void Configuration::load() { readColors(); readBools(); readUints(); readFonts(); readShortcuts(); }
/*! Load any font renderer plugins that are available and make the fonts that the plugins can read available. */ void FontDatabase::loadRenderers() { #ifndef QWS return; #else #ifndef QT_NO_COMPONENT if ( !factoryList ) factoryList = new QValueList<FontFactory>; QValueList<FontFactory>::Iterator mit; for ( mit = factoryList->begin(); mit != factoryList->end(); ++mit ) { qt_fontmanager->factories.setAutoDelete( false ); qt_fontmanager->factories.removeRef( (*mit).factory ); qt_fontmanager->factories.setAutoDelete( true ); (*mit).interface->release(); (*mit).library->unload(); delete (*mit).library; } factoryList->clear(); QString path = QPEApplication::qpeDir() + "plugins/fontfactories"; #ifdef Q_OS_MACX QDir dir( path, "lib*.dylib" ); #else QDir dir( path, "lib*.so" ); #endif if ( !dir.exists()) return; QStringList list = dir.entryList(); QStringList::Iterator it; for ( it = list.begin(); it != list.end(); ++it ) { FontFactoryInterface *iface = 0; QLibrary *lib = new QLibrary( path + "/" + *it ); if ( lib->queryInterface( IID_FontFactory, (QUnknownInterface**)&iface ) == QS_OK ) { FontFactory factory; factory.library = lib; factory.interface = iface; factory.factory = factory.interface->fontFactory(); factoryList->append( factory ); qt_fontmanager->factories.append( factory.factory ); readFonts( factory.factory ); } else { delete lib; } } #endif #endif }