin_expect(ix>=0x7f800000, 0)) return  one/(x+x*x);
	if(__builtin_expect(ix==0, 0))
		return -HUGE_VALF+x;  /* -inf and overflow exception.  */
	if(__builtin_expect(hx<0, 0)) return zero/(zero*x);
	if(ix >= 0x40000000) {  /* |x| >= 2.0 */
		SET_RESTORE_ROUNDF (FE_TONEAREST);
		__sincosf (x, &s, &c);
		ss = -s-c;
		cc = s-c;
		if(ix<0x7f000000) {  /* make sure x+x not overflow */
		    z = __cosf(x+x);
		    if ((s*c)>zero) cc = z/ss;
		    else            ss = z/cc;
		}
	/* y1(x) = sqrt(2/(pi*x))*(p1(x)*sin(x0)+q1(x)*cos(x0))
	 * where x0 = x-3pi/4
	 *      Better formula:
	 *              cos(x0) = cos(x)cos(3pi/4)+sin(x)sin(3pi/4)
	 *                      =  1/sqrt(2) * (sin(x) - cos(x))
	 *              sin(x0) = sin(x)cos(3pi/4)-cos(x)sin(3pi/4)
	 *                      = -1/sqrt(2) * (cos(x) + sin(x))
	 * To avoid cancellation, use
	 *              sin(x) +- cos(x) = -cos(2x)/(sin(x) -+ cos(x))
	 * to compute the worse one.
	 */
		if(ix>0x48000000) z = (invsqrtpi*ss)/__ieee754_sqrtf(x);
		else {
		    u = ponef(x); v = qonef(x);
		    z = invsqrtpi*(u*ss+v*cc)/__ieee754_sqrtf(x);
		}
		return z;
	}
	if(__builtin_expect(ix<=0x33000000, 0)) {    /* x < 2**-25 */
	    z = -tpi / x;
	    if (__isinff (z))
		__set_errno (ERANGE);
	    return z;
	}
	z = x*x;
	u = U0[0]+z*(U0[1]+z*(U0[2]+z*(U0[3]+z*U0[4])));
	v = one+z*(V0[0]+z*(V0[1]+z*(V0[2]+z*(V0[3]+z*V0[4]))));
	return(x*(u/v) + tpi*(__ieee754_j1f(x)*__ieee754_logf(x)-one/x));
}
Exemplo n.º 3
0
Arquivo: j1f.c Projeto: KGG814/AOS
float j1f(float x)
{
	float z,s,c,ss,cc,r,u,v,y;
	int32_t hx,ix;

	GET_FLOAT_WORD(hx, x);
	ix = hx & 0x7fffffff;
	if (ix >= 0x7f800000)
		return 1.0f/x;
	y = fabsf(x);
	if (ix >= 0x40000000) {  /* |x| >= 2.0 */
		s = sinf(y);
		c = cosf(y);
		ss = -s-c;
		cc = s-c;
		if (ix < 0x7f000000) {  /* make sure y+y not overflow */
			z = cosf(y+y);
			if (s*c > 0.0f)
				cc = z/ss;
			else
				ss = z/cc;
		}
		/*
		 * j1(x) = 1/sqrt(pi) * (P(1,x)*cc - Q(1,x)*ss) / sqrt(x)
		 * y1(x) = 1/sqrt(pi) * (P(1,x)*ss + Q(1,x)*cc) / sqrt(x)
		 */
		if (ix > 0x80000000)
			z = (invsqrtpi*cc)/sqrtf(y);
		else {
			u = ponef(y);
			v = qonef(y);
			z = invsqrtpi*(u*cc-v*ss)/sqrtf(y);
		}
		if (hx < 0)
			return -z;
		return  z;
	}
	if (ix < 0x32000000) {  /* |x| < 2**-27 */
		/* raise inexact if x!=0 */
		if (huge+x > 1.0f)
			return 0.5f*x;
	}
	z = x*x;
	r = z*(r00+z*(r01+z*(r02+z*r03)));
	s = 1.0f+z*(s01+z*(s02+z*(s03+z*(s04+z*s05))));
	r *= x;
	return 0.5f*x + r/s;
}
Exemplo n.º 4
0
float
__ieee754_y1f(float x)
{
	float z, s,c,ss,cc,u,v;
	int32_t hx,ix;

