Exemplo n.º 1
0
/*
 * Repair the tree after a node has been deleted by rotating and repainting
 * colors to restore the 4 properties inherent in red-black trees.
 */
static void
rbrepair(struct rbtree *tree, struct rbnode *node)
{
    struct rbnode *sibling;

    while (node->color == black && node != rbroot(tree)) {
	if (node == node->parent->left) {
	    sibling = node->parent->right;
	    if (sibling->color == red) {
		sibling->color = black;
		node->parent->color = red;
		rotate_left(tree, node->parent);
		sibling = node->parent->right;
	    }
	    if (sibling->right->color == black && sibling->left->color == black) {
		sibling->color = red;
		node = node->parent;
	    } else {
		if (sibling->right->color == black) {
		      sibling->left->color = black;
		      sibling->color = red;
		      rotate_right(tree, sibling);
		      sibling = node->parent->right;
		}
		sibling->color = node->parent->color;
		node->parent->color = black;
		sibling->right->color = black;
		rotate_left(tree, node->parent);
		node = rbroot(tree); /* exit loop */
	    }
	} else { /* if (node == node->parent->right) */
	    sibling = node->parent->left;
	    if (sibling->color == red) {
		sibling->color = black;
		node->parent->color = red;
		rotate_right(tree, node->parent);
		sibling = node->parent->left;
	    }
	    if (sibling->right->color == black && sibling->left->color == black) {
		sibling->color = red;
		node = node->parent;
	    } else {
		if (sibling->left->color == black) {
		    sibling->right->color = black;
		    sibling->color = red;
		    rotate_left(tree, sibling);
		    sibling = node->parent->left;
		}
		sibling->color = node->parent->color;
		node->parent->color = black;
		sibling->left->color = black;
		rotate_right(tree, node->parent);
		node = rbroot(tree); /* exit loop */
	    }
	}
    }
    node->color = black;
}
Exemplo n.º 2
0
/*
 * Returns the successor of node, or nil if there is none.
 */
static struct rbnode *
rbsuccessor(struct rbtree *tree, struct rbnode *node)
{
    struct rbnode *succ;

    if ((succ = node->right) != rbnil(tree)) {
	while (succ->left != rbnil(tree))
	    succ = succ->left;
    } else {
	/* No right child, move up until we find it or hit the root */
	for (succ = node->parent; node == succ->right; succ = succ->parent)
	    node = succ;
	if (succ == rbroot(tree))
	    succ = rbnil(tree);
    }
    return succ;
}
Exemplo n.º 3
0
/*
 * Returns the successor of node, or nil if there is none.
 */
static struct rbnode *
rbsuccessor(struct rbtree *tree, struct rbnode *node)
{
    struct rbnode *succ;
    debug_decl(rbsuccessor, SUDO_DEBUG_RBTREE)

    if ((succ = node->right) != rbnil(tree)) {
	while (succ->left != rbnil(tree))
	    succ = succ->left;
    } else {
	/* No right child, move up until we find it or hit the root */
	for (succ = node->parent; node == succ->right; succ = succ->parent)
	    node = succ;
	if (succ == rbroot(tree))
	    succ = rbnil(tree);
    }
    debug_return_ptr(succ);
}
Exemplo n.º 4
0
/*
 * Delete node 'z' from the tree and return its data pointer.
 */
void *rbdelete(struct rbtree *tree, struct rbnode *z)
{
    struct rbnode *x, *y;
    void *data = z->data;

    if (z->left == rbnil(tree) || z->right == rbnil(tree))
	y = z;
    else
	y = rbsuccessor(tree, z);
    x = (y->left == rbnil(tree)) ? y->right : y->left;

    if ((x->parent = y->parent) == rbroot(tree)) {
	rbfirst(tree) = x;
    } else {
	if (y == y->parent->left)
	    y->parent->left = x;
	else
	    y->parent->right = x;
    }
    if (y->color == black)
	rbrepair(tree, x);
    if (y != z) {
	y->left = z->left;
	y->right = z->right;
	y->parent = z->parent;
	y->color = z->color;
	z->left->parent = z->right->parent = y;
	if (z == z->parent->left)
	    z->parent->left = y; 
	else
	    z->parent->right = y;
    }
    free(z); 
    
    return data;
}
Exemplo n.º 5
0
/*
 * Insert data pointer into a redblack tree.
 * Returns a NULL pointer on success.  If a node matching "data"
 * already exists, a pointer to the existant node is returned.
 */
struct rbnode *
rbinsert(struct rbtree *tree, void *data)
{
    struct rbnode *node = rbfirst(tree);
    struct rbnode *parent = rbroot(tree);
    int res;

    /* Find correct insertion point. */
    while (node != rbnil(tree)) {
	parent = node;
	if ((res = tree->compar(data, node->data)) == 0)
	    return node;
	node = res < 0 ? node->left : node->right;
    }

    node = (struct rbnode *) emalloc(sizeof(*node));
    node->data = data;
    node->left = node->right = rbnil(tree);
    node->parent = parent;
    if (parent == rbroot(tree) || tree->compar(data, parent->data) < 0)
	parent->left = node;
    else
	parent->right = node;
    node->color = red;

    /*
     * If the parent node is black we are all set, if it is red we have
     * the following possible cases to deal with.  We iterate through
     * the rest of the tree to make sure none of the required properties
     * is violated.
     *
     *	1) The uncle is red.  We repaint both the parent and uncle black
     *     and repaint the grandparent node red.
     *
     *  2) The uncle is black and the new node is the right child of its
     *     parent, and the parent in turn is the left child of its parent.
     *     We do a left rotation to switch the roles of the parent and
     *     child, relying on further iterations to fixup the old parent.
     *
     *  3) The uncle is black and the new node is the left child of its
     *     parent, and the parent in turn is the left child of its parent.
     *     We switch the colors of the parent and grandparent and perform
     *     a right rotation around the grandparent.  This makes the former
     *     parent the parent of the new node and the former grandparent.
     *
     * Note that because we use a sentinel for the root node we never
     * need to worry about replacing the root.
     */
    while (node->parent->color == red) {
	struct rbnode *uncle;
	if (node->parent == node->parent->parent->left) {
	    uncle = node->parent->parent->right;
	    if (uncle->color == red) {
		node->parent->color = black;
		uncle->color = black;
		node->parent->parent->color = red;
		node = node->parent->parent;
	    } else /* if (uncle->color == black) */ {
		if (node == node->parent->right) {
		    node = node->parent;
		    rotate_left(tree, node);
		}
		node->parent->color = black;
		node->parent->parent->color = red;
		rotate_right(tree, node->parent->parent);
	    }
	} else { /* if (node->parent == node->parent->parent->right) */
	    uncle = node->parent->parent->left;
	    if (uncle->color == red) {
		node->parent->color = black;
		uncle->color = black;
		node->parent->parent->color = red;
		node = node->parent->parent;
	    } else /* if (uncle->color == black) */ {
		if (node == node->parent->left) {
		    node = node->parent;
		    rotate_right(tree, node);
		}
		node->parent->color = black;
		node->parent->parent->color = red;
		rotate_left(tree, node->parent->parent);
	    }
	}
    }
    rbfirst(tree)->color = black;	/* first node is always black */
    return NULL;
}