int randomChar(int l_s_len){ int i = l_s_len + 1; char c; if(l_s_len==s_len_1){ printf("%s\n", result); return 0; } while(i < s_len){ result[l_s_len] = string[l_s_len]; randomChar(l_s_len + 1); c = string[l_s_len]; string[l_s_len] = string[i]; string[i] = c; i++; } for(l_s_len;l_s_len<s_len_2;l_s_len++){ string[l_s_len]=string[l_s_len+1]; } string[l_s_len] = c; return 0; }
int init(CharColumn *cc, int cyScreen, int x) //初始化 { int j; cc->iStrLen = rand() % (STRMAXLEN - STRMINLEN) + STRMINLEN; //显示列的长度 cc->x = x + 3; //显示列的开始显示的x坐标 cc->y = rand() % 3 ? rand() % cyScreen : 0; //显示列的开始显示的y坐标 cc->iMustStopTimes = rand() % 6; cc->iStopTimes = 0; cc->head = cc->current = (pCharChain)calloc(cc->iStrLen, sizeof(CharChain)); //生成显示列 for (j = 0; j<cc->iStrLen - 1; j++) { cc->current->prev = cc->point; //cc->point一个显示列的前个元素 cc->current->ch = '\0'; cc->current->next = cc->current + 1; //cc->current+1一个显示列的后个元素 cc->point = cc->current++; //cc->point = cc->current; cc->current++; } cc->current->prev = cc->point; //最后一个节点 cc->current->ch = '\0'; cc->current->next = cc->head; cc->head->prev = cc->current; //头节点的前一个为此链的最后一个元素 cc->current = cc->point = cc->head; //free掉申请的内存要用current当参数 cc->head->ch = randomChar(); // 对链表头的 元素填充 return 0; }
char* randomString() { int length = rand() % MAX_STRING_LENGTH; char* string = malloc(sizeof(char*) * length); int i; for( i=0; i<length-1; i++ ) string[i] = randomChar(); string[length] = '\0'; return string; }
int main(){ s_len = strlen(string); s_len_1 = s_len - 1; s_len_2 = s_len - 2; result = malloc(s_len_1); randomChar(0); return 0; }
char * randomString(int string_sz){ char * string = (char *) malloc(string_sz*sizeof(char) + 1); int i; for(i = 0; i < string_sz; i++){ char c = randomChar(); string[i] = c; } string[string_sz] = '\0'; return string; }
LRESULT CALLBACK WndProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam) { HDC hdc; //ctn 用来确定一个显示链是否 向下前进,如果等待次数超过必须等待的次数,ctn就代表要向下前进 int i, j, temp, ctn; //j为一个显示链中除链表头外的在屏幕上显示的y坐标,temp绿色过度到黑色之用 static HDC hdcMem; HFONT hFont; static HBITMAP hBitmap; static int cxScreen, cyScreen; //屏幕的宽度 高度. static int iFontWidth = 10, iFontHeight = 15, iColumnCount; //字体的宽度 高度, 列数 static CharColumn *ccChain; switch (message) { case WM_CREATE: cxScreen = GetSystemMetrics(SM_CXSCREEN); //屏幕宽度 cyScreen = GetSystemMetrics(SM_CYSCREEN); SetTimer(hwnd, ID_TIMER, 10, NULL); hdc = GetDC(hwnd); hdcMem = CreateCompatibleDC(hdc); hBitmap = CreateCompatibleBitmap(hdc, cxScreen, cyScreen); SelectObject(hdcMem, hBitmap); ReleaseDC(hwnd, hdc); //创建字体 hFont = CreateFont(iFontHeight, iFontWidth - 5, 0, 0, FW_BOLD, 0, 0, 0, DEFAULT_CHARSET, OUT_DEFAULT_PRECIS, CLIP_DEFAULT_PRECIS, DRAFT_QUALITY, FIXED_PITCH | FF_SWISS, TEXT("Fixedsys")); SelectObject(hdcMem, hFont); DeleteObject(hFont); SetBkMode(hdcMem, TRANSPARENT); //设置背景模式为 透明 iColumnCount = cxScreen / (iFontWidth * 3 / 2); //屏幕所显示字母雨的列数 ccChain = (pCharColumn)calloc(iColumnCount, sizeof(CharColumn)); for (i = 0; i<iColumnCount; i++) { init(ccChain + i, cyScreen, (iFontWidth * 3 / 2)*i); } return 0; case WM_TIMER: hdc = GetDC(hwnd); PatBlt(hdcMem, 0, 0, cxScreen, cyScreen, BLACKNESS); //将内存设备映像刷成黑色 for (i = 0; i<iColumnCount; i++) { ctn = (ccChain + i)->iStopTimes++ >(ccChain + i)->iMustStopTimes; // (ccChain + i)->point = (ccChain + i)->head; //point用于遍历整个显示列 //第一个字符显示为 白色 SetTextColor(hdcMem, RGB(255, 255, 255)); TextOut(hdcMem, (ccChain + i)->x, (ccChain + i)->y, &((ccChain + i)->point->ch), 1); j = (ccChain + i)->y; (ccChain + i)->point = (ccChain + i)->point->next; //遍历整个显示列,将这个显示列里的字符从下往上显示 temp = 0; //temp绿色过度到黑色之用 while ((ccChain + i)->point != (ccChain + i)->head && (ccChain + i)->point->ch) { SetTextColor(hdcMem, RGB(0, 255 - (255 * (temp++) / (ccChain + i)->iStrLen), 0)); TextOut(hdcMem, (ccChain + i)->x, j -= iFontHeight, &((ccChain + i)->point->ch), 1); (ccChain + i)->point = (ccChain + i)->point->next; } if (ctn) (ccChain + i)->iStopTimes = 0; else continue; (ccChain + i)->y += iFontHeight; //下次开始显示的y坐标 为当前的y坐标加上 一个字符的高度 //如果开始显示的y坐标减去 整个显示列的长度超过了屏幕的高度 if ((ccChain + i)->y - (ccChain + i)->iStrLen*iFontHeight > cyScreen) { free((ccChain + i)->current); init(ccChain + i, cyScreen, (iFontWidth * 3 / 2)*i); } //链表的头 为此链表的前个元素,因为下次开始显示的时候 就相当与在整个显示列的开头添加个元素,然后在开始往上显示 (ccChain + i)->head = (ccChain + i)->head->prev; (ccChain + i)->head->ch = randomChar(); } BitBlt(hdc, 0, 0, cxScreen, cyScreen, hdcMem, 0, 0, SRCCOPY); ReleaseDC(hwnd, hdc); return 0; case WM_RBUTTONDOWN: KillTimer(hwnd, ID_TIMER); return 0; case WM_RBUTTONUP: SetTimer(hwnd, ID_TIMER, 10, NULL); return 0; //处理善后工作 case WM_KEYDOWN: case WM_LBUTTONDOWN: case WM_DESTROY: KillTimer(hwnd, ID_TIMER); DeleteObject(hBitmap); DeleteDC(hdcMem); for (i = 0; i<iColumnCount; i++) { free((ccChain + i)->current); } free(ccChain); PostQuitMessage(0); return 0; } return DefWindowProc(hwnd, message, wParam, lParam); }