	GET_FLOAT_WORD(hx,x);
        ix = 0x7fffffff&hx;
	if(ix>=0x7f800000) return  vone/(x+x*x);
	if(ix==0) return -one/vzero;
	if(hx<0) return vzero/vzero;
        if(ix >= 0x40000000) {  /* |x| >= 2.0 */
                s = sinf(x);
                c = cosf(x);
                ss = -s-c;
                cc = s-c;
                if(ix<0x7f000000) {  /* make sure x+x not overflow */
                    z = cosf(x+x);
                    if ((s*c)>zero) cc = z/ss;
                    else            ss = z/cc;
                }
        /* y1(x) = sqrt(2/(pi*x))*(p1(x)*sin(x0)+q1(x)*cos(x0))
         * where x0 = x-3pi/4
         *      Better formula:
         *              cos(x0) = cos(x)cos(3pi/4)+sin(x)sin(3pi/4)
         *                      =  1/sqrt(2) * (sin(x) - cos(x))
         *              sin(x0) = sin(x)cos(3pi/4)-cos(x)sin(3pi/4)
         *                      = -1/sqrt(2) * (cos(x) + sin(x))
         * To avoid cancellation, use
         *              sin(x) +- cos(x) = -cos(2x)/(sin(x) -+ cos(x))
         * to compute the worse one.
         */
                if(ix>0x58000000) z = (invsqrtpi*ss)/sqrtf(x); /* |x|>2**49 */
                else {
                    u = ponef(x); v = qonef(x);
                    z = invsqrtpi*(u*ss+v*cc)/sqrtf(x);
                }
                return z;
        }
        if(ix<=0x33000000) {    /* x < 2**-25 */
            return(-tpi/x);
        }
        z = x*x;
        u = U0[0]+z*(U0[1]+z*(U0[2]+z*(U0[3]+z*U0[4])));
        v = one+z*(V0[0]+z*(V0[1]+z*(V0[2]+z*(V0[3]+z*V0[4]))));
        return(x*(u/v) + tpi*(__ieee754_j1f(x)*__ieee754_logf(x)-one/x));
}
Exemplo n.º 5
0
float
__ieee754_j1f(float x)
{
	float z, s,c,ss,cc,r,u,v,y;
	int32_t hx,ix;

	GET_FLOAT_WORD(hx,x);
	ix = hx&0x7fffffff;
	if(ix>=0x7f800000) return one/x;
	y = fabsf(x);
	if(ix >= 0x40000000) {	/* |x| >= 2.0 */
		s = sinf(y);
		c = cosf(y);
		ss = -s-c;
		cc = s-c;
		if(ix<0x7f000000) {  /* make sure y+y not overflow */
		    z = cosf(y+y);
		    if ((s*c)>zero) cc = z/ss;
		    else 	    ss = z/cc;
		}
	/*
	 * j1(x) = 1/sqrt(pi) * (P(1,x)*cc - Q(1,x)*ss) / sqrt(x)
	 * y1(x) = 1/sqrt(pi) * (P(1,x)*ss + Q(1,x)*cc) / sqrt(x)
	 */
#ifdef DEAD_CODE
		if(ix>0x80000000) z = (invsqrtpi*cc)/sqrtf(y);
		else
#endif
		{
		    u = ponef(y); v = qonef(y);
		    z = invsqrtpi*(u*cc-v*ss)/sqrtf(y);
		}
		if(hx<0) return -z;
		else  	 return  z;
	}
	if(ix<0x32000000) {	/* |x|<2**-27 */
	    if(huge+x>one) return (float)0.5*x;/* inexact if x!=0 necessary */
	}
	z = x*x;
	r =  z*(r00+z*(r01+z*(r02+z*r03)));
	s =  one+z*(s01+z*(s02+z*(s03+z*(s04+z*s05))));
	r *= x;
	return(x*(float)0.5+r/s);
}