osg::Camera* OculusDevice::createRTTCamera(osg::Texture* texture, OculusDevice::Eye eye, osg::Transform::ReferenceFrame referenceFrame, osg::GraphicsContext* gc) const { osg::ref_ptr<osg::Camera> camera = new osg::Camera; camera->setClearColor(osg::Vec4(0.2f, 0.2f, 0.4f, 1.0f)); camera->setClearMask(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); camera->setDrawBuffer(GL_FRONT); camera->setReadBuffer(GL_FRONT); camera->setRenderTargetImplementation(osg::Camera::FRAME_BUFFER_OBJECT); camera->setRenderOrder(osg::Camera::PRE_RENDER, renderOrder(eye)); camera->setAllowEventFocus(false); camera->setReferenceFrame(referenceFrame); if (gc) { camera->setGraphicsContext(gc); } if (texture) { texture->setFilter(osg::Texture2D::MIN_FILTER, osg::Texture2D::LINEAR); texture->setFilter(osg::Texture2D::MAG_FILTER, osg::Texture2D::LINEAR); camera->setViewport(0, 0, texture->getTextureWidth(), texture->getTextureHeight()); camera->attach(osg::Camera::COLOR_BUFFER, texture, 0, 0, false, 4, 4); } return camera.release(); }
int j1Map::LoadMapInfo() { //Set consistency later map.height = map_file.child("map").attribute("height").as_int(); map.width = map_file.child("map").attribute("width").as_int(); map.tileWidth = map_file.child("map").attribute("tilewidth").as_int(); map.tileHeigth = map_file.child("map").attribute("tileheight").as_int(); map.nextObjectId = map_file.child("map").attribute("nextObjectId").as_int(); map.widthPx = map_file.child("map").child("tileset").child("image").attribute("width").as_int(); map.heightPx = map_file.child("map").child("tileset").child("image").attribute("height").as_int(); LOG("Orientation: %s",map_file.child("map").attribute("orientation").as_string()); p2SString orientation(map_file.child("map").attribute("orientation").as_string()); p2SString renderOrder(map_file.child("map").attribute("renderorder").as_string()); if (orientation == "orthogonal") { map.orient = ORTHOGONAL; } else if (orientation == "isometric") { map.orient = ISOMETRIC; } if (renderOrder == "right-down") { map.render = RIGHTDOWN; } map.numTileSets = map_file.child("map").attribute("numTileSets").as_int(); map.numLayers = map_file.child("map").attribute("numLayers").as_int(); return map.numTileSets; }