// initialize (clear out) the mission, so it's empty and ready to use. void CFREDDoc::editor_init_mission() { reset_mission(); SetModifiedFlag(FALSE); flight_groups_changed = 0; }
// initialize (clear out) the mission, so it's empty and ready to use. void CFREDDoc::editor_init_mission() { reset_mission(); SetModifiedFlag(FALSE); }
void CFREDDoc::editor_init_mission() { reset_mission(); SetModifiedFlag(FALSE); recreate_dialogs(); }